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This article is about the mathematical study of optimizing agents. For the mathematical study of sequential games, see Combinatorial game theory. For the study of playing games for entertainment, see Game studies. For the YouTube series, see MatPat. For other uses, see Game theory (disambiguation).
Chess is a sequential game, so at that point you should continue with "Combinatorial game theory". That's the point at which you go wrong.
Game theory is the study of mathematical models of strategic interactions among rational agents.[1] It has applications in all fields of social science, as well as in logic, systems science and computer science.>>>>>
You will see that first on the list of applications of game theory is social science. Social science is a a loose or soft science where it is impossible to make exact mathematical models. All such models are on the basis of estimations and basically guesses. Therefore, as I pointed out, Models are not exact but approximations. Approximations are not suitable for solving chess. Therefore neither is game theory.
I have answered as accurately as I can in a short passage. If someone is intelligent they will understand the point I'm making. If they reject it outright without good argument, they cannot be taken seriously. I say this because I know very well the history of people here, and their incompetence.
Everyone knows with you (btickles) it's cyclical. On heat or something.
Yes, sure, it's always "everyone", isn't it.
Always anyone but btickler. Wherever he looks, he sees failure, except in those who see in him competence.