Two things come to mind. The first is obvious: new opening lines are always appearing, and at the GM level it's important to know them.
The second is the computer, which has elevated chess defense to something respectable. A lot of the positional sacrifices you see in older games are spectacular and inspiring, but also unsound. In particular, I can think of a few Tal games that don't hold up when plugged into a chess engine (but I admit that Tal is an extreme example).
..over the past thirty or so years. i listened to an interview with kasparov. when he was asked about hypothetically playing fisher, he answered that fisher would need time to play the game as its played now for a while first. saying that chess continues to develop and change. i wished i could ask him how it has changed specifically over the last few decades. what would fisher need to adjust to? can someone here tell me?