aabbccdd vs lowric

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Mainline_Novelty


Mygame5377

What kind of name is aabbccdd?

JG27Pyth

um... wow... IMHO the game leading up to move 18 is just awful... blunder vs blunder... but from 18 on you are perhaps seized by the ghost of Nezhmetdinov -- letting his g pawn take your N so you could open the g file is really rather amazing... and Bd6!! is extraordinary. My computer chess engine A) doesn't find those moves  B) doesn't like those moves and C) doesn't seem able to refute those moves...

Mainline_Novelty
Mygame5377 wrote:

What kind of name is aabbccdd?


Actually my dad was trying to make my user-name work when making my account, so he typed in something random and it worked.

TwoMove

Does silicon really have diffuculty refuting 19d4, and 24Bxd6? for example after 24Bxd6 pxd6 looks playable, or 24...kh8 safe for black.

JG27Pyth
TwoMove wrote:

Does silicon really have diffuculty refuting 19d4, and 24Bxd6? for example after 24Bxd6 pxd6 looks playable, or 24...kh8 safe for black.


I'm not going to sit here and tell you that the game is sound, and that those moves are rock solid... but as I played thru that game with Toga II (elo 2700+) and played thru some variations that occured to me letting Toga lead the way (at blitz speed, not letting it think for long periods of time) it was remarkable how much game White got for those speculative sacs. The open the g-file sac evaluated at -1 and change and by Bxd6 the evaluation was -3 and change --IOWS toga saw Black as winning ... but playing against itself the engine managed to bring the position back to 0.0 -- and that's with what it considered best play on both sides.  If black screws up -- white jumps out on top.

TwoMove

That's interesting, 24Bxd6 is obviously a tricky move, but would have great difficulty treating 19d4 seriously.