⚡Blitz is Bad?

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Kowarenai
TheRoboticNoob wrote:

what does flagged mean

it means your time fell and you lose by time when someone is trying to flag you, it means they are trying to move fast so that you will lose on time and when your winning, being flagged is sad

TheRoboticNoob
Kowarenai wrote:
TheRoboticNoob wrote:

what does flagged mean

it means your time fell and you lose by time when someone is trying to flag you, it means they are trying to move fast so that you will lose on time and when your winning, being flagged is sad

I have lost SO MANY games on time while i was winning :/

Kowarenai

yeah been there, done that

Knights_of_Doom

I find bullet a lot less stressful than blitz.  That's because in bullet I don't have time to worry about whether my moves are good or not, I just move.  In blitz, there is sufficient time to make good moves, and mistakes are more likely to be fatal, so I stress about it.

not_cl0ud
Kowarenai wrote:

yeah been there, done that

ikr

not_cl0ud

I lost around 60% of my bullet games and around 80% of my loses where timeouts.

not_cl0ud

were*

not_cl0ud

Bullet is where the most dangerous and immediate opponent is the clock. You need to keep an eye on it at all times.

Markzhang1
XOXOXOexpert wrote:

Based on this https://www.chess.com/article/view/interesting-chess-data-time-controls-and-game-results we can compute the game quality of games. I assumed that Quality = (timeout percentage x time consumed) ^3. Since we don't know the remaining time of the winner, I assumed that he also almost consumed most of their time because most of the time we are paired with someone with equal rating. So I assumed they are the same. I picked timeout to be the factor because most games with high intensity match ends with it. I raised it to power of 3 because our brain connections are 3 dimensional. Considering all this things the result will be:

1 min: Q = (0.610 x 1)^3 = 0.227

3 min: Q = (0.314 x 3)^3 = 0.836

5 min: Q = (0.230 x 5)^3 = 1.52

10 min: Q = (0.120 x 10)^3 = 1.728

30 min: C = (0.032 x 30)^3 = 0.885

Therefore, I conclude that 10 min games has the most quality.

Limitations - All of things discussed are just pure speculation.

 

 

HMMMMM, you missed 30 sec, 1+1, 3+2, 5+5, 15+10 and even correspondence (900s play like stockfish 8 cuz u have like a week per move) though you did miss avg win/loss rate, this IS pure speculation, but why not play a tournament where u still have 90 mins and 30 sec increment.

not_cl0ud
Markzhang1 wrote:
XOXOXOexpert wrote:

Based on this https://www.chess.com/article/view/interesting-chess-data-time-controls-and-game-results we can compute the game quality of games. I assumed that Quality = (timeout percentage x time consumed) ^3. Since we don't know the remaining time of the winner, I assumed that he also almost consumed most of their time because most of the time we are paired with someone with equal rating. So I assumed they are the same. I picked timeout to be the factor because most games with high intensity match ends with it. I raised it to power of 3 because our brain connections are 3 dimensional. Considering all this things the result will be:

1 min: Q = (0.610 x 1)^3 = 0.227

3 min: Q = (0.314 x 3)^3 = 0.836

5 min: Q = (0.230 x 5)^3 = 1.52

10 min: Q = (0.120 x 10)^3 = 1.728

30 min: C = (0.032 x 30)^3 = 0.885

Therefore, I conclude that 10 min games has the most quality.

Limitations - All of things discussed are just pure speculation.

 

 

HMMMMM, you missed 30 sec, 1+1, 3+2, 5+5, 15+10 and even correspondence (900s play like stockfish 8 cuz u have like a week per move) though you did miss avg win/loss rate, this IS pure speculation, but why not play a tournament where u still have 90 mins and 30 sec increment.

True

not_cl0ud

In blitz, people (I confess, like me) flag people.

Knight_king1014

Flagging is more popular in bullet. Trust me, I play a lot of bullet.

Knight_king1014
Knights_of_Doom wrote:

I find bullet a lot less stressful than blitz.  That's because in bullet I don't have time to worry about whether my moves are good or not, I just move.  In blitz, there is sufficient time to make good moves, and mistakes are more likely to be fatal, so I stress about it.

You wouldn't want to play against me. I make good moves around 80 - 90% of time. I rarely do blunders.

sndeww

Bold claim.

Knight_king1014

I said good. I didn't say I make only best and excellent moves. I have inaccuracies almost every game. And a mistake here and there.

not_cl0ud

yeah

not_cl0ud

And, under time pressure, the queen whips away to heaven

not_cl0ud
ChessFlair01 wrote:

And, under time pressure, the queen whips away to heaven

chess heaven :/

or maybe, to simplify, off the board

thesadthebad

Hm

not_cl0ud

the real question is:

IS blitz ACTUALLY bad?