How is my game?

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alma_eterna

 
Comments on how I played or should have played would be appreciated. 

lancelot08decode
lancelot08decode wrote: alma_eterna wrote:

 Comments on how I played or should have played would be appreciated. 


Dear alma,

The


 


lancelot08decode
alma_eterna wrote:

 Comments on how I played or should have played would be appreciated. 


Dear Alma,

As what Hot flow noticed, the center was neglected. In Kings Gambit, the most concetric part of the game is the center. The e- file is the gateway of the attack which relatively connected to the f-vertical symmetry( Please take alook at the fork Q-knight that allows my f-pawn to occupy the center).  You also shift your development to your Queens side which abandoned the spirit of the game. More power to your game madam!!! ARCHITECT knows best how to build a strong foundation. God Bless.


alma_eterna
Thanks.
batgirl

1... e5 2. f4 { Maybe I should have taken his pawn.  } 

Taking the pawn would have been one way to play it. That would be the King's Gambit Accepted. Your actual move is perfectly fine and is called the King's Gambit Declined. 

 

2... d6 3. Nf3 Bg4 { Now he can't move his knight without endangering his queen.  } 

The Knight is indeed pinned, but it's a relative pin meaning he can move his Knight, and will move his Knight if necessary. I mention this only so you think of future pins in that light. Only pins against the King are absolute.

 

4. Bc4 Nf6 5. Nc3 Be7 6. O-O c6 7. a4 Qb6+ 8. Kh1 d5 9. exd5

This was your last good chance to castle.  And it was oh, so important to castle in this game. The center is fixing to open and you King is sitting there, naked and exposed, waiting to be embarrassed.

 

9....cxd5 10. Bb5+ Nc6 11. fxe5 Nd7 12. Nxd5 Qc5 13. Nc7+ { I just wasn't watching out.  }  13... Kd8 14. Nxa8 { He has taken my rook but there is nowhere that he can safely move his knight.  }  

Winning the Knight really should have been the last thing on your mind at this point. Well, not the last, maybe, but definitely not uppermost.  You have too much work to do elsewhere, such as building up some defense for your poor King

 

14... Ndxe5 15. d4 Qd5 16. dxe5 Qxd1 17. Rxd1+ Kc8  18. Bxc6 bxc6 19. a5 Kb8 20. Nb6 axb6 21. axb6 Re8 22. h3 Bf5 23. Bf4 Kb7 24. g4 Bxc2 25. Rd7+ Kxb6 26. Be3+ c5 27. b4 Kc6 28. Raa7 cxb4 { I don't understand why he doesn't just take my biship(black) because I have fewer pieces so he can afford to trade rooks.  }

Again, just as when trying to capture the Knight, you're thinking purely materialistically (which isn't bad, but it's only one way to look at things)

 

  29. Nd4+ Kc5 30. Rac7+ Kb6 31. Rc6+ Ka5 32. Ra7#
1-0

 

The King's Gambit is hard to play against as Black without a lot of experience. But it's good to play against because it teaches you a lot.

 

good luck.


ash1234
yeah your good but you didnt notice the pawn on e5.... just stick on the principle....
greyfox
i believe there should be no such thing as kings gambit declined. the best way to refute the gambit is by acceptin it. nice job friend but its really hard to play against kings gambit. let us remember that it is the first love of romantics sometime ago.
vaultPB

I agree that the move 8...d5 started the problems, but think that 12...Qd8 would have been a good choice, trying to shut down white's attack and then improve your pieces.

letorthopper

What about 15...Nxd4?  16. Nxd4 would loose whites queen, and you might be able to emancipate that knight later by breaking the pin.