@wafflemaster: our posts keep crossing each other. I understand that a program is a result of the way programmers build their evaluation program. Normally I would say capacity depends on speed of information processing. The best GMs have not a much bigger information processing capacity per se then other people. If settings would be possible for a chess engine to have an equivalent information processing capacity, then would chess engines and human play become comparable.
Like I said before, if you make the computer calculate as slowly as a human, you should also take away the human's ability to think about chess positions. Then yes, I think you could compare them.
The problem with this though is that both players would play nonsense moves.
It's not very useful, but I can't think of a better way to make it so you can compare humans and computers.
@wafflemaster: our posts keep crossing each other. I understand that a program is a result of the way programmers build their evaluation program. Normally I would say capacity depends on speed of information processing. The best GMs have not a much bigger information processing capacity per se then other people. If settings would be possible for a chess engine to have an equivalent information processing capacity, then would chess engines and human play become comparable.