move 10 gets rid of the double pawn
move 13 creates space for the king and starts an attack on the kings side (though none of us see it)
move 14 protects the pawn further and can attack h3 any time it wishes
move 26 gives the rooks on the back row all the free spaces and reinforces protection for the h3 pawn
move 28 is a brilliant sacrifice as the knight will fall and checkmate will soon follow thats how bots think anyway lol
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