defence after castling

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7grims

After making castling, which defence with pawns is best? Thinking of the infinite positions and attacks that any pieces of the adversary can do?

(I didn't placed other pieces to not make an exact situation scenario of defences and attacks, but imagine queens, rooks, bishops, and knights wherever you want)


erikido23
depends where the other pieces are
Ricardo_Morro
The best defensive position is the three pawns in a row left on their original squares in front of the king. This leaves no holes for enemy pieces to occupy close to the king and creates the least targets. Of course, one must beware a back rank mate with the king trapped behind his own pawns and checked by a rook, for instance. For this reason, at the right time one of the three pawns will move up to create an escape hatch for the king: usually the rook pawn, as this still leaves no holes. One watches out for making the rook pawn a target for a kingside-opening sacrifice. The rook pawn advanced one also is often used to break or avoid a pin by a bishop against the knight. A kingside attack is often based on forcing one of the pawns in front of the king to advance, thus creating weaknesses.
7grims


Well... actually the idea was to discuss any kind of case scenario and if those defences have 100% proof of sustaining whatever appends.

Or defences have to be according to the game in table.


likesforests
Excellent explanation, Ricardo_Morro.
7grims
Ricardo_Morro wrote: The best defensive position is the three pawns in a row left on their original squares in front of the king.

that is the defence system I've been using so far, although it always have it's problems, because you are commonly forced to move one of the pawns or the rook case you desperately need it.


greyfox
have to delete the first post with daigram. got problem with the caption. anyway others have already commented onit excellently.Cool
Loomis
There is no one best way to set up your pieces. In chess you must be flexible. You also have to look ahead, figure out how your opponent can attack you, find out where your opponent his weak so that you can attack. It will be different in different games.
Jada
7grims wrote:

After making castling, which defence with pawns is best? Thinking of the infinite positions and attacks that any pieces of the adversary can do?

(I didn't placed other pieces to not make an exact situation scenario of defences and attacks, but imagine queens, rooks, bishops, and knights wherever you want)