Funny Study In Trades

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sibi_90

In your game its 1.a3 Ba6(counter attack) gives the solution , therefore you can start making your decisions with one move deep, after playing many games you'll gain enough experience then start looking 2 moves deep for captures, checks and attacks and it goes on depending on your ability to calculate and the time remaining in the clock. With respect to your game - from my experience whenever our Knight is not present in the b1 Square I'll automatically play c3 (I won't consider a3). 

TryToGuessMyRating
sibi_90 wrote:

In your game its 1.a3 Ba6(counter attack) gives the solution , therefore you can start making your decisions with one move deep, after playing many games you'll gain enough experience then start looking 2 moves deep for captures, checks and attacks and it goes on depending on your ability to calculate and the time remaining in the clock. With respect to your game - from my experience whenever our Knight is not present in the b1 Square I'll automatically play c3 (I won't consider a3). 

 

Yes, I know all that, but the question is HOW MANY MOVES. People are not replying with the number of moves.

TryToGuessMyRating

"(I won't consider a3)"

 

I don't understand that logic at all. a3 and b4 is a common way to allow for Bb2. I always consider this. c3 would block the long diagonal. I would have to calculate deeper to rule out a3.

sibi_90

That's what I said in the given diagram just 1 move gives the answer (1.a3 Ba6) counter attacking your Knight, you can't win a piece since e1 Square is not available for your rook. For safer side you look two moves deep and take decisions. Play more games. When you find another problem even after looking two moves deep (checks, captures and attacks) post the position here. 

TryToGuessMyRating
sibi_90 wrote:

That's what I said in the given diagram just 1 move gives the answer (1.a3 Ba6) counter attacking your Knight, you can't win a piece since e1 Square is not available for your rook. For safer side you look two moves deep and take decisions. Play more games. When you find another problem even after looking two moves deep (checks, captures and attacks) post the position here. 

 

If Ba6 is played. What if Bc5 is played instead? I wasn't expecting Ba6. That involves more calculation horizontally.

sibi_90
TryToGuessMyRating wrote:

"(I won't consider a3)"

 

I don't understand that logic at all. a3 and b4 is a common way to allow for Bb2. I always consider this. c3 would block the long diagonal. I would have to calculate deeper to rule out a3.

This doesn't come with logic, this comes from experience (if b1 knight is already on its way to kingside attack my first preference is c3, meanwhile c1 Bishop need not leave its diagonal - it is already eying the king side. An example opening using this concept is alapin against the sicilian. 

TryToGuessMyRating

"(if b1 knight is already on its way to kingside attack my first preference is c3, meanwhile c1 Bishop need not leave its diagonal - it is already eying the king side"

 

Ok, so you are stating a principle now, a guideline to follow which allows you to ignore calculation. This is what I was mentioning before. 

TryToGuessMyRating
ajl721x wrote:

There's no deeper calculation needed! This is like talking to a wall.

 

Listen to sibi_90, you might learn something. They are addressing now a principle.

sibi_90
 Ba6 is played. What if Bc5 is played instead? I wasn't expecting Ba6. That involves more calculation horizontally.

That's chess, even for one move deep you have so many calculations - Bc5 doesn't come in (captures, checks, attacks) but it is a usual response to go away from being captured whereas Ba6 comes under the heading of attack, therefore you have to consider all the possible moves which come under captures, checks and attacks which definitely will take so much time even for one move. 

TryToGuessMyRating

sibi_90 wrote:  Ba6 is played. What if Bc5 is played instead? I wasn't expecting Ba6. That involves more calculation horizontally.

That's chess, even for one move deep you have so many calculations - Bc5 doesn't come in (captures, checks, attacks) but it is a usual response to go away from being captured whereas Ba6 comes under the heading of attack, therefore you have to consider all the possible moves which come under captures, checks and attacks which definitely will take so much time even for one move. 

 

Yes, you are preaching to the choir. I was trying to get others on the same page here. If we play a3 and Ba6, then why not axb4? And you may have found the line I was looking at before. Bxe2 and Re1 lands a 3 point evaluation after Bxf3 and gxf3. 

 

So, a3 is now back on the table.

TryToGuessMyRating

ajl721x wrote:

Ah, you think you think I am stupid then?

 

I think you can learn how to explain what you know better. There are many people who can solve problems or do procedures, but they have a hard time explaining to others for them to learn. 

 

I brought up an idea of inner pawns before outer pawns. sibi_90 stated, "if b1 knight is already on its way to kingside attack my first preference is c3"

 

This would help in evaluating positions, and I will take that into account next time I am faced with a similar position.

sibi_90
TryToGuessMyRating wrote: If we play a3 and Ba6, then why not axb4? And you may have found the line I was looking at before. Bxe2 and Re1 lands a 3 point evaluation after Bxf3 and gxf3. So, a3 is now back on the table.

Now you got your answer as 3 moves in the line 1.a3 Ba6 which ends in equal trade, now consider another continuation 1.c3 Ba6 2.Re1 (your pieces are safe while your opponent loses a Bishop), and the number of moves deep varies from one line to another. Also you have to be careful of back rank weaknesses too(in the given game) .