++ "No number of experiments can prove me right, one can prove me wrong" - Einstein
So why you keep quoting Capablanca, Fischer, Sveshnikov, and using ICCF games and all the cumulated experience of centuries, as supporting evidence for your claims, is a mystery. You have also refused so far any experiment that people here think proves you wrong, so maybe you had better state clearly beforehand, what sort of experiment could do that, in your opinion.
#2863
"It's relevant because we don't have 14 man tablebases. Exactly the same would apply if we did. The only difference would be you wouldn't be able to hide behind the impossibility of checking your assertions."
++ It is very well possible to check my assertions. Take a 7-men KRPP vs. KRP and run your desktop for 17000 s/move and you can check the engine against the table base.
"Positions that are not in the KRPP vs. KRP endgame may not happen at your local chess club, but they will happen in your computation if the starting position is a draw, when it would be necessary, for a proof, to exclude all potential wins."
++ I did not say only KRPP vs. KRP occurs, I said it 1) occurs most frequently and 2) is most relevant. That is not the local chess club, it is grandmaster practice and ICCF play and TCEC play.
The reason why it occurs most frequently is that unlike other pieces the defending player benefits from avoiding a rook trade. Rooks can move or capture to 14 squares wherever they stand. Other pieces are more powerful in the center and thus cannot avoid a trade.
The reason why it is most relevant is that other 7-men balanced positions are either more decisive, like KPPP vs. KPP, KNPP vs. KNP, KBPP vs. KNP, KNPP vs. KBP, KBPP vs. KBP with same color bishops, or less decisive like KBPP vs. KBP with opposite colored bishops.
"In any case the KNNKP endgame does occur in practical play." ++ Yes, but it is 5 men only and thus has been looked up in the 7-men endgame table base long before it occurs.
"you would need to try more than two positions to be at all confident about KRPPKRP."
++ "No number of experiments can prove me right, one can prove me wrong" - Einstein
If I try 20, or 200, or 2000 positions you will still not believe me.
Try to find a counterexample yourself. You will fail to find one.
"It plays just about all KNNKP ply 0 positions perfectly accurately so long as the mate depth doesn't exceed about 20."
++ Yes, that is right. The evaluation function fails for KNN vs. KP. So the engine plays perfectly only if its search depth exceeds the depth to mate. The engine plays positions with mate in 60 perfectly if only you give it enough time to reach depth 120 ply.
"eleven in your purported draw" ++ It is not my draw, it is the draw between two ICCF grandmasters with their multicore engines.
"More of the additional pieces would need to be eliminated from the latter than even exist in the former before either player could claim a tablebase anything."
++ The two ICCF grandmasters had no doubt that if they had continued play in their position for more months, they would ultimately reach a 7-men table base draw or a 3-fold repetition.
"The KQKRR endgame has always been regarded as drawn unless there is an obvious short mate, but the Nalimov tablebase says 98% of positions are wins under basic rules and Syzygy says 73% of ply 0 positions are wins under competition rules."
++ That is 5 men only, so it will have been looked up in the 7-men endgame table base before it occurs. Do you claim the engine plays KQ vs. KRR badly?
"So in practical play it is a draw."
++ That is practical play between humans, tired and short of time. Nepo lost a table base draw to Carlsen in the world championship match when he was tired and short of time.
"the reason you have so few tablebase win claims is that practical players, human or machine, are usually out of their depth in terms of perfect play in the most closely matched positions with more than 5 men on the board."
++ I do not understand this argument.
5 men do not happen in ICCF: they claim when they reach 7 men.
7-men tablebase draw claims happen frequently. 7-men tablebase win claims do not happen. The reason why 7-men tablebase win claims do not happen is that the defending side steers clear of such pitfalls and heads towards a safe haven.
"We don't have the slightest idea how practical play at the present best levels compares with perfect play" ++ Oh yes, we do. 99% of ICCF WC drawn games are ideal games with optimal moves, so these ICCF WC draws show what perfect play looks like.
I already gave 2 examples of such perfect games. Here is a 3rd example: it ends in a perpetual check, i.e. a draw by forced 3-fold repetition of the position.
Here is a 4th example, ending in a 7-men endgame table base draw claim: