You are literally asking how to avoid blundering in a blitz game.
Well, this sort of question is dumb, and requires an equally dumb answer like "try playing faster, and better".
Or, as a very famous Soviet chess master and coach has claimed, "he, who analyses blitz, is stupid".
Blitz is OK, as long as you play it for fun, and do not take it seriously.
Since the topic came up, I was digging around some books on the subject.
Now this book about decision making didn't work for me like I hoped. It did give me some structure to work with though.
And looksie what I found...
look familiar?
Can't stand people who coin phrases to sell books where the phrases don't add anything.
Yeah, I don't think much of the "global quality" metric.
"Collective mobility" is a useful concept though, IMO. One of the main drawbacks of a doubled Pawn is that it degrades the collective mobility of the entire Pawn formation on that flank.