Brilliants are suppose to be hard, game changing moves. For some reason, its easy to get a brilliant move when your accuracy/eval bar is higher. In my recent games I found it easy to get brilliant moves even as a beginner (I am 483 rapid). Is this a engine mistake or its suppose to be like that?
The definition of brilliant move is one that sacrifices material that is good or best. There's some rating based logic around if a move qualifies and some overall evaluation logic as well.
It used to be done differently but was changed a while back.
Brilliants are suppose to be hard, game changing moves. For some reason, its easy to get a brilliant move when your accuracy/eval bar is higher. In my recent games I found it easy to get brilliant moves even as a beginner (I am 483 rapid). Is this a engine mistake or its suppose to be like that?