50 move rule question

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Lagomorph
rterhart wrote:
Lagomorph schreef:


The 75 move rule is a FIDE rule. Here it is 9.6.2     https://handbook.fide.com/chapter/E012018

In my OP I linked to another document on the FIDE site, which has no section 9.6.2. Apparently there are different rule sets on their website. (A bit sloppy, that is...)

I have no interest in looking up which of these two versions is the correct one. I just like these obscure rules and the discussion that can result from them.

 

Your original post links to a document which says " The English text is the authentic version of the Laws of Chess, which was adopted at the 79th FIDE Congress at Dresden (Germany), November 2008, coming into force on 1 July 2009. "

Mine is a link to the current FIDE website which says " FIDE Laws of Chess taking effect from 1 January 2018

Lagomorph
rterhart wrote:

 

Another question I had on this subject has been answered by another poster: apparently you can play beyond whatever move limit is in effect, and only when a loss is imminent, claim the draw.

The rules regarding 50 move and 75 move are FIDE rules which apply to official tournaments.

You are quite at liberty to disregard them when playing casual chess, but you will find most players would expect them to be applied.

llama47
rterhart wrote:

This implies clearly that both conditions must have been met, not just one. Is this the case?

Yes.

 

rterhart wrote:

As long as White remembers to move his pawn every 49th move, this game can go on for over 200 moves without Black being able to claim a draw.

Correct.

jetoba
MARattigan wrote:
Martin_Stahl wrote:
 

You don't really need FIDE if you're not talking about competition. But the rules are still basic rules of chess and any serious player will still claim draws under those situations.

America is different, of course. But in the rest of the world FIDE would normally be taken as the authority for the basic rules in informal games.

Most of the rules between FIDE and the US (such as 50-move, 75-move, 3-fold repetition, 5-fold repetition, etc.) are the same.  There are some differences in things like K+B or K+N vs a flagged player, whether or not algebraic notation is the only notation allowed, whether or not an upside down rook is considered a queen when there is no additional queen available to be placed on the board, etc. but for the overwhelming majority of the time the rules are the same.

When I am functioning as an arbiter in a FIDE-rated event I am expected to intervene more than when I am a tournament director in a US Chess-rated event that is not FIDE-rated.

llama47
rterhart wrote:

you can play beyond whatever move limit is in effect, and only when a loss is imminent, claim the draw.

That's true when playing OTB, but I've seen some rules that prevent players from playing on and on (which delays the next round from starting). I don't know if they were so-called "house" rules or if they're official.

Simply something like the tournament director / (arbiter for FIDE) can adjudicate the game as drawn if the position is drawn and the players are wasting time (the actual rule being more specific).

DerekDHarvey

@Martin_Stahl Not so, I provided a game to prove it. Other draws are automatic. Chess: DerekDHarvey vs predadan79 - 326504024 - Chess.com

llama47
DerekDHarvey wrote:

@Martin_Stahl Not so, I provided a game to prove it. Other draws are automatic. Chess: DerekDHarvey vs predadan79 - 326504024 - Chess.com

On chess.com I believe you can claim the draw after 50 moves, and it's automatic after 75.

And for repetition it used to be that you could claim it after 3, and it was automatic after 5, but I believe they've changed it to be automatic after 3.

DerekDHarvey

When you click on draw on my laptop 'do you want to offer/claim a draw' is displayed. So claiming is part of the game when it comes to the 50 and 75 move rules.

MARattigan
Martin_Stahl wrote:
MARattigan wrote:

If I'm playing a game in the pub and there's a dispute over the rules we'd look up the FIDE handbook online. I wouldn't accept a claim under the 50 move or triple repetition rules these days (not that it's ever happened).

When you say the draw rules are part of chess, I think those particular rules are part of US chess only in informal games. USCF didn't remove the rules from its "Learn to play chess" document when FIDE scrapped them from its basic rules.

I don't think you get illegal moves under FIDE basic rules. If a player release his piece on a square that is not a legal move or part of a legal move he has not yet "made" his move. Under competition rules he makes an illegal move if he "completes" a move before it is "made".

 

edit: removed a section; was led astray by Google's linking to the published PDF which I assumed would be the most recent. But it's still unlikely the intent is for neither of those draws to be claimable, even under basic play structure; is the expectation that people just keep playing until they get tired of shuffling pieces?

 

I perfectly understand illegal moves, even under the Basic Rules.

I wasn't questioning your understanding. By "you don't get" I meant they don't occur. 

If White starts the game by releasing his e2 pawn on d3 the status is he has not yet "made" his move according to art 4. For his move to be "made" he must release it on e3 or e4. 

Black doesn't have the move until he has done that. If Black moves any piece, irrespective of where he moves it before White has "made" his move, he is moving out of turn.

Edit: Changed the target square from e3 to d3 in red above. The original was no doubt incomprehensible.

MARattigan
jetoba wrote:
MARattigan wrote:
Martin_Stahl wrote:
 

You don't really need FIDE if you're not talking about competition. But the rules are still basic rules of chess and any serious player will still claim draws under those situations.

America is different, of course. But in the rest of the world FIDE would normally be taken as the authority for the basic rules in informal games.

Most of the rules between FIDE and the US (such as 50-move, 75-move, 3-fold repetition, 5-fold repetition, etc.) are the same.  There are some differences in things like K+B or K+N vs a flagged player, whether or not algebraic notation is the only notation allowed, whether or not an upside down rook is considered a queen when there is no additional queen available to be placed on the board, etc. but for the overwhelming majority of the time the rules are the same.

When I am functioning as an arbiter in a FIDE-rated event I am expected to intervene more than when I am a tournament director in a US Chess-rated event that is not FIDE-rated.

But there you're talking about competition rules. The 50 move rule is retained by FIDE for competition rules. Under FIDE basic rules there is no arbiter.

As for FIDE and USCF rules being the same, I don't think USCF has dropped the 50 move rule in its version of the basic rules.

MARattigan
Lagomorph wrote:
rterhart wrote:

 

Another question I had on this subject has been answered by another poster: apparently you can play beyond whatever move limit is in effect, and only when a loss is imminent, claim the draw.

The rules regarding 50 move and 75 move are FIDE rules which apply to official tournaments.

You are quite at liberty to disregard them when playing casual chess, but you will find most players would expect them to be applied.

I think you may be right about casual chess, but I think the reason is most players haven't realised the laws have changed. If you get them to consult the FIDE handbook online, they will probably change their mind.

Martin_Stahl
MARattigan wrote:

But there you're talking about competition rules. The 50 move rule is retained by FIDE for competition rules. Under FIDE basic rules there is no arbiter.

 

The basic rules mention arbiters as well, so that probably isn't  a defining factor. The likely reason to move the rules under the competition heading is that only competition games are going to have notation, for the most part, and both rules require accurate notation (50 moves less so but still needs an accurate tracking of the last capture or pawn move)

locoturbo
rterhart wrote:

The official FIDE rules (paragraph 9.3) say that:

"The game is drawn (...) if (...) the last 50 consecutive moves have been made by each player without the movement of any pawn and without any capture." (Emphasis mine)

I'm confused by the word "and". This implies clearly that both conditions must have been met, not just one. Is this the case?

I came upon this while studying the Philidor position, specifically from this diagram:

 

As it is stated, the FIDE rule implies that as long as White remembers to move his pawn every 49th move, this game can go on for over 200 moves without Black being able to claim a draw.

Surely this can't be right, can it?

The wording of your interpretation here is suspect, because of the logical negation inherent in the statement: "Draw in 50 moves IF: (No pawn move) AND (No capture)."

It's easier to use this logical equivalent: "Draw in 50 moves UNLESS: (pawn move) OR (capture)."

MARattigan
Martin_Stahl wrote:
MARattigan wrote:

But there you're talking about competition rules. The 50 move rule is retained by FIDE for competition rules. Under FIDE basic rules there is no arbiter.

 

The basic rules mention arbiters as well, so that probably isn't  a defining factor. The likely reason to move the rules under the competition heading is that only competition games are going to have notation, for the most part, and both rules require accurate notation (50 moves less so but still needs an accurate tracking of the last capture or pawn move)

You only need an arbiter under FIDE basic rules if one or both players are unable to move the pieces and only then to approve somebody to move the pieces for them.

What you say about the reason for moving the rules always applied. Previously the rule was in the competition section and a reference to it was in the basic rules section. The fact is it doesn't apply any more under basic rules at any rate.

llama47
MARattigan wrote:
Martin_Stahl wrote:
MARattigan wrote:

But there you're talking about competition rules. The 50 move rule is retained by FIDE for competition rules. Under FIDE basic rules there is no arbiter.

 

The basic rules mention arbiters as well, so that probably isn't  a defining factor. The likely reason to move the rules under the competition heading is that only competition games are going to have notation, for the most part, and both rules require accurate notation (50 moves less so but still needs an accurate tracking of the last capture or pawn move)

You only need an arbiter under FIDE basic rules if one or both players are unable to move the pieces and only then to approve somebody to move the pieces for them.

You have no idea what you're talking about.

MARattigan
llama47 wrote:
MARattigan wrote:
Martin_Stahl wrote:
MARattigan wrote:

But there you're talking about competition rules. The 50 move rule is retained by FIDE for competition rules. Under FIDE basic rules there is no arbiter.

 

The basic rules mention arbiters as well, so that probably isn't  a defining factor. The likely reason to move the rules under the competition heading is that only competition games are going to have notation, for the most part, and both rules require accurate notation (50 moves less so but still needs an accurate tracking of the last capture or pawn move)

You only need an arbiter under FIDE basic rules if one or both players are unable to move the pieces and only then to approve somebody to move the pieces for them.

You have no idea what you're talking about.

Art 4.9 If a player is unable to move the pieces, an assistant, who shall be acceptable to the arbiter, may be provided by the player to perform this operation.

That's the only reference to an arbiter you'll find anywhere in FIDE's basic rules section.

Martin_Stahl
MARattigan wrote:

I wasn't questioning your understanding. By "you don't get" I meant they don't occur. 

If White starts the game by releasing his e2 pawn on e3 the status is he has not yet "made" his move according to art 4. For his move to be "made" he must release it on e3 or e4. 

Black doesn't have the move until he has done that. If Black moves any piece, irrespective of where he moves it before White has "made" his move, he is moving out of turn.

 

Sorry, misunderstood what you meant there.

 

That said, illegal moves still can happen, irrespective of the presence of an arbiter and are covered under the basic rules. I wasn't misunderstanding the definition of illegal moves.

3.10.2 A move is illegal when it fails to meet the relevant requirements of Articles 3.1 – 3.9

The basic rules also allow claims on illegal moves

4.8       

A player forfeits his right to claim against his opponent’s violation of Articles 4.1 – 4.7 once the player touches a piece with the intention of moving or capturing it.

but only the competition rules discuss what to is done due to irregularities.

 

So it would be a little weird to say that draw rules in the competition section don't apply to casual games since there certainly are some rules in that section that do. If there is sufficient notation/ documentation to support it, those draws should be accepted, and under US Chess regulations, at least, all draw claims are also draw offers, so at least there's that.

MARattigan

@Martin_Stahl. Not at all. My bad wording.

I don't believe anything in the competition rules section applies to a game played under the rules in the basic rules section.

3.10.2 is merely a definition. According to 4.7 it can't be played. The definition is used in the (Competition Rules) section (as are all the articles in the Basic Rules section). The definition of "legal move" is used in the Basic Rules section (art 4.7) so it would seem logical to place the definition of "illegal move" in the same place.

Some of the articles 4.1-4.7 are capable of being violated e.g. "Each move must be played with one hand only", others are not, e.g. "the pawn does not have to be placed on the square of arrival" (when promoting). If a player at the start of the game releases his e2 pawn on d3 (having, of course first touched it with the intention of moving it) he has violated none of the articles in 4.1-4.7. The status is simply he is part way through his move.

Under Competition Rules, if he completes a move (e.g. by pressing his clock before he has made a move - e.g. after the e2-d3 example I gave previously) then the completed move is illegal. (Art 7.5.1 An illegal move is completed once the player has pressed his clock. If during a game it is found that an illegal move has been completed ...)

Article 7 "Irregularities", occurring in the Competition Rules section doesn't apply under Basic Rules, nor could it because most of the articles refer to clocks and arbiters that are generally irrelevant to the basic rules game.

Lagomorph
MARattigan wrote:
Lagomorph wrote:
rterhart wrote:

 

Another question I had on this subject has been answered by another poster: apparently you can play beyond whatever move limit is in effect, and only when a loss is imminent, claim the draw.

The rules regarding 50 move and 75 move are FIDE rules which apply to official tournaments.

You are quite at liberty to disregard them when playing casual chess, but you will find most players would expect them to be applied.

I think you may be right about casual chess, but I think the reason is most players haven't realised the laws have changed. If you get them to consult the FIDE handbook online, they will probably change their mind.

I am sure the average "pub" chess player has never even looked at the FIDE rules.

jetoba
Lagomorph wrote"...

I am sure the average "pub" chess player has never even looked at the FIDE rules.

The average "pub" player may be similar to the average player in the US that hasn't looked at any rules but the base ones that came in the chess game box bought in the toy store.  They may have heard of "perpetual check" - a distant relation to the 3-fold repetition rule.  A number of neophytes think the 50-move rule is 25 moves by each player, or move 50 in the game.  A number of neophytes think that three-fold repetition is making the same move three times regardless of what the other player is doing.  A number of neophytes thing that "a king cannot check a king" means that two kings can safely be right next to each other (the K+Q vs K becomes a tricky ending and the K+R vs K is not winnable even via a helpmate).  It may sound callous but if we try to figure out how to enforce rules for people that don't know them then our best option is to use the standard rules.  That includes 3-fold, 5-fold, 50-moves, 75-moves, stalemate, en passant, castling, checkmate, promotion, etc. and all of those are rules that some neophytes have objected to when I enforced them in tournaments I've done.