I can show you a game where knigh in middle is very VERY active
Examples of Knight on the Rim being dim?

Can anyone show games where a knight on the rim was dim?
Take just about any position, move a knight to the rim, and you'll have an example because its position will be less active.


Seems rather elementary.

The key is to not think of the knight as a horse. Imagine it is an octopus instead.
A knight (or Octopus)in the centre has an arm guarding 8 squares (octopus have eight arms)
When you move the knight (or octopus) to the rim you are essentially cutting it in half as now it only has influence over four squares. 8-4 = 4
That's how I like to think of it anyway.
This is great advice! You should be a chess instructor. Taking an old concept and simplifying it to make it so easy. Brilliant post.

Can anyone show games where a knight on the rim was dim?
It's hard to give a particular game because there isn't a search option to find a game where the knights where on the rim. Someone may have it in a personal database, but they would have to search all their games in that database to find that game, and it can prove to be too much work for a one sentence post.
I can tell you that I play against someone who often moves his knight twice to a4 in seperate moves as white, or h4, depending on where the opponents king is castled at. The knight would sit on a4 or h4 for a long time until he can position other pieces to attack the pawn on b7 or g7. Then he would move the knight to c5, or f5, adding another attacker to the pawn. This strategy seems basic but it used to get me time and time again simply because I thought the knight on the rim was dim. Of course now that I wised up to that tactic, I just simply castle on the other side, and now the knight on the rim is doing absolutely nothing
Usually knights on the rim are dim. Rules like these are not 100%. As Urk mentioned, sometimes the knights on the rim are not so dim.
I've played games against someone else who's knights on the rim where really pretty dim but I did not record those games because they where over the board and I don't record my OTB games, though I have been told I should.
Fact of the matter is, you really do not need a paticular game to justify the reasoning that knights on the rim are dim. Just look at the board. A knight on the corner will simply have fewer squares to go to. I recall a game that you might be able to see in the forums where the knight had no where to go because it was blocked by his own pieces and the only move to make to free the knight would cause the game to be lost outright with a mate in one. All because the knight was on the rim... All you would have to do is picture a knight trying to defend the king when the knight is placed on h8 for example. In that square there are only two places for the knight to go, but in the middle of the board it can go to 8 squares!

This is great advice! You should be a chess instructor. Taking an old concept and simplifying it to make it so easy. Brilliant post.
Thanks Vlad. I have actually been toying with the idea of starting to teach recently. Give something back to a sport that's been so good to me. It's working out how much to charge that is the tricky bit.
I think most people would be willing to pay $100/hour.

Can anyone show games where a knight on the rim was dim?
It's hard to give a particular game
No, probably over 90% of games are a good example. Just take any game, put a knight on the rim, and it's worse than it was. Easiest thing in the world.

Post it ho.

You'll have to find it in Secrets of Modern Chess Strategy. He has all kinds of amazing games in that book.

It's an even greater feat to lose in 17 moves. You basically have to hang massive material right out of the opening.
Can anyone show games where a knight on the rim was dim?