How do I win games when I don’t make any blunders?

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Moonwarrior_1
NikkiLikeChikki wrote:
There is a game where Stockfish played Leela last year where Leela made a long term positional piece sacrifice on move 8. The strongest version of Stockfish immediately declared it was a blunder and decided that it was in a winning position. Twenty-some moves later Stockfish loses by checkmate.

Sometimes what is and isn’t a blunder, or what is or isn’t a mistake isn’t all that clear.

True

nklristic

Dsmith42 makes some valid points.

By the way, it seems that nobody noticed that the guy had his account closed (from that first game), so it is reasonable that you've lost that game. 

Moonwarrior_1
nklristic wrote:

Dsmith42 makes some valid points.

By the way, it seems that nobody noticed that the guy had his account closed (from that first game), so it is reasonable that you've lost that game. 

I posted that one as more of a troll lol the one I posted second didn’t load till later lol

Moonwarrior_1
Moonwarrior_1 wrote:
nklristic wrote:

Dsmith42 makes some valid points.

By the way, it seems that nobody noticed that the guy had his account closed (from that first game), so it is reasonable that you've lost that game. 

I posted that one as more of a troll lol the one I posted second didn’t load till later lol

So really I just trolled myself. But he did make many good points

nklristic

Yeah, reducing the scope of your remaining bishop is rarely a good idea, but sometimes you are under pressure from your opponent and you make some move that you shouldn't. And 2 rooks on 7th rank... yeah that is almost always losing except if you have a serious material advantage (sometimes even then).

As for blunders, take depth 18 with a grain of salt, as it can be a bit deceiving. happy.png

Moonwarrior_1
nklristic wrote:

Yeah, reducing the scope of your remaining bishop is rarely a good idea, but sometimes you are under pressure from your opponent and you make some move that you shouldn't. And 2 rooks on 7th rank... yeah that is almost always losing except if you have a serious material advantage (sometimes even then).

As for blunders, take depth 18 with a grain of salt, as well it can be a bit deceiving.

👍

markkoso

Dropping a pawn with no compensation can be enough to lose the game in daily.  Also a mistake in daily is almost as bad as a blunder in live.  Though you didn't seem to do that, for example I though 15..d5 was a blunder because it drops a pawn but the computer seems to like it.  It seems you made a few positional mistakes(for example 11...Knight b4.  your opponent is launching a kingside attack and you move the knight to a square where it is doing nothing) and your opponent played very strongly for their rating and crushed you.  I note their account has been closed due to fair play violation so that is interesting.

Moonwarrior_1
markkoso wrote:

Dropping a pawn with no compensation can be enough to lose the game in daily.  Also a mistake in daily is almost as bad as a blunder in live.  Though you didn't seem to do that, for example I though 15..d5 was a blunder because it drops a pawn but the computer seems to like it.  It seems you made a few positional mistakes(for example 11...Knight b4.  your opponent is launching a kingside attack and you move the knight to a square where it is doing nothing) and your opponent played very strongly for their rating and crushed you.  I note their account has been closed due to fair play violation so that is interesting.

True that is what I have been working on is getting my pieces in te correct squares for attacking and defending.

1e4c6_O-1
nereeren wrote:

Blunders and mistakes aren't the only reason for losing. Bad openings (Fun fact: Every stating move is actually a real openning.) and doing too much inaccurate and/or good moves (Since engines are not perfect, so called good moves might be a mistake.) will make your position worse if your opponent plays perfectly. Eventually, you will suffer a loss.

your opponent will NOT play perfectly.

Moonwarrior_1

Hmm

Numquam
Dsmith42 schreef:

On the game you posted, two obvious things stand out for me:

1) Minor piece play - If you're going to trade off your light-square bishop, then your pawns need to move to light squares to keep your other bishop mobile.  10. ..e5?? is a colossal, unfixable positional error, even though the Chess.com engine says it's OK.  Further, 11. ..Nb4? is a mistake (the engine gets this right), because the exchange on e3 is also wrong.  Your opponent's center pawns are all on light squares, so that's his bad bishop, it's worth less than a knight.  Judging the quality of minor pieces takes practice, and the engine will often steer you in the wrong direction.

 

Actually the main reason why 11...Nb4 is classified as a mistake is that the move 11...Nd4 is so much better. It puts the knight on a good square with tempo, since white does not want to give up the dark-squared bishop for the knight. Also black's bishop indirectly supports the knight. This also explains why 10...e5 is a completely fine move. Only Nd7 would be more accurate according to the computer. However if you do play 11...Nb4, then as black you want to trade the knight for the bishop and white wants to keep the pieces on the board because he has more space. Therefore the natural (and strongest) response is in fact 12.Bb1 which also forces a5 to make space for the knight. The bishop is not a bad piece, because the pawn structure can change. 

Numquam
markkoso schreef:

Dropping a pawn with no compensation can be enough to lose the game in daily.  Also a mistake in daily is almost as bad as a blunder in live.  Though you didn't seem to do that, for example I though 15..d5 was a blunder because it drops a pawn but the computer seems to like it.  It seems you made a few positional mistakes(for example 11...Knight b4.  your opponent is launching a kingside attack and you move the knight to a square where it is doing nothing) and your opponent played very strongly for their rating and crushed you.  I note their account has been closed due to fair play violation so that is interesting.

The mistake was 13...c6 after that there is no good way to defend the pawn. For example 15...Ne8 16. c5 is worse. 15...d5 is a good move in a bad position. It creates some counterplay.

Moonwarrior_1
Itude wrote:

Don't play bullet stuff, its far too blunder prone, and you end up with far too many games to analyse properly.

Play some 5-10 minutes stuff and post your losing games..best way to learn

Sounds good I normally try to but I’m joining a bullet league this Feb so I’ve been d’où g some games every once in a while to keep my skills in check.

Moonwarrior_1
Itude wrote:

Totally up to you of course

Wanna do a quick 5 min game?

Dsmith42

@Numquam - I have to strongly disagree with you.  12. Bb1?! would be a waste of tempo, specifically because that bishop is such a bad piece.  Yes, it could become better eventually if the pawns change, but at that early stage of the game, it is rarely worth the tempo to make it so.  The same pawns which lock in white's light square bishop are also helping keep black's remaining dark square bishop out of play.  The exchange on d3 puts the queen onto a better square, and trades a knight which has moves three times for a bishop which has moved once.

Chess engines overvalue the bishop pair, often badly so.  The move 11. ..Nb4? is a mistake because white doesn't have to respond to it - he can do something useful.  Whether black takes the bishop or plays a5 to create an escape square, black wastes time and white can press ahead with some other constructive plan.

Further, if you think 10. ..e5?? (yes, it is a "??" move) is OK, you're just blindly trusting the computer.  It creates weaknesses in black's pawn structure that can't be fixed, and turns the g7 bishop from black's best piece into its worst.

Numquam
Dsmith42 schreef:

@Numquam - I have to strongly disagree with you.  12. Bb1?! would be a waste of tempo, specifically because that bishop is such a bad piece.  Yes, it could become better eventually if the pawns change, but at that early stage of the game, it is rarely worth the tempo to make it so.  The same pawns which lock in white's light square bishop are also helping keep black's remaining dark square bishop out of play.  The exchange on d3 puts the queen onto a better square, and trades a knight which has moves three times for a bishop which has moved once.

Chess engines overvalue the bishop pair, often badly so.  The move 11. ..Nb4? is a mistake because white doesn't have to respond to it - he can do something useful.  Whether black takes the bishop or plays a5 to create an escape square, black wastes time and white can press ahead with some other constructive plan.

Further, if you think 10. ..e5?? (yes, it is a "??" move) is OK, you're just blindly trusting the computer.  It creates weaknesses in black's pawn structure that can't be fixed, and turns the g7 bishop from black's best piece into its worst.

So you are saying that you know it better than the engine. 12.Bb1 is a natural move for a strong player. You don't want to exchange pieces when you have more space. You can check it with the engine yourself, but I guess you won't trust it. Your argument about tempo doesn't hold here and matters less anyway in a closed position. White has to waste a tempo in any case to deal with the threat of losing the bishop. In fact after Bb1 black has to waste a tempo to create an escape square for the knight.

Also I have already explained why 10...e5 is fine here. Have you ever heard about the king's Indian defence? The move e5 in combination with Nc6 is played in some variation there too. It is not some weird engine move.

 

sndeww

you don't have to blunder to lose. you have mistakes, inaccuracies, etc... 

Dsmith42

@Numquam - Yes, I do know better than the engine in this particular case, because I have read My System.  Nimzowitsch explains in detail which exchanges are good and which ones aren't.  If black wants to exchange on d3 in that case you let him.  When the center files open up (as they always do in this kind of opening), that tempo gain will show up as major piece (rook & queen) activity, exactly as took place in the game in question.

As for your King's Indian Defense argument, in that opening the black light-square bishop is left on the board to support and eventual f5 thrust, but without that minor piece, e4 can't be effectively undermined.  If you have only one bishop (as black did in this game by move 10), it changes the situation completely.

Positional play is dynamic, and over-reliance on "classical" lines is the leading cause of player stagnation at the amateur level.  The engine itself is programmed based on classical rules, which are easier to quantify than Nimzowitsch's rules, and so trusting that analysis can be a trap, particularly as it relates to assessing piece quality.

jerrylmacdonald

Chess is a game of diminishing returns on effort in a zero sum game.

MorphysLaw1860

A mistake you might be making is playing bullet games at all. The reason I don't do it anymore, is because as someone who is MAYBE 1200 over the board, i heard advice from a 2200 FIDE rated player that said the issue with players under 1600ish (definitely 1500) playing bullet is because the deep analysis that needs to take place isn't occurring in order to improve and make the necessary connections. Deeper analysis that you can do in slower time controls isn't happening in bullet for lower rated players. Doesn't help that your not analyzing them either.