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I've discovered a new strategy for drawing in bullet after blundering early in the game.
Usually when I blunder in bullet, I keep playing normally, but then after trading all the pieces down I'm in a lost endgame. But if instead of continuing normally, you just give all your pieces away, your opponent will have no idea what to do with such a large material advantage!
Here's an example:
As you can see, I quickly blundered my queen because I was premoving and not really paying attention to the pin on my knight. So instead of continuing with very small winning chances, I gave my pieces away for pretty good drawing chances!
My opponent became so concerned with avoiding stalemate that he had to take his time on each move, and since the game was 1|0, he didn't really have time to find a checkmate. By the end of the game he was almost out of time while I still had 45 seconds left.