General thoughts - I think your pawn storm in the first game could have been faster with h5 instead of h6, etc. KID games are usually a race between your kingside attack and his queenside attack, so you don't want to waste any moves. For some reason I like 23... Rxg4 instead, but I can't objectively prove its better than 23..Bxg4. The main reason I like it is because it allows you to get your queen behind your rook, and allows for the potential of tripling on the g-file. I also think you could have taken some time to get your dark bishop into the game via e7-d8-b6. You have a pretty nice position after retaking with your 23rd move, you could have slowed down I think at that point to get all your pieces into the attack.
King's Indian Defence

I also think it would be good to get Rg7 in quicker after your rook lift to f7. Get it pointing at the king immediately, it would have ended up helping in your 2nd game. 16...Nf6 doesn't look necessary, maybe could have gotten 16...Rg7 in then.

I think you played quite reasonably in those two games. Your opponents seemed to have no idea what they were doing, but it's harder to play the white side of the king's indian for beginners. For future reference, the first game you played was in the "Makogonov" (or "Krasenkow") variation, and the second game was a samisch.

smartens- I agree with h5 instead of h6, I was a little bit confused there, thinking I would need to do h5 to support my g-pawn push. The reason I didn't like 23. Rxg4 was because I wanted to develop my rook and I also felt like my Queen in front of my rook was better. But I didn't realize that it would place me behind my opponent's bishop. 16...Rg7 seems good too. I thought I needed my knight to pawn push, but also I wanted to leave my rook the option of also Rh7. But seeing my two games, my rook seems to do better on the g-file and I haven't really needed him on the h-file.
tonydal- I didn't even consider using my dark-square bishop for the attack. It seems like a really good idea considering he wasn't stuck to defending the Queenside.
erimittens- Thanks for the variation names! I'll look them up once I find somewhere that'll allow me to look deep into them or if I find some KID guide.
Am I wrong or he could play 9. exf5, gxf5 10. Nxe5 ? Maybe h5 isn't the best square for the knight in this variation?

Am I wrong or he could play 9. exf5, gxf5 10. Nxe5 ? Maybe h5 isn't the best square for the knight in this variation?
Well if 9. exf5 I would most likely reply with Rxf5 or Bxf5.

5. f3 is the Saemisch variation of the KID which is dead solid. It allows White to play Be3 without having to worry about Ng4 and it supports e4. The obvious drawback is finding a home for the Ng1.

5. f3 is the Saemisch variation of the KID which is dead solid. It allows White to play Be3 without having to worry about Ng4 and it supports e4. The obvious drawback is finding a home for the Ng1.
Yea, I thought he was just being silly or something, but it turns out to be that variation. I guess there are still lots that I don't know :p.
Am I wrong or he could play 9. exf5, gxf5 10. Nxe5 ? Maybe h5 isn't the best square for the knight in this variation?
Well if 9. exf5 I would most likely reply with Rxf5 or Bxf5.
But after 9... Bxf5 or 9...Rxf5 he can play 10.g4 and attack Bishop and Knight at the same time.

Am I wrong or he could play 9. exf5, gxf5 10. Nxe5 ? Maybe h5 isn't the best square for the knight in this variation?
Well if 9. exf5 I would most likely reply with Rxf5 or Bxf5.
But after 9... Bxf5 or 9...Rxf5 he can play 10.g4 and attack Bishop and Knight at the same time.
Ah you're right. I guess Nh5 doesn't work in this h3 variation, I have to watch out. This is good :) learning lots.

paulgottlieb- Thanks again for your replies. I forgot about the exchange. I remember playing a computer using the KID, and I remember him doing Bg5. How would I avoid such a trade? Do I have to develop my knight to c6 first?
17...Rc7 looks very good. You are right about me focusing only on a Kingside attack. It's sort of the reason why I really liked the KID. To be honest I sort of just zoned out the Queenside which is something I have to be more careful of. I was thinking that he should have took advantage of the c-file while I could have done so much easier. I especially like after 18... Bxh3 in which his Kingside pawns would fall and I have a really good grip on the Queenside.
xevs- Thanks for the variations. Can I ask how you were able to copy my analysis board and edit it? I've been wanting to edit my analysis a lot and if I have to, I end up making a new one.
Anyways, I couldn't think of the best responses after Qh5 would have been and it was useful to know that I don't always have to consider checkmating or winning the Queen in this sort of game. But instead winning the e4 pawn should have been enough to win the game. When I play this with all my pawns up there, all I can think about is winning the exchange or being a whole piece up or checkmating.
Estragon- Thanks for the advice on ...f5 and ...Nh5. I plan to try and develop my pieces better before this commitment.
I didn't consider the long diagonal with Qb6+ or the weaknesses my opponent had from the Queenside. That seems like a very good variation that uses all the pieces to completely dominate the board.
Thanks for all the replies, I can't really seem to play in this sort of variation (this closed Kingside versus Queenside KID) against many players. I really like it but do people not really play it anymore? Also how could I improve my opening so it could transition to this? Or what are other variations does KID usually get into, and what is black's plan there?
I wouldnt worry about playing Nd7, blocking in your bishop. It's still fine to play f5, as you would usually recapture with your g-pawn, anyway. All in all, you seemed to understand most of the concepts behind the KID eg. playing f4 after your opponent's f3 (you wouldn't believe the games I've lost by playing fxe4) followed by "throwing your g and h-pawns down the board". As previously mentioned, you were a tad slow at times, but I like the way you developed your plans and carried them out.
Recently I have taken up to learning openings for my game. When playing white, I still kind of just do moves based on what looks good because usually my opponent can play any sort of defence and it seems like learning all the white openings d4 or e4 would take forever.
But for black, I use french defence against e4 and try to do KID against d4. I have a general idea of how to play the french as it's relatively simple. But I don't know too much about the KID, and I learnt it from watching kingscrusher's blitz games (he likes to use it).
Here are two blitzish games I played using the KID, can you guys tell me how I could have played it better or what my opponent should have done, and how I should have replied to my opponent's moves. I don't think they played it too well, especially against my Queenside. So I am a bit worried on how to defend, Queenside. Thanks:
First game I played, I blundered my Queen, I think I was winning at that point and could have won the exchange or something.
The second game I played, I think my opponent did not play so well against it and I was able to attack his Kingside completely while he was just developing at the Queenside. What should he have done at the Queenside, and how would I defend against it? (if I do)
Also is KID a good way to play against d4, especially at longer games? I feel like given more time, especially correspondence games my opponent's could defend much better.