X-Box and Playstation beat Deep Blue in making chess less popular.
That’s a good point.
Surely video games killed the players of analog games.
In the early 1980s of Japan, before the Nintendo Entertainment System, there are 20 million players of Shogi and 10 million players of Go. But the population had rapidly declined by degital games. Now there are only 5.3 million players of Shogi and 2.5 million players of Go.
Sure. We have more chess players than 20 years ago.
I'm interested in the changes of the population of chess and the influence of factors (Deep Blue, internet, FIDE rating).
Changes of the population of chess = increase (more players than back then).
Factor = bigger global population -> Influence = more people on earth, so more people play the game.
Another Factor = internet -> Influence = a more connected world and easier access to information, so more people can share or get chess material/knowledge fast.
About Deep Blue = no influence on changes of the population of chess, but on public interest of human versus machine matches.
And FIDE rating, also no influence and not even a factor. It is the other way around, the population of chess has an effect on FIDE rating. With more players, the total rating will slowly inflate over time.
As you say, the population of chess increased. But I meant "changes" as "process" not "result". I want to know the process after AI won the champion.
I'm sorry I didn't explain "FIDE rating" enough. I wanted to say that FIDE rating had puzzled chess fans because the FIDE rating #1 hadn't often matched the World Chess Champion.
http://www.slate.com/articles/sports/sports_nut/2013/11/the_world_chess_championship_is_an_embarrassing_anachronism_it_s_time_to.single.html