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gchess33

An exciting Sicilian game where my pawns broke through.

 

Ben_Dubuque

Black seems to have played a really poor Taimanov in this game that wrapped up a few days ago.

 

 

cranb3rry

Lol, that looks a bit like that one Morphy game grin.png Especially in the way how smoothly you developed your pieces grin.png Well done!!

minichess

This Colle is for the dogs.

 

Redlynx17

 

 

The closest game to Morphy's Immortal Opera game.

WilliamJohnB

Here is a short blitz game that I played last Friday.

 

Grandpa_patzer

[Event "Live Chess"]
[Site "Chess.com"]
[Date "2017.09.25"]
[White "Grandpa_patzer"]
[Black "mysticturtle1"]
[Result "1-0"]
[ECO "A40"]
[WhiteElo "1142"]
[BlackElo "1006"]
[TimeControl "900+10"]
[EndTime "18:12:06 PDT"]
[Termination "Grandpa_patzer won by resignation"]
[CurrentPosition "r1bq1k1r/pp1nBp2/2p2n1p/3p2p1/3P4/3B1N2/PPP1QPPP/RN2R1K1 b - - 0 11"]

1.d4 {[%clk 0:15:08]} e6 {[%clk 0:15:00]} 2.Nf3 {[%clk 0:15:10]} h6 {[%clk 0:15:03]} 3.e4 {[%clk 0:15:14]} d5 {[%clk 0:15:07]} 4.exd5 {[%clk 0:15:12]} exd5 {[%clk 0:15:12]} 5.Bd3 {[%clk 0:15:07]} Nf6 {[%clk 0:15:02]} 6.O-O {[%clk 0:15:11]} Nbd7 {[%clk 0:14:44]} 7.Re1+ {[%clk 0:15:18]} Be7 {[%clk 0:14:52]} 8.Qe2 {[%clk 0:15:19]} c6 {[%clk 0:14:54]} 9.Bf4 {[%clk 0:15:10]} g5 {[%clk 0:15:00]} 10.Bd6 {[%clk 0:15:12]} Kf8 {[%clk 0:14:44]} 11.Bxe7+ {[%clk 0:15:17]} 1-0

1. d4 1... e6 2. Nf3 2... h6 3. e4 3... d5 4. exd5 4... exd5 5. Bd3 5... Nf6 6. O-O 6... Nbd7 7. Re1+ 7... Be7 8. Qe2 8... c6 9. Bf4 9... g5 10. Bd6 10... Kf8 11. Bxe7+

 

Grandpa_patzer

Sorry about the mess above. I am not very good at computers...frustrated.png

Robhad
Scandinavian Defense gone wrong.
 

 

cranb3rry

LOL!!! That minor piece combo was epic!

gchess33

A typical Sicilian Najdorf game where I broke in thanks to a minor piece sac.

 

cranb3rry

More computer crushing, this time Level 8!

 

Robhad
A nice little KGA mini.

 

Robhad
 Another mini, this time with one of my favorites, the Scotch Goering Gambit, Double Pawn Sacrifice.

 

A1Rajjpuut
[COMMENT DELETED]
A1Rajjpuut

A game recently contested on chess.com . . . I’m

Black.

 

  1. e4 d5
  2. d4 dxe4
  3. Nc3  Nf6
  4. f3 exf3
  5. Nxf3 Bf5

 

    This game, which began as a Center-Counter  

(Scandanavian) Defense, has mutated into a

Gunderam D. variation BDG or Blackmar-Diemer

Gambit.

 

  1. Bc4 e6
  2. O-O Be7 Black’s achieved equality, I think.

 

  1. Ne5 This move on move #6 is popular, as is Bc4,

           but the combination of both moves fails tactically.

  1. … Bxc2
  2. Qxc2 Qxd4+

10.Kh1      Qxe5

11.Bf4       Qc5     The virulence of the BDG, when it works,

           is a product of ultra-rapid superbly harmonious attacks

           achieved via quick development at the cost of a pawn. 

          Black cannot afford to rest on his two-pawn advantage,

          but must reclaim the center and contest White’s initiatives

          across all 64 squares.

           

12.Na4       Qc6

13.Qb3      O-O      I believe a6 immediately is stronger.

14.Rac1     a6

15.Bxc7     b5

16.Bxb5    Qxb5

17.Qf3       Nbd7

18.Qd1      Qd5

19.Qc2       Rfc8

20.Rfd1      Qb7

21.Rd3       Ra7

22.Rxd7     Nxd7

23.Qf2        Rxc7

24.Rf1        Nf6

0-1       Playing gambits without a strong pawn

     Center is phenomenally difficult.  White should

      have punished my inprecision, but didn’t.

A game recently contested on chess.com . . . I’m

Black.

 

  1. e4 d5
  2. d4 dxe4
  3. Nc3  Nf6
  4. f3 exf3
  5. Nxf3 Bf5

 

    This game which began as a Center-Counter  

(Scandanavian) Defense, has mutated into a

Gunderam D. variation BDG or Blackmar-Diemer

Gambit.

 

  1. Bc4 e6
  2. O-O Be7 Black’s achieved equality, I think.

 

  1. Ne5 This move on move #6 is popular, as is Bc4,

           but the combination of both moves fails tactically.

  1. … Bxc2
  2. Qxc2 Qxd4+

10.Kh1      Qxe5

11.Bf4       Qc5     The virulence of the BDG, when it works,

           is a product of ultra-rapid superbly harmonious attacks

           achieved via quick development at the cost of a pawn. 

          Black cannot afford to rest on his two-pawn advantage,

          but must reclaim the center and contest White’s initiatives

          across all 64 squares.

           

12.Na4       Qc6

13.Qb3      O-O      I believe a6 immediately is stronger.

14.Rac1     a6

15.Bxc7     b5

16.Bxb5    Qxb5

17.Qf3       Nbd7

18.Qd1      Qd5

19.Qc2       Rfc8

20.Rfd1      Qb7

21.Rd3       Ra7

22.Rxd7     Nxd7

23.Qf2        Rxc7

24.Rf1        Nf6

0-1       Playing gambits without a strong pawn

     Center is phenomenally difficult.  White should

      have punished my inprecision, but didn’t.

A game recently contested on chess.com . . . I’m

Black.

 

  1. e4 d5
  2. d4 dxe4
  3. Nc3  Nf6
  4. f3 exf3
  5. Nxf3 Bf5

 

    This game which began as a Center-Counter  

(Scandanavian) Defense, has mutated into a

Gunderam D. variation BDG or Blackmar-Diemer

Gambit.

 

  1. Bc4 e6
  2. O-O Be7 Black’s achieved equality, I think.

 

  1. Ne5 This move on move #6 is popular, as is Bc4,

           but the combination of both moves fails tactically.

  1. … Bxc2
  2. Qxc2 Qxd4+

10.Kh1      Qxe5

11.Bf4       Qc5     The virulence of the BDG, when it works,

           is a product of ultra-rapid superbly harmonious attacks

           achieved via quick development at the cost of a pawn. 

          Black cannot afford to rest on his two-pawn advantage,

          but must reclaim the center and contest White’s initiatives

          across all 64 squares.

           

12.Na4       Qc6

13.Qb3      O-O      I believe a6 immediately is stronger.

14.Rac1     a6

15.Bxc7     b5

16.Bxb5    Qxb5

17.Qf3       Nbd7

18.Qd1      Qd5

19.Qc2       Rfc8

20.Rfd1      Qb7

21.Rd3       Ra7

22.Rxd7     Nxd7

23.Qf2        Rxc7

24.Rf1        Nf6

0-1       Playing gambits without a strong pawn

     Center is phenomenally difficult.  White should

      have punished my inprecision, but didn’t.

A game recently contested on chess.com . . . I’m

Black.

 

  1. e4 d5
  2. d4 dxe4
  3. Nc3  Nf6
  4. f3 exf3
  5. Nxf3 Bf5

 

    This game which began as a Center-Counter  

(Scandanavian) Defense, has mutated into a

Gunderam D. variation BDG or Blackmar-Diemer

Gambit.

 

  1. Bc4 e6
  2. O-O Be7 Black’s achieved equality, I think.

 

  1. Ne5 This move on move #6 is popular, as is Bc4,

           but the combination of both moves fails tactically.

  1. … Bxc2
  2. Qxc2 Qxd4+

10.Kh1      Qxe5

11.Bf4       Qc5     The virulence of the BDG, when it works,

           is a product of ultra-rapid superbly harmonious attacks

           achieved via quick development at the cost of a pawn. 

          Black cannot afford to rest on his two-pawn advantage,

          but must reclaim the center and contest White’s initiatives

          across all 64 squares.

           

12.Na4       Qc6

13.Qb3      O-O      I believe a6 immediately is stronger.

14.Rac1     a6

15.Bxc7     b5

16.Bxb5    Qxb5

17.Qf3       Nbd7

18.Qd1      Qd5

19.Qc2       Rfc8

20.Rfd1      Qb7

21.Rd3       Ra7

22.Rxd7     Nxd7

23.Qf2        Rxc7

24.Rf1        Nf6

0-1       Playing gambits without a strong pawn

     Center is phenomenally difficult.  White should

      have punished my inprecision, but didn’t.

A game recently contested on chess.com . . . I’m

Black.

 

  1. e4 d5
  2. d4 dxe4
  3. Nc3  Nf6
  4. f3 exf3
  5. Nxf3 Bf5

 

    This game which began as a Center-Counter  

(Scandanavian) Defense, has mutated into a

Gunderam D. variation BDG or Blackmar-Diemer

Gambit.

 

  1. Bc4 e6
  2. O-O Be7 Black’s achieved equality, I think.

 

  1. Ne5 This move on move #6 is popular, as is Bc4,

           but the combination of both moves fails tactically.

  1. … Bxc2
  2. Qxc2 Qxd4+

10.Kh1      Qxe5

11.Bf4       Qc5     The virulence of the BDG, when it works,

           is a product of ultra-rapid superbly harmonious attacks

           achieved via quick development at the cost of a pawn. 

          Black cannot afford to rest on his two-pawn advantage,

          but must reclaim the center and contest White’s initiatives

          across all 64 squares.

           

12.Na4       Qc6

13.Qb3      O-O      I believe a6 immediately is stronger.

14.Rac1     a6

15.Bxc7     b5

16.Bxb5    Qxb5

17.Qf3       Nbd7

18.Qd1      Qd5

19.Qc2       Rfc8

20.Rfd1      Qb7

21.Rd3       Ra7

22.Rxd7     Nxd7

23.Qf2        Rxc7

24.Rf1        Nf6

0-1       Playing gambits without a strong pawn

     Center is phenomenally difficult.  White should

      have punished my inprecision, but didn’t.

A game recently contested on chess.com . . . I’m

Black.

 

  1. e4 d5
  2. d4 dxe4
  3. Nc3  Nf6
  4. f3 exf3
  5. Nxf3 Bf5

 

    This game which began as a Center-Counter  

(Scandanavian) Defense, has mutated into a

Gunderam D. variation BDG or Blackmar-Diemer

Gambit.

 

  1. Bc4 e6
  2. O-O Be7 Black’s achieved equality, I think.

 

  1. Ne5 This move on move #6 is popular, as is Bc4,

           but the combination of both moves fails tactically.

  1. … Bxc2
  2. Qxc2 Qxd4+

10.Kh1      Qxe5

11.Bf4       Qc5     The virulence of the BDG, when it works,

           is a product of ultra-rapid superbly harmonious attacks

           achieved via quick development at the cost of a pawn. 

          Black cannot afford to rest on his two-pawn advantage,

          but must reclaim the center and contest White’s initiatives

          across all 64 squares.

           

12.Na4       Qc6

13.Qb3      O-O      I believe a6 immediately is stronger.

14.Rac1     a6

15.Bxc7     b5

16.Bxb5    Qxb5

17.Qf3       Nbd7

18.Qd1      Qd5

19.Qc2       Rfc8

20.Rfd1      Qb7

21.Rd3       Ra7

22.Rxd7     Nxd7

23.Qf2        Rxc7

24.Rf1        Nf6

0-1       Playing gambits without a strong pawn

     Center is phenomenally difficult.  White should

      have punished my inprecision, but didn’t.

A game recently contested on chess.com . . . I’m

Black.

 

  1. e4 d5
  2. d4 dxe4
  3. Nc3  Nf6
  4. f3 exf3
  5. Nxf3 Bf5

 

    This game which began as a Center-Counter  

(Scandanavian) Defense, has mutated into a

Gunderam D. variation BDG or Blackmar-Diemer

Gambit.

 

  1. Bc4 e6
  2. O-O Be7 Black’s achieved equality, I think.

 

  1. Ne5 This move on move #6 is popular, as is Bc4,

           but the combination of both moves fails tactically.

  1. … Bxc2
  2. Qxc2 Qxd4+

10.Kh1      Qxe5

11.Bf4       Qc5     The virulence of the BDG, when it works,

           is a product of ultra-rapid superbly harmonious attacks

           achieved via quick development at the cost of a pawn. 

          Black cannot afford to rest on his two-pawn advantage,

          but must reclaim the center and contest White’s initiatives

          across all 64 squares.

           

12.Na4       Qc6

13.Qb3      O-O      I believe a6 immediately is stronger.

14.Rac1     a6

15.Bxc7     b5

16.Bxb5    Qxb5

17.Qf3       Nbd7

18.Qd1      Qd5

19.Qc2       Rfc8

20.Rfd1      Qb7

21.Rd3       Ra7

22.Rxd7     Nxd7

23.Qf2        Rxc7

24.Rf1        Nf6

0-1       Playing gambits without a strong pawn

     Center is phenomenally difficult.  White should

      have punished my inprecision, but didn’t.

A game recently contested on chess.com . . . I’m

Black.

 

  1. e4 d5
  2. d4 dxe4
  3. Nc3  Nf6
  4. f3 exf3
  5. Nxf3 Bf5

 

    This game which began as a Center-Counter  

(Scandanavian) Defense, has mutated into a

Gunderam D. variation BDG or Blackmar-Diemer

Gambit.

 

  1. Bc4 e6
  2. O-O Be7 Black’s achieved equality, I think.

 

  1. Ne5 This move on move #6 is popular, as is Bc4,

           but the combination of both moves fails tactically.

  1. … Bxc2
  2. Qxc2 Qxd4+

10.Kh1      Qxe5

11.Bf4       Qc5     The virulence of the BDG, when it works,

           is a product of ultra-rapid superbly harmonious attacks

           achieved via quick development at the cost of a pawn. 

          Black cannot afford to rest on his two-pawn advantage,

          but must reclaim the center and contest White’s initiatives

          across all 64 squares.

           

12.Na4       Qc6

13.Qb3      O-O      I believe a6 immediately is stronger.

14.Rac1     a6

15.Bxc7     b5

16.Bxb5    Qxb5

17.Qf3       Nbd7

18.Qd1      Qd5

19.Qc2       Rfc8

20.Rfd1      Qb7

21.Rd3       Ra7

22.Rxd7     Nxd7

23.Qf2        Rxc7

24.Rf1        Nf6

0-1       Playing gambits without a strong pawn

     Center is phenomenally difficult.  White should

      have punished my inprecision, but didn’t.

A game recently contested on chess.com . . . I’m

Black.

 

  1. e4 d5
  2. d4 dxe4
  3. Nc3  Nf6
  4. f3 exf3
  5. Nxf3 Bf5

 

    This game which began as a Center-Counter  

(Scandanavian) Defense, has mutated into a

Gunderam D. variation BDG or Blackmar-Diemer

Gambit.

 

  1. Bc4 e6
  2. O-O Be7 Black’s achieved equality, I think.

 

  1. Ne5 This move on move #6 is popular, as is Bc4,

           but the combination of both moves fails tactically.

  1. … Bxc2
  2. Qxc2 Qxd4+

10.Kh1      Qxe5

11.Bf4       Qc5     The virulence of the BDG, when it works,

           is a product of ultra-rapid superbly harmonious attacks

           achieved via quick development at the cost of a pawn. 

          Black cannot afford to rest on his two-pawn advantage,

          but must reclaim the center and contest White’s initiatives

          across all 64 squares.

           

12.Na4       Qc6

13.Qb3      O-O      I believe a6 immediately is stronger.

14.Rac1     a6

15.Bxc7     b5

16.Bxb5    Qxb5

17.Qf3       Nbd7

18.Qd1      Qd5

19.Qc2       Rfc8

20.Rfd1      Qb7

21.Rd3       Ra7

22.Rxd7     Nxd7

23.Qf2        Rxc7

24.Rf1        Nf6

0-1       Playing gambits without a strong pawn

     Center is phenomenally difficult.  White should

      have punished my inprecision, but didn’t.

 

cranb3rry

Why did you write the exact same game multiple times?

 

cranb3rry

 

gchess33

 

A1Rajjpuut

   A game recently contested on chess.com:  I’m Black.

  1. e4 d5
  2. d4 dxe4
  3. Nc3 Nf6
  4. f3 exf3
  5. Nxf3 Bf5

 

    This game began as a Center-Counter (Scandanavian)

Defense, and now has mutated into a Gunderam variation

BDG (Blackmar-Diemer Gambit).

 

  1. Bc4 e6
  2. O-O Be7 Black’s achieved equality, I think.

 

  1. Ne5 This move on move #6 is popular, as is Bc4,

           but the combination of both moves fails tactically.

  1. … Bxc2
  2. Qxc2 Qxd4+

10.Kh1      Qxe5

11.Bf4       Qc5     The virulence of the BDG, when it works,

           is a product of ultra-rapid superbly harmonious attacks

           achieved via quick development at the cost of a pawn. 

          Black cannot afford to rest on his two-pawn advantage,

          but must reclaim the center and contest White’s initiatives

          across all 64 squares.

           

12.Na4       Qc6

13.Qb3      O-O      I believe immediate a6 is stronger.

14.Rac1     a6

15.Bxc7     b5

16.Bxb5    Qxb5

17.Qf3       Nbd7

18.Qd1      Qd5

19.Qc2       Rfc8

20.Rfd1      Qb7

21.Rd3       Ra7

22.Rxd7     Nxd7

23.Qf2        Rxc7

24.Rf1        Nf6

0-1       Playing gambits without a strong pawn

     Center is phenomenally difficult.  White should

      have punished my inprecision, but didn’t.