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Avatar of ches71
Hey everyone,

So I started brainstorming with the idea of making my own personal chess bot/engine. I am looking to make the bot a neural network based engine. This is a coding project I put on myself to kill some time and would love to see my own creation work it's way up ratings. I'm not looking for this bot to be up to par with AlphaZero or Leela Chess Zero. This is to be a simple bot that can most likely reach, ~1700? I think with that I would be happy.

However, I lack the knowledge of the machine learning path. I know c++, Java and a little bit of python. However, I know this isn't enough. I have a friend of mine give me some advice from a cs(computer science) point of view, but I would like to know from a chess community/chess point of view what I should look for. What resources or sources can I start with to begin my journey. I know the task isn't gonna be easy nor is it gonna be short. I don't mind it taking some time although ideally I would like to have it done by August if I were to start now, but I know I'll be busy with other stuff that I might not finish at my ideal date especially if I have to learn a lot/do tons of research and reading.

Potential questions to answer:
1. Is it worth it to make a NN engine or should I har
Avatar of ches71
H
Avatar of CoolMintzz
Hey man, do what you want to do. You shouldn’t force yourself to do it if you don’t want. If you do, however, GO FOR IT. Be well aware that no one will probably use it as there are as you have mentioned already been many other chess engines that will do what you will do but do it better. So hfgl.