1300 rapid but 2300 puzzles. whats wrong with me. i cant bring myself to study openings further than a youtube video. and at that i never am able to get positions from said videos.
Difference between puzzle rating and live chess
Obviously not studying openings is my issues. I mostly play the english, but as black i get caught up very easily with early traps. my win rate with the english is also more than likley below 50%
850 Blitz. 1200 Rapid. But wait for it! 2200 puzzle rating lol.
I didn't gain puzzle rating by playing slowly and getting +5 per puzzle. I do most puzzles in the time suggested.
I don't know what it means, perhaps my openings are weak compared to my mid and end game. That is not a shock since I haven't studied a single opening in my life.
850 Blitz. 1200 Rapid. But wait for it! 2200 puzzle rating lol.
I didn't gain puzzle rating by playing slowly and getting +5 per puzzle. I do most puzzles in the time suggested.
I don't know what it means, perhaps my openings are weak compared to my mid and end game. That is not a shock since I haven't studied a single opening in my life.
1200 in rapid is not that bad, but yes, your puzzle rating is quite impressive compared to your rapid or blitz. I don’t know think you have to study a lot of opening, but a basic study of the first 5 to 8 moves would certainly not harm your game. For the endgames you could go through the whole free book Basic Endgames in Chessable, this is more than enough until you are rated 1700 or even 1900 in rapid.
850 Blitz. 1200 Rapid. But wait for it! 2200 puzzle rating lol.
I didn't gain puzzle rating by playing slowly and getting +5 per puzzle. I do most puzzles in the time suggested.
I don't know what it means, perhaps my openings are weak compared to my mid and end game. That is not a shock since I haven't studied a single opening in my life.
Some tactics happen often in your opening. For example, in your last 5 minutes game (you play a lot of bullet, I had to scroll down a lot to find a normal blitz) as white beginning with 1.e4 e5 2.Nf3 Nc6 3.Nc3 there was soon a simple tactical blow where you could sac a N on e5 and push d4 with a fork. This would give you the bishop pair an open position, which is nice. You have to know this stuff if you want to get better.
Good luck!
2900 puzzles
1200 blitz
2900 is quite high. I would expect this for a 1500 rated player. Perhaps your knowledge on openings is underdeveloped?
Currently, my peak puzzle rating is 2009 and my peak blitz rating is 1234, so about an 800 point difference for me
500 points difference. I guess that when the difference is something like 800+ this is an indication that a player should invest more in the opening, strategy or endgame to improve.
Or that puzzle ratings are inflated -- effected too much by volume rather than quantity.
500 points difference. I guess that when the difference is something like 800+ this is an indication that a player should invest more in the opening, strategy or endgame to improve.
Or that puzzle ratings are inflated -- effected too much by volume rather than quantity.
They are inflated, you are right. However, when the difference is too big this can be an indicator that something in the game is underdeveloped, as tactics are ok. Perhaps opening or strategy.
Rapid 1700 . Puzzles 2800 .
What people are missing here is that there's a difference between doing well in rated puzzles and being able to spot them in your own games .
While solving a puzzle , you know you need to look for a tactic . A series of checks , or a series of forcing moves , or a very strong threat . The same thing can't be said for actual games that you play . A person has an entirely different mindset at that point
500 points difference. I guess that when the difference is something like 800+ this is an indication that a player should invest more in the opening, strategy or endgame to improve.
Or that puzzle ratings are inflated -- effected too much by volume rather than quantity.
They are inflated, you are right. However, when the difference is too big this can be an indicator that something in the game is underdeveloped, as tactics are ok. Perhaps opening or strategy.
Maybe . . . maybe not.
The biggest difference -- obviously -- between tactics puzzles and a game with tactics is that when playing a game nobody is holding up a sign saying "tactic here!". When I *know* there's a tactic, it's much easier to find then when I don't know if there is a tactic or not.
As I'm sort of new (and a bit older) it takes me a while to find things. That's why my daily is 500 points higher than my rapid. I can find the tactics in daily when I'm only in 6 games and I have 3 days to think about it. It's a whole different story for me when I have to fit an entire game into 30-something minutes (or whatever).
I am not sure why one would say puzzle ratings are "inflated." They are not supposed to indicate something like "people with puzzle rating X should also have rapid rating X".
It is just a number where bigger is better, just like rapid is different than bullet is different that OTB.
Also puzzle ratings are not "inflated" on volume they are "inflated" when you take infinite time. You get 5 points no matter what you solve. So if you want to map it out and spend minutes on every one you could do 500 puzzles and get a 2500 rating. I suspect most people don't do that. They play at the pace they play games at and "guess" when they are stuck.
I am not sure why one would say puzzle ratings are "inflated." They are not supposed to indicate something like "people with puzzle rating X should also have rapid rating X".
It is just a number where bigger is better, just like rapid is different than bullet is different that OTB.
Also puzzle ratings are not "inflated" on volume they are "inflated" when you take infinite time. You get 5 points no matter what you solve. So if you want to map it out and spend minutes on every one you could do 500 puzzles and get a 2500 rating. I suspect most people don't do that. They play at the pace they play games at and "guess" when they are stuck.
I agree, but the problem is that we are accostumed to game ratings, so this puzzle rating can be misleading. For example, my PR is >2950, many GMs have 3100-3200, but I don't think I have 20-25% of chances to beat them in tactical positions; that's why we say that the rating is inflated. If one wants a better measure of his/her tactical ability, probably the chesstempo blitz (where you have a time constraint) tactic rating is more in line with actual game ratings. I still do puzzles here on chess.com, however, because the purpose is to train tactical ability, not to test it, and these positions are great for that.
Why keep trying to make comparisons with their game ratings? Chess.com puzzles are a game with a set of rules where you get points. Because you have infinite time you can get ratings that hare VERY high, like 30,000, which obviously have no relationship to chess ratings. Those people play the game to win the puzzle game, they (likely) play each puzzle on paper until they get it and then they make the moves and get their 5 points, even if it takes 30 minutes or more.
I'm not sure what it means to "beat" someone in puzzles. Your "score" is not a rating on how you would do against someone else, it indicates how you play one version of tactical puzzles on chess.com. If you want speed, play the puzzle battle. Those players are amazing and makes me understand just how terrible at chess I am.
In Rapid (with increment especially) I don’t often run into time trouble and can spend more time avoiding mistakes and taking advantage of tactical positions.
But in the shorter time controls, I spend too much time on mundane moves and get myself into time trouble. I miss a lot of opportunities this way and lose an enormous amount of games in winning positions because of it.
The more time I have, the closer I get to my puzzle rating (puzzles have no time limit)
Why keep trying to make comparisons with their game ratings? Chess.com puzzles are a game with a set of rules where you get points. Because you have infinite time you can get ratings that hare VERY high, like 30,000, which obviously have no relationship to chess ratings. Those people play the game to win the puzzle game, they (likely) play each puzzle on paper until they get it and then they make the moves and get their 5 points, even if it takes 30 minutes or more.
I'm not sure what it means to "beat" someone in puzzles. Your "score" is not a rating on how you would do against someone else, it indicates how you play one version of tactical puzzles on chess.com. If you want speed, play the puzzle battle. Those players are amazing and makes me understand just how terrible at chess I am.
As I said, I agree with you, but these puzzle ratings are not casual numbers. They are not, for example, 1.37, or 10953, or 3567852359.78986; they are 1256, 1789, 2477 or 2862. In general they resemble game ratings and that's why it can be misleading. So if your puzzle rating is 200 lower than a FM, you could (wrongly) think that in a sharp tactical game you have 20-25% chances to beat them, while in fact that is usually far from true.
2030 Blitz, 3050 puzzles