Yes, the higher rating should beat the lower rating, but what the representation of the rating means is the question. If a 2000 can beat a 1900 and a 2100 can beat a 2000 obviously the numbers are arbitrary. The meaning is null, the difference is everything. So by making the rating more similar (on average) to your other ratings (different time controls) it gives more of an indication of your overall ability, without changing what it means.
Anti-Rating inflation Petition

That's simply not true. You're making your bullet skill equal to your blitz, your blitz equal to your rapid etc. Bullet is not Blitz. Blitz is not rapid. You could be good at longer time controls and bad at faster time controls.

Snudoo is a perfect example now, look how similar his ratings are across 3 game modes now. It shows that clearly he's an excellent chess player and you can conclude that his daily is anomalously low, probably because he doesn't really sit there calculating at daily, he probably thinks for 5-10 seconds and makes a move meaning he will blunder more because he doesn't have the patience required, which more regular daily players will have.

@Night0Sky that's the whole point. There's no rivalry between modes, they are what they are but if an artificial and whole scale movement of rankings brings the ratings more in line with each other, the ratings have more meaning.

@snudoo I'm exactly the same. One of my daily games I'm in I literally just hung my queen a couple of moves ago lol

Doesn't make sense. There's a reason why people have different ratings in different time controls. Why must you make them the same?

Doesn't make sense. There's a reason why people have different ratings in different time controls. Why must you make them the same?
aesthetics

Because within the game mode a rating only tells you about your strength in that game mode, a strength which is dictated by the difference in ratings. That hasn't changed at all, the difference is still exactly what it was. But now the number is more in line with your rating in other modes. I honestly don't get why anyone would have a problem with this.

Yes exactly, the change is an a aesthetic one. All of the differences are the same, but now the arbitrary numbers look closer to the numbers in the other modes.
What was the point of the rating boost again? Why can't they just let those that play those time controls climb naturally instead of artificially inflating their ratings.