An example of luck in online chess:
I was dead lost against a player whose performance was far above their rating level, but somehow their internet connection failed them. I won via disconnection.
An example of luck in online chess:
I was dead lost against a player whose performance was far above their rating level, but somehow their internet connection failed them. I won via disconnection.
What I find amazing is this post started on May 14, 2021, I think the original poster played last game on Aug 2021, wonder if he is still here, Tresequis, of Mexico. Would he be surprised? And Ziryab, and I both posted on the first page way back then, does time fly by!!!! My wife was alive then
@Antimustard Plato was an ideal realist who believed that the best definition of knowledge is a proposition which is confirmed, justified and true. However, that's a circular definition because we only think something is true if we consider it to be knowledge. We only think it's true because it's highly confirmed and justified. A real idealist thinks that the ideal is real, or at least, that's one definition of it. Your scenario where no randomness exists in chess is an ideal. In reality, since we have no known means of analysing chess exactly, we are bound to create our own randomness. It may not appear to be randomness. Indeed, it may seem to be determined according to how we react in various situations. However, a determinist cannot possibly prove that free choice doesn't exist. Or free will, if you want to think of it as that. Since we don't and can't understand all chess situations, ultimately some of our choices of moves are bound to be random, to some extent at least.
I'm looking at that table realizing I should have taken more philosophy courses. It seems that I missed some nuances that Socrates was trying to communicate.
I've always wondered whether Socrates thought a chessboard and pieces were something real, or some futile effort to imitate the one that matters (where blindfold play takes place--and all true chess players play blindfold in their calculations).
It isn't hypothetical? Pull the other one: to me, you seem very confused. What are your qualifications in mathematics?
I have a PhD in engineering and took a lot of math back in college. I am also pretty much a math nerd, studied it on my own on and off all my life (including game theory).
I do not think I am the one who's confused.
@Antimustard Plato was an ideal realist who believed that the best definition of knowledge is a proposition which is confirmed, justified and true. However, that's a circular definition because we only think something is true if we consider it to be knowledge. We only think it's true because it's highly confirmed and justified. A real idealist thinks that the ideal is real, or at least, that's one definition of it. Your scenario where no randomness exists in chess is an ideal. In reality, since we have no known means of analysing chess exactly, we are bound to create our own randomness. It may not appear to be randomness. Indeed, it may seem to be determined according to how we react in various situations. However, a determinist cannot possibly prove that free choice doesn't exist. Or free will, if you want to think of it as that. Since we don't and can't understand all chess situations, ultimately some of our choices of moves are bound to be random, to some extent at least.
Maybe go a re-read my original post where I said that we first need to define what we mean by "luck." At the end of that post you'll see that I say that if you extent the notion of luck beyond game theoretical definition (like you do in this post), then sure, chess involves luck. But by the same logic everything else we do does. You're simply saying that luck is an essential component of human existence. If you put it this way, there's not much to argue about.
<<Also there's absolutely no randomness involved.>>
So for practical purposes that's incorrect. It's correct only in an idealised setting where the best decisions CAN be made.
It is correct, period. There's just no randomness in chess. Not being able to make the best decision is not caused by presence of randomness, but by a lack of skill.
In your opinion. But where the best computers cannot solve it, randomness is therefore involved.
Incorrect. There is always a best move in Chess.
I've heard the saying "There is good luck in chess but there is no such thing as bad luck" - meaning you can win because you were lucky that your opponent played poorly, but if you lose it is because you were outplayed.
that.. doesn't make any sense.
<<Also there's absolutely no randomness involved.>>
So for practical purposes that's incorrect. It's correct only in an idealised setting where the best decisions CAN be made.
It is correct, period. There's just no randomness in chess. Not being able to make the best decision is not caused by presence of randomness, but by a lack of skill.
In your opinion. But where the best computers cannot solve it, randomness is therefore involved.
Ops, I missed this one. Best computers cannot solve it, therefore there's randomness? Wouldn't be able to find a better example of non sequitur.
<<Also there's absolutely no randomness involved.>>
So for practical purposes that's incorrect. It's correct only in an idealised setting where the best decisions CAN be made.
It is correct, period. There's just no randomness in chess. Not being able to make the best decision is not caused by presence of randomness, but by a lack of skill.
In your opinion. But where the best computers cannot solve it, randomness is therefore involved.
Ops, I missed this one. Best computers cannot solve it, therefore there's randomness? Wouldn't be able to find a better example of non sequitur.
Yeah, the best computers aren't good enough to solve chess and that, therefore, doesn't mean that the game is random
Also by logical understanding of chess you just get that it is simply impossible for a position to happen by "randomness", as if the same variants are played the same position will always occur
I would say there is some luck involved because maybe your opponent got up that morning and had a bad night of sleep and that's lucky for you because they might play poorly.
<<Also there's absolutely no randomness involved.>>
So for practical purposes that's incorrect. It's correct only in an idealised setting where the best decisions CAN be made.
It is correct, period. There's just no randomness in chess. Not being able to make the best decision is not caused by presence of randomness, but by a lack of skill.
In your opinion. But where the best computers cannot solve it, randomness is therefore involved.
Incorrect. There is always a best move in Chess.
No there isn't and that has been established, with my help and that of others, on Ponz's thread regarding chess being a draw with best play. Since chess is a draw, there's a definite drawing margin. No move which doesn't alter the outcome because it's a mistake IS a mistake and all the rest are best moves, some of which suit some players and others of which suit others better, according to their various styles.
There is always a best move in Chess. Always. It may be a draw is the result, or a stalemate, maybe even a loss. Best is a subjective term.
It would be better if you explain your reasoning: otherwise, you're making a claim that isn't backed up in any way. Why doesn't it mean that there are random elements being introduced? What else would you call the potential variations which are introduced when there's no clear line of play which may be considered "best"?
<<<Also by logical understanding of chess you just get that it is simply impossible for a position to happen by "randomness", as if the same variants are played the same position will always occur>>>
Isn't that slightly circular? Like "if you play a4 then you play a4"?
Lack of skill.
There is always a best move in Chess. Always. It may be a draw is the result, or a stalemate, maybe even a loss. Best is a subjective term.
What is the best move?
There is always a best move in Chess. Always. It may be a draw is the result, or a stalemate, maybe even a loss. Best is a subjective term.
What is the best move?
Ask a GM … or the engine.
Is there a bad move? If so, there is a better move.
There is always a best move in Chess. Always. It may be a draw is the result, or a stalemate, maybe even a loss. Best is a subjective term.
What is the best move?
Ask a GM … or the engine.
Is there a bad move? If so, there is a better move.
He gave an example where it should be obvious, to a merely competent player, that there's no best move.
Is there a worse move? If so, there is a better move. There is a best move, if there is a bad move. It’s a simple concept even you can understand.
Bats in caves, giving each other blood when one has had a bad hunt. They are trying to determine if bats remembered individuals to punish defectors. Interesting stuff.
Me too. That graduate course in anthropology was 30 years ago. Can't recall the title of the book.
The selfish gene by Richard Dawkins?
No. A book on game theory and altruism.
Dawkins was referenced, but no professor would assign in graduate school something everyone was expected to know before they got there.
Sorry, never was an anthropology student
It was my third area in graduate school. Literature and history were the primary areas. I represent myself as a historian because that is easier for most folks to understand than the dynamic interdisciplinary work my program focused on. It's also mostly what I've taught in the past thirty years.