That issue about chess software or computers is very intriguing.
I imagine that those programs are made, or at least consulted, by gm´s, so my answer to your questions is "a gm consulting a gm".
But now. think about this.
a) Any chess program gives you a "best" answer for that specific positions of the pieces at that specific moment,
b) Any chess program is "good" or "better" depending on the time given the computer to analyze ("think") the situation.
c) The chess program does not know whether you prefer Bishops or Knights,
d) The program does not know if you are the type that resigns upon loosing the Queen.
e) The program considers the situation using arbitrary values given (by a human mind) the pieces according to their position and relationship to other pieces
and so on. . .
So, I think that the quality of a program depends on the reasoning of whoever made the program. . .
(I have been told of a program that always tries to get rid of all major pieces to come to a pawns ending. . .)
So I guess that consulting a program is sort of a play. . . only that that program, even being "poor", is better than an average player, because it has the advantage of "thinking", during a given very short lapse of time, 100.000 or more times than the human player. . .
. . .and, in that case, probability favors the program.
when gm's analyze games using a soft ware, like Rybka, how do they use it?