@5543
"Induction from a tiny sample of imperfect examples"
++ Induction from over 1000 perfect games with optimal play from both sides: ICCF WC Finals draws. Also from millions of human and engine games. Also from common sense.
It is possible to artificially construct a game that reaches a 7-men position with castling right,
but it is sure that it is not with optimal play from both sides.
Induction from a tiny sample of of imperfect examples that don't necessarily use the same rules and are in many or most cases terminated by an inductive imperfect evaluation even.
Much of the science carried on up to and including the pre-Great-War or Edwardian era was carried out using tiny samples ... sometimes a sample size of one. That necessitated an in-depth methodology, often based also on subjective introspection. Since I've come to completely mistrust a statistical methodology, especially in psychology and related areas, I have learned that a small sample size, in-depth understanding and introspection is the way to go in some areas of thought. I mean, how can you do philosophy using a statistical approach?
@5543
"Induction from a tiny sample of imperfect examples"
++ Induction from over 1000 perfect games with optimal play from both sides: ICCF WC Finals draws. Also from millions of human and engine games. Also from common sense.
It is possible to artificially construct a game that reaches a 7-men position with castling right,
but it is sure that it is not with optimal play from both sides.
Induction from a tiny sample of of imperfect examples that don't necessarily use the same rules and are in many or most cases terminated by an inductive imperfect evaluation even.
Incidentally no show yet for your calculation of the theoretical result and error rates in my games here. Are you still working on it?
If you do that we can all concentrate on the topic instead of discussing your proposals.