I failed to follow my own teachings. Here I felt a move was forced, but if I had simply asked myself, "Is there anything stronger?" I would have found the correct move: Here is the critical position.
1.e4 c5 2.Nf3 d6 3.d4 cxd4 4.Nxd4 Nf6 5.Nc3 a6 6.Be2 e6 7.f4 Qc7 8.O-O Nc6 9.Be3 Be7 10.Kh1 O-O 11.Qe1 Nxd4 12.Bxd4 b5 13.Bf3 e5 14.fxe5 dxe5
What developing move is absolutely forced here? Admit it. How many of you would have retreated the Bishop which is -/+? 15.Qg3! Bd6 (You will note that Black is forced to make a non developing move (The sequence Be7/Bd6 does not gain time because Black can play Bd6 in one move) 16.Be3 =
One point that seems lost is that if a player can make more developing moves in a row than his opponent without losing a piece or the exchange, he is better. To make developing moves you don't have to calculate anything more than 2-3 moves ahead so this is much different from "crunching" positions.
As long as you remember that Knights can gain as many as four tempos e.g. Nf1/Ne1/Nd3/Nc5. You must also recognize that some pawn moves are developing moves; under certain circumstances even c3 can be a developing move (It increases the mobility of the Queen and enforces d4). Once you adopt a radical rethinking of what constitutes development and reject the teachings of Nimzowitch, then drawing Houdini is not that unreasonable.