Aborting a game before your first move should not be a violation!

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forked_again
llama47 wrote:
forked_again wrote:

Ugh.  I don't need any more games like my last 5. So I abort.

What's wrong with that? 

What's wrong with that? How about... if... you're not willing to play a game where you might lose then don't play?

Punishing people who abort makes sense, otherwise you'll have a million people like you who abort for stupid reasons (I don't like playing people from that country, I don't like playing against 1.e4, I don't like playing black, etc)

Stupid people like me?  Thanks for the insult genius. 

Actually, this thread has been people bringing up the extreme cases and the abusers of the system. Maybe that is the reason for the rule I haven't considered, but as far as stupid people like me, I have aborted a handful of times out of thousands of games.  And it should be my right to do so.  I don't abuse the system and I'm nothing like the extreme examples mentioned by others in this thread.

SpacePodz
If you’re not abusing it then that’s fine, but I hope this thread taught you why having no penalty for auto aborting would be a horrible idea. I don’t get why you said it should be your right to do so tho.
forked_again
1d4_2-0 wrote:

I feel your perspective OP but I think that playing higher rated opponents is part of the game. If you lose, take it as a learning opportunity. 

I gladly play higher rated opponents all the time.  I shouldnt have to spoon feed you or repeat myself, so see my example in post 1

Chr0mePl8edSt0vePipe
I agree with the OP. The only valid reason that anyone has for the abort policy is that lots of players will abort if the policy isn’t enforced. It’s not that hard to just click new game if they do. Second of all they can just implement a feature that forces you to play with the same color if you abort. As for players aborting because they don’t want to respond to e4 or some other opening, I don’t think that will give them that much of advantage other than that they can focus more on learning how to respond to the only pawn opening that they don’t abort. Even if this is a concern than chess.com could easily track an opponent for consistently aborting a certain pawn opening and then take away their abort privileges. All in all, it would pretty easy to patch up all these problems with some code which would help a lot of people who need to abort for various reasons.
forked_again
Chr0mePl8edSt0vePipe wrote:
I agree with the OP. The only valid reason that anyone has for the abort policy is that lots of players will abort if the policy isn’t enforced. It’s not that hard to just click new game if they do. Second of all they can just implement a feature that forces you to play with the same color if you abort. As for players aborting because they don’t want to respond to e4 or some other opening, I don’t think that will give them that much of advantage other than that they can focus more on learning how to respond to the only pawn opening that they don’t abort. Even if this is a concern than chess.com could easily track an opponent for consistently aborting a certain pawn opening and then take away their abort privileges. All in all, it would pretty easy to patch up all these problems with some code which would help a lot of people who need to abort for various reasons.

👍

IsraeliGal

I understand this perspective, there have been games I have wanted to abort after seeing the rating difference or the users profle. But 2 things:

1. You can abort multiple times before you're not allowed anymore.

2. If aborting on move 1 for an unlimited amount of times was allowed it would just cause mayhem, there would be a ton of trolls who would go around wasting everyones time by constantly aborting every game. For someone like me who almost never aborts, I would suddenly have to deal with a lot more people aborting games and then this results in me having to search much longer to get a game. 

 

The current system i think is the best. You have limited abort chances that you can use in a genuinely frustrating situation, but you can't go overboard. 

 

Kapivarovskic
watchmeojo wrote:

i cant tell you the number of times i have clicked start new game out of salt for losing and then immediately realized that i should just take a break

 

oohh the tilt... we've all been there

Kapivarovskic

What are you talking about? You can abort a few times without punishment, genius...

Also, you can set the rating of your opponents...

No offense, allowing unlimited abortions is one of the most stupid ideas I have ever heard, for so many reasons I can't even begin to list them...

 

Now, I am trying to imagine you playing a tournament, right before the match starts you call an arbiter because your opponent is higher rated than you... that'd be fun to watch

llama47
forked_again wrote:
llama47 wrote:
forked_again wrote:

Ugh.  I don't need any more games like my last 5. So I abort.

What's wrong with that? 

What's wrong with that? How about... if... you're not willing to play a game where you might lose then don't play?

Punishing people who abort makes sense, otherwise you'll have a million people like you who abort for stupid reasons (I don't like playing people from that country, I don't like playing against 1.e4, I don't like playing black, etc)

Stupid people like me?  Thanks for the insult genius. 

Actually, this thread has been people bringing up the extreme cases and the abusers of the system. Maybe that is the reason for the rule I haven't considered, but as far as stupid people like me, I have aborted a handful of times out of thousands of games.  And it should be my right to do so.  I don't abuse the system and I'm nothing like the extreme examples mentioned by others in this thread.

Yeah, that's a common blind spot for people who complain about rules. They only think how the rule affects them. They don't realize when rules are made that the rulemakers have to think of everyone who will follow them.

And in fact there's no such thing as a perfect set of rules. Every policy has good and bad consequences. When you change rules you have to think about how that balance is changed, not just "boo hoo I want my very specific situation to be better for meeeeee"

But I know this site is full of kids, so you're first reaction was correct i.e. I'm being rude for expecting too much.

Kapivarovskic

Llamas are supposed to be rude they spit on people

Kapivarovskic
forked_again wrote:
Chr0mePl8edSt0vePipe wrote:
I agree with the OP. The only valid reason that anyone has for the abort policy is that lots of players will abort if the policy isn’t enforced. It’s not that hard to just click new game if they do. Second of all they can just implement a feature that forces you to play with the same color if you abort. As for players aborting because they don’t want to respond to e4 or some other opening, I don’t think that will give them that much of advantage other than that they can focus more on learning how to respond to the only pawn opening that they don’t abort. Even if this is a concern than chess.com could easily track an opponent for consistently aborting a certain pawn opening and then take away their abort privileges. All in all, it would pretty easy to patch up all these problems with some code which would help a lot of people who need to abort for various reasons.

👍

 

Well, actually it gets annoying having to wait 10-30 seconds every time you want to play if people are aborting like maniacs

And it's too much effort coding all of those specifics... just don't be a lil bih and play the game, or abort a bunch of them and lose 7 rating points when the system turns abortion into a resignation... it's an online blitz/rapid rating, it's not gonna kill you

Malishious
SpacePodz wrote:
Ok for one if there was no penalty for it then you could just abort every time you don’t get white. Also playing people 150 points higher is just part of the game. If it wasn’t against the rules so many games would be aborted due to not getting white and facing slightly higher ratings. It absolutely should not be allowed

This is the absolute strongest argument for the current status quo

krazeechess
Kapivarovskic wrote:
forked_again wrote:
Chr0mePl8edSt0vePipe wrote:
I agree with the OP. The only valid reason that anyone has for the abort policy is that lots of players will abort if the policy isn’t enforced. It’s not that hard to just click new game if they do. Second of all they can just implement a feature that forces you to play with the same color if you abort. As for players aborting because they don’t want to respond to e4 or some other opening, I don’t think that will give them that much of advantage other than that they can focus more on learning how to respond to the only pawn opening that they don’t abort. Even if this is a concern than chess.com could easily track an opponent for consistently aborting a certain pawn opening and then take away their abort privileges. All in all, it would pretty easy to patch up all these problems with some code which would help a lot of people who need to abort for various reasons.

👍

 

Well, actually it gets annoying having to wait 10-30 seconds every time you want to play if people are aborting like maniacs

And it's too much effort coding all of those specifics... just don't be a lil bih and play the game, or abort a bunch of them and lose 7 rating points when the system turns abortion into a resignation... it's an online blitz/rapid rating, it's not gonna kill you

Actually it wouldn't be too hard..... I could probably code it within a few lines in python. Plus, chess.com has professional coders, not the people who joined wee woo coding camp for a week.

krazeechess
krazeechess wrote:
Kapivarovskic wrote:
forked_again wrote:
Chr0mePl8edSt0vePipe wrote:
I agree with the OP. The only valid reason that anyone has for the abort policy is that lots of players will abort if the policy isn’t enforced. It’s not that hard to just click new game if they do. Second of all they can just implement a feature that forces you to play with the same color if you abort. As for players aborting because they don’t want to respond to e4 or some other opening, I don’t think that will give them that much of advantage other than that they can focus more on learning how to respond to the only pawn opening that they don’t abort. Even if this is a concern than chess.com could easily track an opponent for consistently aborting a certain pawn opening and then take away their abort privileges. All in all, it would pretty easy to patch up all these problems with some code which would help a lot of people who need to abort for various reasons.

👍

 

Well, actually it gets annoying having to wait 10-30 seconds every time you want to play if people are aborting like maniacs

And it's too much effort coding all of those specifics... just don't be a lil bih and play the game, or abort a bunch of them and lose 7 rating points when the system turns abortion into a resignation... it's an online blitz/rapid rating, it's not gonna kill you

Actually it wouldn't be too hard..... I could probably code it within a few lines in python. Plus, chess.com has professional coders, not the people who joined wee woo coding camp for a week.

I do agree with you though that ppl shouldn't be able to abort whenever they want.

Kapivarovskic
krazeechess wrote:
Kapivarovskic wrote:
forked_again wrote:
Chr0mePl8edSt0vePipe wrote:
I agree with the OP. The only valid reason that anyone has for the abort policy is that lots of players will abort if the policy isn’t enforced. It’s not that hard to just click new game if they do. Second of all they can just implement a feature that forces you to play with the same color if you abort. As for players aborting because they don’t want to respond to e4 or some other opening, I don’t think that will give them that much of advantage other than that they can focus more on learning how to respond to the only pawn opening that they don’t abort. Even if this is a concern than chess.com could easily track an opponent for consistently aborting a certain pawn opening and then take away their abort privileges. All in all, it would pretty easy to patch up all these problems with some code which would help a lot of people who need to abort for various reasons.

👍

 

Well, actually it gets annoying having to wait 10-30 seconds every time you want to play if people are aborting like maniacs

And it's too much effort coding all of those specifics... just don't be a lil bih and play the game, or abort a bunch of them and lose 7 rating points when the system turns abortion into a resignation... it's an online blitz/rapid rating, it's not gonna kill you

Actually it wouldn't be too hard..... I could probably code it within a few lines in python. Plus, chess.com has professional coders, not the people who joined wee woo coding camp for a week.

 

Lol wee woo coding camp that was funny

I never said it was hard, I said it was too much effort.

Anything that's not worth doing is too much effort, no matter how easy it is

yuann

I say about the matter that you just shouldn't complain about who you face, and that you should just deal with it since I have many times in which I face people who are higher rated than you, that's fine, your opponent is the one actually trembling since losing to the higher rated person will be "meh whatever", but losing against a lower rated person, that's gonna be stressful. My point is, don't care about who you face, maybe you can even get a sweet victory, so just forget about it.

Kapivarovskic
MelvinGarvey wrote:

Not to mention how pathetic it is a stance, to yell aloud "I got beaten by a regular opponent, now give me a dwarf so I can beat them up in turn".

 

That was the best thing I've read today, I'm getting it tattooed on my chest

blueemu
MelvinGarvey wrote:

Not to mention how pathetic it is a stance, to yell aloud "I got beaten by a regular opponent, now give me a dwarf so I can beat them up in turn".

My formula for success: If you lose to a ten-year-old, then play a nine-year-old next time.

yuann

pretty sure ur joking right?

Kapivarovskic
MelvinGarvey wrote:

I mean, some dude is at 1600, then plays at 1800 against you, how come? Well, one just pays more attention when facing a stronger opponent, and the points we lose, don't we lose most of them against "weaker" players we neglected to take seriously enough? Of course it is so.

 

Indeed there are many factors... I think that 200-ish rating points difference for a quick game is essentially two people at the same level

I mean first of all it's blitz (sometimes maybe rapid?)

Second of all most of us we are playing games, not matches

Third of all that, you could fall for some opening prep

Fourth, style of play definitely plays a role, certain people do better against a specific style

fifth, person could be having a bad day, tilted, drunk, inspired, etc..