Kartikeya - Let me show you a game that demonstrates just how useless theory is. The opening, in case you didn't know, is called the Double Muzio Gambit. It's something no sane person would play without knowing the theory because it looks absolutely idiotic. The thing is, there's a method to the madness, and in the Lichess database, white wins a huge percentage of games.
Now I castle on move 5 and my oppenent thinks I'm an idiot. If my opponent doesn't know the theory, they will think I am either a moron or accidentally premoved castling. I mean just look! I'm giving up a free piece! Idiocy. And yet, if black takes that knight, they will lose 57% of the time.
Let's continue. On move 7, I push a pawn giving up more material... still theory. It's to deflect the queen, and unless you're psychic and can calculate what is going to happen to you if you take it, you take the free pawn. So while I'm at it, let's sacrifice another piece. I mean I'm already an idiot and down a bunch of material, why not give up a bishop? The king takes the free piece and puts itself in line with the queen. White wins 60% of games from here.
I push the pawn to d4. How dumb is that? Not only am I giving up another pawn, but I'm giving up another pawn *with check*! Pure idiocy. If the queen takes that pawn, it loses 65% of games. This is still theory. White is down 8 points of material, and wins 65% of the time. Yep, people have found all of those over the board without the aid of theory.
Move 10 I move the bishop to attack the queen. I can do this because the pawn is pinned, so the black queen retreats to the most natural square defending the king. Move 11 I move out the knight. But you're hanging the bishop, you say! If black takes that bishop, that free bishop, they lose 81% of the time. My opponent takes the free bishop. Black is up two bishops, one knight, one pawn, and is dead lost. Still theory and Stockfish reads +8.2. I've done everything wrong and my opponent is dead because I know the theory of the Muzio to move 14. The rest is just a series of windmills and black is toast.
Do I play the Muzio every time? No. That would be boring. But it's a hell of a lot of fun to pull off OTB and look at your opponent's face as they think you're some kind of moron giving up all of your pieces. If you're black, you need to know the theory to survive this, and you need to not make the most seemingly obvious moves.
Yes, and in the 13 pages of this discussion, no one has ever claimed that this training is not useful.
To be fair, one person did say (and says the same thing every chance they get) that studying openings was useless, which is a form of training. I have been hard on puzzles, but I never said they are useless, just that the time invested vs. the expected gain in number of wins is small. I still think analyzing games, or even studying openings is more useful. By studying openings, I don't mean memorizing lines, I mean studying openings: "why is this a good move? what does it accomplish? what plan does it further? what are possible responses? why are those responses good? why are they bad?" You can learn a lot from studying long lines and reading the annotations.
Should you do some puzzles? Sure, but don't expect them to turn you into a tactical wizard or radically improve your rating. Most people are good at puzzles because they are good at tactics, they didn't magically become good at tactics because they did a bunch of puzzles.
That one person is me and yes, studying openings is 100% useless before a certain level(which i think is the master level). So far in slow games i know exactly 0 openings and have reached 1800 so for atleast 1800 studying openings is completely useless. Will it be useless even for 2000 rating? i don't know, if i am able to reach there then i can answer that better
There are people who get to almost 2 000 chess.com rating just by playing games. Does that mean that everything but playing games is useless below 2 000 rating?
eh what? this comparison doesn't make any sense. I am saying is that if i can reach 1800 by not knowing literally ANYTHING about openings then so can anybody and it just shows how useless openings really are. I would have been higher if only my tactics weren't so horrible. Every game i lose is because of a missed tactic, never once have i felt that "oh man i wish i knew this opening line"
As I've said, then by that logic if someone gets to 2 000 just by playing games, he could say that everything but playing games is useless because anybody can get to 2 000 just by playing games. This is just to show you the flaw in logic.
But to be a bit less extreme. I've never touched master games before getting to 1 600. Does it mean that checking them out is totally useless?
I don't think so. I am sure there are many people out there that got to certain rating (say 1 500) without game analysis. It still doesn't mean that game analysis is useless before 1 500 rating.
There are probably even people who got to some respectable rating without doing anything related to tactics. It doesn't make tactical vision useless.
So the fact that you didn't do something up to certain rating doesn't make it useless, it just means that you personally didn't have to do it before getting to 1 800 rating, nothing more.
There is not one person on the planet who got to a respectable rating by not knowing tactics at all lol
Oh but I didn't say they do not know tactics, I just said that they might get to a certain level without studying tactics.
Just like for instance you might not have studied openings, but you have some knowledge of the openings simply by experience.
Here: https://www.chess.com/analysis/game/live/34667369383
you get some 9 move theoretical line.
Or here: https://www.chess.com/analysis/game/live/35688383351
Pretty good Maroczy setup, and a main line position. So perhaps you did not really study openings, but you can't say that you know nothing about openings.
This is the first time i have ever heard about Marcozy setup so yes, i did not have any clue about the opening when i played the game. For example in the second game my move Qd2 was just because i had ideas of trading off my bishop for his good bishop and since i could not play my queen to b3 with tempo because of issues of losing my knight which would have become undefended, i played Qd2 instead. Had no idea that this was a book move.
I think that just goes to show how useless studying openings really is since u can basically figure out everything on your own if you just see threats and have good lookahead(which i don't but still played the "mainline").
I imagine openings are more important in blitz though since you don't have time to figure things out but in longer games it doesn't matter at all at below master level
As for what is meaningless. For instance my father today is maybe a bit weaker than I am, after him not playing chess for years and years. At his best, he was probably around my level today (a bit weaker or stronger, I am not sure).
Do you know how he got there? He never had any resources we have today. He got there by playing games in person against friends and colleagues, and he never was in any club, never played tournaments, so he just played casual games, probably a lot less than people from chess.com do because he played OTB.
So anyway, what took me some effort, he achieved years ago just by playing games. It doesn't make what I did (tactical exercises, analysis and all the other things) pointless, it means that perhaps he is a bit more talented than myself, and it worked for him. If he would use the same logic, he could say that below some advanced level, there is no need to study anything, just play games and you will be fine. In a way you could say that the way you figured out openings he figured out to be on some ok level tactically.
If you figured out Maroczy setup all by yourself, it means you have some innate talent positionally, because when you first look at it, it seems as if white is giving away an important square in the middle of the board (but in practice that square is not easily exploited and white has a lot of space as compensation).
By the way, I wasn't speaking about pure memorization. Pure memorization is fine for the first few moves on this level. I was generally speaking of just looking at opening explorer after the game, to see if we did something really bad and plugging holes in our play that way. Along with it, looking at some master games on intermediate level, to see some ideas will not hurt either.
Even though people will not know a lot of theory on this level, I still got some thematic tactical stuff in some of my games, and some ideas were used as well.