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There has been go reseatrch all the way to sixties. Progress has judt been very slow. And success really requred amount of computing power that would have been impractical even 1997.
Let alone the very basic idea of how to do chess program really did not change during that 40 years. While in most avenues had to be abandoned since they were dead ends
Go is far easier for algorithmical compression than chess and prior to 1997, nobody gave a shit about computer Go.
It took 40 years (1957 - 1997) and best IT scientist's effort to beat human champion in chess.
It took only 19 years (1997 - 2016) and amateurish research to beat human Go champion.
For a minimum truth, let's say: It took only 19 years (1997 - 2016) and amateurish research on top of 40 years (1957 - 1997) and best IT scientist's effort to beat human Go champion
OK, let's be more precise.
First complete chess program appeared in 1941, and human champion lost in 1997.*
First complete Go program appeared in 1968, and human champion lost in 2016.**
*Kasparov was declining already, underestimating artificial opponent, and there may have been a few GMs more competent (Anand, Shirov, Karpov).
**Very few of elite programmers were ever focused on Go.
It's more like - money for nothing vs nothing for money -.
Now, that's the right information.
Many avenues had to be abandoned since they weren't interested in actual AI
Yeah, chess programs weren't much stronger than the best humans until years later. There were some matches drawn in the mid 2000s.
and to put into context. Hardware needed to beat Lee Sedol
The version of AlphaGo that played against Lee used a similar amount of computing power as in the match against Fan Hui, where it used 1,202 CPUs and 176 GPUs.
Long long time anyone can get pro-level opponent onthe home computer
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