Computers aren't so tough -- have them calculate at my speed, about 1 move per second and we'll see who understands the game better.
I was under the impression that engines are still monsters at that speed, actually. The chess.com computer is far from being the strongest engine around and plays moves almost immediately; yet is still reasonably strong.
no no no, calculate one move per second not play one move per second.
If they can calculate as fast as I can, then we'll see who knows more.
Alternatively, let me calculate tens of millions of positions before each move. I think the first idea is more practical in terms of time needed
1 move per second tyzebug, not 1 second per move.
Uh...these statements mean exactly the same thing.