You know general principles like 'develop the center' and 'castle early' that generally help but aren't to be followed 100% of the time?
How would you divide these principles by pieces?
For example:
Things like this:
https://www.ichess.net/blog/queen-in-chess/#h-the-queen-in-chess-middlegames
Knights are short-ranged pieces. Knights should move foreward.
You can hear a Knight coming, but not a Bishop.
Bishops are sneaky.
I wrote it out
https://medium.com/@ChessJitsu/a-compiled-cheat-sheet-of-chess-principles-63cb5bc8b968
You know general principles like 'develop the center' and 'castle early' that generally help but aren't to be followed 100% of the time?
How would you divide these principles by pieces?
For example:
Things like this:
https://www.ichess.net/blog/queen-in-chess/#h-the-queen-in-chess-middlegames