Here is some more food for thought:
The first position is not a pin.
The second position is a pin against your queen.
The third position is not a pin.
Also, doubled pawns aren't that bad. They can be, but get the idea that 'they are bad' out of your head ====)
Here are a few examples of what I'm talking about:
So what should the side with the knight being threatened do? Move up a pawn to threaten the bishop? This would create doubled pawns if the bishop takes the knight. Or Protect the knight with a bishop (when possible, as in the middle game. That happens to me a lot), putting the bishop in the knight's place if the knight is taken?