It can likely be 'solved," as the possible positions and games are finite.
It's also worth noting that, while computers seem to have clearly surpassed humans in terms of play*, they are (afaik), programmed by humans; and thus the determinations of optimal play could still be flawed, even for computing power (until you can map every possible game and analyze that data set).
Even moves that are seemingly obvious (eg - taking a free piece with no obvious giveback in material or position) doesn't necessarily mean the play is optimal, or that taking the piece is correct, as you'd need to examine ever branch to know that for certain (I would think).
* not sure if this is correct but I thought I read that no human has beaten the top computers in more than a decade or something (though I don't know how many games that encompasses or if the top computers are free to play against). It's a little surprising if true, as you'd think that by analyzing computer games you could see what was happening enough to actually compete.
The mirror move plausibility is directly derived from the rules of chess