My personal thoughts:
7. ...Nxe4?????? this is really bad for owenscowens; redsox just responds with
8. Qxe4
9...Be6 Interposing the bishop only ends up with a loss of one pawn for owenscowens
12...Nd7??? What is this...another stupid blunder which results in a loss of one knight?
16...Re7 was another blunder...0_o
17...d5 was a mistake. it just results in checkmate. owenscowens should have responded with Qc6, preventing the checkmate threat. There, redsoxpawn could go Qd8, and owenscowens could do Kf7, which only results in RedSoxpawn taking the rook at h8. It's better to just sacrifice the rook rather than risking checkmate. (therefore, things could just be a little notch more difficult for RedSoxpawn <_<)
Please comment on any part of this game.
Game: Stupid punk kicking people
RedSoxpawn vs. owenscowens
1-0