Early developement leads only to popularity, woodshover.
Games usually go straight to H.

Early developement leads only to popularity, woodshover.
Give some useful advice.
Oops! I didn't even know you were asking for advice, woodshover. Just google "useful advice".

I guess I shouldn't be surprised you can't give any.
Well, if you didn't have the wimpy stipulation that the advice be "useful", I would have a truck load of advice for you

Your problem is a little vague, so how about this: play better moves.
If that doesn't work, you can always start off with a plan and push it with everything you've got.

If you can't get a "tactical eye" on ebay, I don't know what woodshover's going to do?

I do the tactics trainer, and I have books.

Your problem is a little vague, so how about this: play better moves.
If that doesn't work, you can always start off with a plan and push it with everything you've got.
Play better moves! Brilliant!!!!!!! I guess I'll just start playing GM moves, and when I win the World championship, I'll say I owe it all to you.

If you can't get a "tactical eye" on ebay, I don't know what woodshover's going to do?
She needs the eye of the tiger.
Study and pay attention to why certain "openings" go to H. while others don't.
Only a handful of (specific) openings are recognized and often played because it has been shown to work. Work as in... doesn't go to H. right away, both sides have a fair chance of winning still after development. Study why these openings have specific moves with ideas behind them. Also study the ideas on why some moves in an opening do not work.
I'll leave you with one example I suppose:
http://www.youtube.com/watch?v=qzydxPgPKzs
In the video, pay attention to:
2:05, what ideas black as to develop his bishop.
3:15, the reason why Nxd4 is better than Qxd4.
4:14, "main line" means it's played frequently and shown to "work"
i.e. not go to H.
4:19, three variations, understand that the main line doesn't go on forever. Somewhere you must deviate and play your own games. The three variations for black have different advantages/disadvantages that you will have to understand on your own.
4:19 is the bulk of the video for this opening. Learn why a6 is played, why Nc6 is plausible, and g6 is a good defense.
These are some ideas for ONE OPENING. You'll have to study other openings on your own. Eventually you will understand that only specific moves will work while other moves can be taken advantage of (in which case they go to "H.").
Good Luck!

After looking at some of your games, I can point some things out.
1. You trade pieces too early. Higher level players trade to gain positional advantage, but players around near your level don't need to worry about small advantages like that.
2. You allow your opponent to attack early or you yourself attack too early.
- Early attacking means moving pieces toward the opponent without being able to defend against an attack. Example: If you put your queen near your opponent's side of the board, your opponent will find ways to attack it and trap it.
- Do not allow your opponent to attack! Put your pieces in a position where attacks would be immediately destroyed. Your opponent gets frustrated andwill make mistakes, thats when you can attack.
Here's one game you let your opponent attack, and traded a piece on a weak square, resulting in you eventually loosing:
I hope this helped you, ask me if you have any questions.

6.Ng5 was a mistake, wasting a tempo. Better would be 6.d3, permitting the development of Bc1.
6...d6 was correct, liberating Bc8. Well done!
Preventing 6.Ng5 with h7-h6 would be a mistake, weakening the kingside pawn cover while wasting a tempo.
You held a slight advantage until 7...Be6?? It happens. Your 7th move will be better next time.
I used Houdini, one of the strongest free chess engines for analyzing your game.

Apart from the imminent fork, you also moved the Bishop to a square where it was attacked twice and defended only once. Watch for that.

7 ...Be6 is awful. You can't have been doing much tactics training if you can't see your move allowed the loss of a pawn and a Knight fork of Q+R immediately. Or are you moving too fast?
Don't worry, though. Blunders happen. The obvious mistakes are the easiest to correct.
It's mainly a matter of practice at your level, and going back over each game after it is over and trying to find your mistakes and what moves may have been better. Play as many games as you can, go over them, and use the tactics trainer, too.
It takes some effort to get better, as with any skill.
I realized that bishop screwup right after I did it.
My games often rot away soon after the opening. I've heard it's better to develope knights before bishops, but when I do, the decay begins.