change one rule in chess

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Avatar of GreenLaser
erik wrote: i would make it illegal for people to talk about changing the rules of chess

Stability is important for chess. However, the en passant rule was a change in the past. When pawns could only move one square, the rule change allowed them to advance two squares at first. People must have been saying, "I used to be able to capture that pawn when it moved one square." The answer was, "You still can, and on the same square." The proposed rule that a pawn should be allowed to promote to a king has already been used in my multiple (2 or 3) board game, which starts with one set per board and multiple kings. The boards are considered one. The proposed pawn promotion to a queen that possesses the knight move also does not create a new piece unless used in standard chess. That piece is a commander which was used in power chess which was played on a 10x10 board. It started with two queens and a commander. The commander could give mate without any helpers and could outplay two queens.

Avatar of likesforests

I don't like the 50-move rule for two reasons: (a) Sometimes an endgame is dead drawn and yet one player wanders in circles for fifty moves and (b) Some endgames require more than 50 moves even according to a tablebase.

 

Once Monrois become inexpensive and ubiquitous, perhaps we could use computer assistance to shorten and lengthen endgames appropriately based on how many moves a tablebase says they should take (plus a few extra moves since humans are not computers and humans may play profoundly but not perfectly).


Avatar of batgirl
likesforests - good points.
Avatar of Ray_Brooks
The fifty move rule is extended in certain special endgame circumstances. I am not a rules expert, but I believe that in the case of K N N Vs K P the 50 move rule is extended (possibly 150 moves?)... there are other special cases, but I forget what they are, and have never come up in my own games, in 34 years of playing the game. That's why we have arbiters, thankfully. Smile
Avatar of runner89

alright, don't laugh at me, I just dan't know this 'cause I'm pretty new to the game... what the heck is "en passant"?

 


Avatar of porterism

I won't laugh at you, this here is 'en passant'

 

 

 

 

 

 

 

 

 

 

 

 

The rules governing en passant are:

 

The capture can only be made when the opponent moves that particular pawn off of its starting square two spaces. 

 

You must capture immediately.  If you make another move, you cannot capture en passant later on.

 

Look up en passant on wikipedia for more info.

 

 

I've personally always had a problem with agreed draws.  I know this has been the source of much debate and there are no easy answers to it, but it fries me when two players take the 1/2 point even though the game is still very much in the air.  The only suggestion I've heard that can address this problem is that if a player offers a draw, the opposing player may accept it then, or at any other point in the match after the offer was made.  This will curtail players offering draws for dumb or impulsive reasons (protecting ratings, intimidated by the position, etc).  I know draw by agreement has its place, but I know also that a lot of players use it in ways it was never intended to be used. 

 

I believe there's a difference between playing for a draw and offering draws, because at least by playing for a draw you're still competing.  But by offering draws to, say, protect points, seems to run against the spirit of competition.  Anyway, that's my two cents.

Avatar of likesforests

Ray_Brooks> I am not a rules expert, but I believe that in the case of K N N Vs K P the 50 move rule is extended.


Well, yes and no! From 1984 to 1992 there were extensions, but in 1992 they abolished the practice and now all games must end in 50 moves. The basic problem was they couldn't list all the exceptions on a sheet of paper. Here's an excerpt from "The Arbiter":

 

Answer: In the FIDE Laws of Chess, published in 1984 and 1988, you will find that the 50-move rule is extended to 75 moves for the following positions:

(a) King + Rook + Bishop against King + Rook; (b) King + 2 Knights against King + pawn; (c) King + Queen + pawn one square
from promotion against King + Queen; (d) King + Queen against King + 2 Knights; (e) King + Queen against King + 2 Bishops; and
(f) King + 2 Bishops against King + Knight
In 1992 during the FIDE Congress in Manila the Rules Committee suggested establishing one rule for all endings: 50 moves. The
General Assembly of FIDE approved this. The same happened in 1996 during the congress in Yerevan.

Avatar of sstteevveenn

Here is my rule change. 

 Board setup:

 

 

 

 

 

 

 

maybe they are like the kings' messengers or something.  


Avatar of GreenLaser
likeforests is correct. The 50 move rule was maintained by FIDE after a period of in which it had been extended. In the USCF (United States Chess Federation) rules, a tournament director may allow an extension for certain positions, but must post the details before round one. I think 50 moves is a good practical rule. It should not be different for different endings, because the players should not get clues from the number. I would not extend it for various endings. If the rule is changed, the number should be the same for all positions.
Avatar of mercytononeZ
SonofPearl wrote: Well, I love the game as it is, but if I had to change anything I would let the game end with the King actually being taken, rather than checkmated.  I've never understood why a game has to stop just before the King gets his comeuppance!

I agree

Avatar of DominicBeniamin

Rather than changing the rules, why not change the style.  Modernize the pieces.  Pawns=Infantry, instead of calling it a "promotion" when they reach the other side of the board call it a "reclass", Rooks=Tanks, powerful but impractical in close-quarters combat (yes, I am aware that a castle or tower represents Engineers but they do not qualify as combat arms and the movement of the piece is brute force), Bishops=Artillery, indirect fire assets (sorry, I know thats corny), Knights=Cavalry, able to overcome most obstacles and most players already unwittingly apply the Fundamentals of Recon when using this piece, Queen=Aviation (specifically combat air assets), there is no denying the power and importance of aviation, and the King=Public Opinion (of the conflict), those who have served or watch the news know exactly what I mean, if you don't then you are either too young to grasp this or you are too stupid to realize it.

Ignorance kills, Wisdom elevates

Avatar of glubsch
The Queen can move like any other figure, except en passant. So why not allow her to jump like a Knight on top of what she can already do? Laughing
Avatar of DominicBeniamin

Because she is already powerful enough, although you may like Cavalry Chess if you think that's a good idea.  The rules can be found on CavHooah.com

Avatar of oginschile

What if when the King dies a council of the pawns is held and they take a vote to decide which piece they wish to be their new King. Meanwhile the opposing player thinks they have won so their pieces drink wine and make merry, and now the bishops move like knights, the rooks move like pawns, and knights weild their swords accidentally killing everything on adjacent squares.

Oops... my post reads like a 3 word forum thread.

Avatar of glubsch
DominicBeniamin wrote:

Because she is already powerful enough, although you may like Cavalry Chess if you think that's a good idea.  The rules can be found on CavHooah.com


Hmm, OK. Then why not make her less powerful and disallow to go diagonally. Oh, but then she would become a Rook. Dang! Laughing

Hey, I don't want to change the rules either. They should stay as they are. I was merely answering the initial post by dreaming something up.


Avatar of TonightOnly
batgirl wrote:

Capturing the King seems is illogical because it's impossible. Before a King can be actually captured, he must be attacked. If he's attacked, he must be in check. If he's in check, he must move. If he can't move, i.e. checkmated, then the mated player can make no other move (he must move out of check). If the mated player can't move, then how can the mating player even gain the opportunity to actually capture the King?

 

 


 Correct.

 

I think it was assumed, however, that the usual rules regarding Kings in check would be abolished. If a King could remain in check and move into check, then the game would become one where the King is captured and not mated. Believe it or not, this is how my sister and I used to play when we were first learning.


Avatar of TonightOnly
Unbeliever wrote: Kami5909 wrote: Unbeliever wrote:  I would personally do away with the En Passant rule in chess.  It seems to have little logical basis in the game, and there has always been much debate over the validity of the rule.

 Where did you hear this?

That's like saying there's always been much debate over traveling in basketball. 


 I was referring to the historical basis of En Passant.  Use wikipedia and just search"En Passant".


 There has been no debate over the "validity" of en passant.

There is nothing of the sort mentioned in the wikipedia article.

 

Two pawns of differing color, on adjacent files, positioned two ranks apart limit each other's movement. This is because if either were to move, the pawn could be captured. When they added the initial two-square pawn move, it was to speed up the game. It was not to change the basic nature and peculiarities of pawns. The en passant rule, therefore, needed to be added to ensure that this would go unchanged. Fischer also made a good point about how easy it would be to create a passed pawn if this rule were not in effect.


Avatar of Jimmyjoke

I would change the points system, it has no real meaning to the outcome as to who wins or who doesnt. If I take someones queen I could have 9 points, and the other player has 0. The following moves cost me a checkmate. Meaning I lost the game but i had 9 points over my player?????? I understand there a good guidance as to which pice is better but A pice in a good postion is worth more then its points allocated.

Avatar of lkjqwerrrreeedd
i agree with the time rule being that if you are up points then it's a draw. also i believe that a king should be able to move in to check if the piece that preforms the check is pinned to his king. But in this being said if a king does do this then the other player has the option of drawing by killing the opposing king with the pinned piece then the king may be killed by the pinning piece.
Avatar of Singa
 Lately, every time I got into the Forum page, my computer "hangs". Has it something to do with your side there?  Erik , for your information, please~! I can't make any contributions if I am unable to read or post articles here.