"He who analyzes blitz is stupid"

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dpfotis
IronSteam1 έγραψε:

Thanks to theoretical knowledge and engine analysis, today's players can play blitz at relatively high levels.

Not as accurate as classical, of course. The short timer still induces mistakes. But I'm quite certain that modern blitz is considerably more streamlined and accurate than the blitz from Nezhmetdinov's days.

Especially in the hands of Super GMs.

Excellent point!

blueemu
dpfotis wrote:

not even a GM tbh

He had a positive score (more than 50%) in his 20 games against World Chess Champions, including a lifetime positive score against Mikhail Tal.

I'd be happy to be a patzer like him.

dpfotis
blueemu έγραψε:
dpfotis wrote:

not even a GM tbh

He had a positive score (more than 50%) in his 20 games against World Chess Champions, including a lifetime positive score against Mikhail Tal.

I'd be happy to be a patzer like him.

was a joke obviously tongue.png

sndeww
dpfotis wrote:

What do you think of this famous Nezhmetdinov quote? Is it really stupid to analyse blitz games?

Back then, yes. Nobody could keep score in an OTB game, first of all. But now for online chess? Why not?

snoozyman

Bullet is worse

Zardorian
Perhaps his rationale is, when you play fast, you won’t necessarily do things differently or try something new. Ergo, there’s nothing to analyze.
DrSpudnik

The true path to chess greatness lies in web forum trolling. Spam, spam, spam, spam....

sndeww
Optimissed wrote:

What I mean is that good players were completely capable of remembering all the moves in a blitz game, to analyse it.

Well, if you are not so good, it does make a difference. And for games with long endgames, sometimes the variations all mesh together and make it difficult to determine which move order was used to reach which position.

idilis
pfren wrote:
dpfotis wrote:

Blitz is indeed the future of chess, 

Only in the mind of people who are too lazy to work on the deficiencies of their play.

Exactly and there are more of us lazy folk than you. Only one correction. Bullet is the future of chess.

xor_eax_eax05
idilis wrote:
pfren wrote:
dpfotis wrote:

Blitz is indeed the future of chess, 

Only in the mind of people who are too lazy to work on the deficiencies of their play.

Exactly and there are more of us lazy folk than you. Only one correction. Bullet is the future of chess.

I blame Nakamura for all this.

idilis

Bullet replaces fidget spinners. Isn't that a good thing? Just move your pieces as fast as possible randomly. Online chess even checks for illegal moves, so not to worry.  Why race to a 100 posts when you can race to a 100 games? Bullet might even cure cancer. Somebody put a bullet in me, please.

idilis
DrSpudnik wrote:

The true path to chess greatness lies in web forum trolling. Spam, spam, spam, spam....

Bullet solves this too 

MaetsNori

Here's a position from an actual game:

(White to move)

Here's another position from an actual game:

(White to move)

One of these was a classical game, and the other was a blitz game. Can you tell which one is which?

Does it matter?

Analyzing is analyzing, in my opinion. It doesn't matter how the position was reached - if you can learn something from it, then it's valuable either way.

MaetsNori
Optimissed wrote:

I would guess that the first one is the classical game. It might be something like a Najdorf. The second one looks like a Slav and I'd guess that's the blitz.

I would've guessed the same.

But the first one was actually a blitz game (Carlsen playing black.)

(https://old.chesstempo.com/gamedb/game/4740720)

The second one was a classical game (Nakamura playing white, Giri playing black).

(https://old.chesstempo.com/gamedb/game/3917696)

idilis

Multiple move orders could lead to the same position. Thanks to the infinite monkey theorem.

dpfotis
IronSteam1 έγραψε:
Optimissed wrote:

I would guess that the first one is the classical game. It might be something like a Najdorf. The second one looks like a Slav and I'd guess that's the blitz.

I would've guessed the same.

But the first one was actually a blitz game (Carlsen playing black.)

(https://old.chesstempo.com/gamedb/game/4740720)

The second one was a classical game (Nakamura playing white, Giri playing black).

(https://old.chesstempo.com/gamedb/game/3917696)

Also top level blitz games are more fun, slow games are memorization of endless theory and rarely you see interesting games played anymore.

xor_eax_eax05

 What do you regard as an "interesting game", when you are 1600 elo? 

 You are just repeating what the Nakamura sells on Twitch.

 Just a heads up, you dont see the game the same way as a FIDE 2700 GM, and Nakamura certainly cannot put himself in place of a 1600 chess.com elo player either. 

 

dpfotis
xor_eax_eax05 έγραψε:

 What do you regard as an "interesting game", when you are 1600 elo? 

 You are just repeating what the Nakamura sells on Twitch.

 Just a heads up, you dont see the game the same way as a FIDE 2700 GM, and Nakamura certainly cannot put himself in place of a 1600 chess.com elo player either. 

 

Never watched a single Nakamura stream and don't really like his personality at all tbh. But for some reason you are very salty against both Nakamura and his audience and you think that every speed chess enthusiast is a 15yr old kid from Twitch chat that is spamming weird emoticons.

 

And for the last part "Just a headsup, you don't see the game the same way as a FIDE 2700 GM", that's certainly true and most certainly i don't need to be reminded of it by someone who still hangs his queen in 1/5 of his games. 

xor_eax_eax05

  Well at least I've reached over 1800 in one time control at another site, unlike you whose highest point was, apparently, just 1600-something at bullet. Your Daily here is 1400, assuming you don't play long time controls on other sites, it means you just can't think far beyond those basic combinations you find when you are playing bullet - so you end up outclassed by players who can see farther when there's more than a few seconds to think about a position.

 

 Which, once again, proves longer time controls result in better quality chess, and therefore, far MORE INTERESTING games.

 

 Unless you consider blunders due to time constraints, "interesting".

xor_eax_eax05

Optimissed going crazy with the emoticons there on post #57 lol