@8252
"errors in your logic" ++ There are no errors. What you fail to understand is no error.
"the decisive game/ time per move" ++ The more time / move, the less decisive games and the less mistakes. At unlimited time zero decisive games and zero errors.
"1 error per decisive game" ++ Every decisive game has an odd number of errors.
At higher rates of decisive games there are games with 1 error, with 3 errrors, with 5 errors...
As the error rate and the rate of decisive games goes down like in Tata Steel Masters 2023 there are only decisive games with 1 or 3 errors. As the rate of decisive games goes further down,
like in the ICCF WC Finals, decisive games have 1 error only.
"comparison between alphazero and your '10^9 nodes' thing"
++ AlphaZero provides some peer reviewed conclusions of extensive calculations.
10^9 nodes/s is the present state of technology of existing cloud engines.
It mainly serves to convert positions to time needed.
"there were pre set starting openings" ++ No, in that table AlphaZero was free to open.
"your program could catch any errors made"
++ No. The program only calculates to the 7-men endgame table base.
If a white win were reached, then some black move was an error and has to be retracted.
If a black draw or win is reached, then the black moves need not be questioned, but alternatives for the white moves need to be explored.
"different nodes are of comparable strength"
++ Does not matter. The calculation just hops from the initial position to other drawn positions until it reaches a 7-men table base draw or a prior 3-fold repetition.
"the 'top 4' are going to have equivalent individual chances of finding the correct moves"
++ probability (all 4 top engine moves are errors) = (probability top 1 move is error)^4.
"a pre existing set of positions" ++ The task of the good assistants i.e. (ICCF) (grand)masters is to work out suitable starting positions of preferably 26 men for the calculation by the modern computers i.e. 3 cloud engines of 10^9 nodes/s (or 3,000 desktops of 10^6 nodes/s).
"jump to the 10^9 nodes" ++ There is no jump. 10^9 nodes/s is the state of the art speed of existing cloud engines now. That is to convert positions to time needed.
"what you erred" ++ I did not err, you failed to understand.
If you are a math student, then you should be able to understand. It is only basic math.
@8235
"This topic is not about whether chess is a draw.
It's about whether it can be proven to be a draw."
++ The topic weakly solving chess is about finding out how to draw.
We already know chess is draw.
we dont already know chess is a draw. i have asked a dozen times and you have failed every single time to give actual evidence for this.