10 + 0 is WEAK

Sort:
Avatar of keep1teasy
borisgodzilla1 wrote:
You crazy!? I sometimes play dat!

the joke --------------------->

your head-> (.__. )

Avatar of Ziryab

10 0 is a terrific time control. Those who need an increment are weak.

Avatar of BigChessplayer665
Ziryab wrote:

10 0 is a terrific time control. Those who need an increment are weak.

No 3|0 is better than 10|0

Cause ten o is blitz but too long for anyone to think straight

Avatar of alphaous

Real

Avatar of Ziryab
BigChessplayer665 wrote:
Ziryab wrote:

10 0 is a terrific time control. Those who need an increment are weak.

No 3|0 is better than 10|0

Cause ten o is blitz but too long for anyone to think straight

Nothing wrong with 3 0. I wasn’t comparing it to 10 0. Both are fine time controls.

Avatar of BigChessplayer665
Ziryab wrote:
BigChessplayer665 wrote:
Ziryab wrote:

10 0 is a terrific time control. Those who need an increment are weak.

No 3|0 is better than 10|0

Cause ten o is blitz but too long for anyone to think straight

Nothing wrong with 3 0. I wasn’t comparing it to 10 0. Both are fine time controls.

10|0 should be 10|5 mostly because rapid shouldn't have flagging issues it should be a blitz thing

Avatar of Ziryab
BigChessplayer665 wrote:
Ziryab wrote:
BigChessplayer665 wrote:
Ziryab wrote:

10 0 is a terrific time control. Those who need an increment are weak.

No 3|0 is better than 10|0

Cause ten o is blitz but too long for anyone to think straight

Nothing wrong with 3 0. I wasn’t comparing it to 10 0. Both are fine time controls.

10|0 should be 10|5 mostly because rapid shouldn't have flagging issues it should be a blitz thing

10 5 is fine if you also prefer 3 2

Avatar of BigChessplayer665
llama_l wrote:

10+0 is speed chess, obviously

Exactly it isn't rapid those who want to play rapid do not play 10|0

Avatar of Optimissed

The only thing really wrong with 10/0 is that Chess.com have made the obvious error of including it as rapid, whereas it is a blitz control. Therefore, people who have been told that "playing rapid will improve their play" wrongly assume that 10/0 is rapid, due to the error made by this site.

Avatar of Ziryab

When 10 0 was blitz rated, I never played it. Online blitz must be 5 minutes or less to get my attention. As rapid, 10 0 appeals.

Avatar of Optimissed
Ziryab wrote:

When 10 0 was blitz rated, I never played it. Online blitz must be 5 minutes or less to get my attention. As rapid, 10 0 appeals.

Logically, it should it make any difference? Just about all the world's chess authorities regard 10/0 as blitz, so doesn't it appeal in order to score high on your rapid rating?

I've pointed the following out before but it wasn't understood, at the time. Since there definitely is a strong element that plays 10/0 rapid rather than longer controls, that means there are at least two pools of players in the overall Papid pool and presumably, the 10/0 focussed pool will be much weaker than the others.

This came up a few months ago when there was a newish player who had achieved a very good rapid rating by playing 10/0. He was receiving great accolades but I looked at one or two of his games and he didn't seem to be a strong player at all. It didn't seem to be the done thing to point out what I was pointing out but nevertheless, Chess.com have departed from the accepted formulae and so it is they who have caused any problems regarding fake or unrealistic rapid grades or ratings. We call them grades in the UK.

Anyhow, Ziryab, haven't seen so much of you lately and so I hope you are keeping well.

Avatar of Ziryab
Cirrin wrote:

i think 15+10 is better than 10+0, but for some reason

I still feel 10 minute games should be rapid as well

“Better” is a matter of what you seek.

Most days, I want a couple of games against random opponents that don’t take long to play, but are not really blitz. 10 0 serves that purpose well.

Other times, I want a serious game with no chance of losing on time in a technically won or drawn ending. Then, 15 10 is better.

Avatar of DonThe2nd

I play better at 15 10 but I am trying to get my speed up by playing more 10 0. My rapid rating has dropped quite a bit but it is teaching me to think faster, if I can get over that hurdle it will make me a stronger player. People can make quality moves at 10 0, 5 0 or even 3 2 but it takes a lot of practice and study. Hikaru Nakamura could probably beat me a queen down if he had 3 minutes and I had 30.

Avatar of Optimissed
DonThe2nd wrote:

I play better at 15 10 but I am trying to get my speed up by playing more 10 0. My rapid rating has dropped quite a bit but it is teaching me to think faster, if I can get over that hurdle it will make me a stronger player. People can make quality moves at 10 0, 5 0 or even 3 2 but it takes a lot of practice and study. Hikaru Nakamura could probably beat me a queen down if he had 3 minutes and I had 30.

I'm playing 5/0 to make me a better rapid player. Won a rapid Swiss last month, first time for over 30 years.

Avatar of BigChessplayer665
Optimissed wrote:
DonThe2nd wrote:

I play better at 15 10 but I am trying to get my speed up by playing more 10 0. My rapid rating has dropped quite a bit but it is teaching me to think faster, if I can get over that hurdle it will make me a stronger player. People can make quality moves at 10 0, 5 0 or even 3 2 but it takes a lot of practice and study. Hikaru Nakamura could probably beat me a queen down if he had 3 minutes and I had 30.

I'm playing 5/0 to make me a better rapid player. Won a rapid Swiss last month, first time for over 30 years.

Blitz chess does wonders in rapid mostly because it teaches you how to deal with massive amounts oftime pressure which if you only play rapid you don't handle very well when you think too long and get low on time

Also if you have time management issues a trick that worked for me is play a few bullet games flag then play rapid (I am super impatient in rapid so it actually helps me use my time for whatever reason )

Avatar of Optimissed

Playing a lot of blitz was a factor in my winning classical tournaments back near the dawn of time, in the early 1990s. It meant that effectively I had an extra 15 minutes thinking time in classical games and that's worth quite a bit. It's equivalent to thinking in depth about one extra move or taking half an hour to plan an approach to a complex position instead of 15 mins, because I could blitz accurately if I understood a position. Or equivalent to systematically analysing one or two ply further than normal (and further than my opponent) in complex positions.