better yet, "lack of understanding". There is no aspect of chess where this doesn't matter. You already conceded this argument by agreeing that "chess is not based on luck by game design" Why continue it again? And I have to repeat, the fact you are a chess coach means you should be ashamed of yourself for denigrating the very sport you work in. I would definitely not hire you as my kids coach.
Employing your incomprehension of basic arguments to put down someone else is not only poor manners, the personal insult is against the site's rules. It is also absurd. Maybe you should learn to behave like an adult.
I can go with "lack of understanding".
The absence of luck in the game design has no bearing on your play. BTW, I did find that your play on Lichess is much stronger than your play here. Maybe that's why you are higher rated there. You had a clearly superior position against a 1700 player at move 12, but then by move 18, through lack of understanding, you were dead lost. https://www.chess.com/forum/view/game-analysis/how-beginners-play#comment-64800839
Every move in Chess is based on a decision by a person. There is no random chance in Chess.
When that decision appears to be grounded in whimsey, does the result of the game proceed from chance?
When my four year old asked me to teach him to play chess and showed me that he had the chessboard already set up--correctly--I thanked the stars that my offspring was a prodigy. When we played, he took whatever piece struck his fancy and placed it on the square of the piece I had just moved. When I tried to to the same, he pointed out that I needed to play by the rules I had taught him.
The result of every game was predetermined. After a year of this play, I let him know that now he also had to play by the rules I taught. He did not object.
Turns out he was not a prodigy.
When I watch beginners play, the moves often remind me of my four year old son. I stated in another thread that at that level, blitz is a game of luck. It's not meant to insult, but to observe that game design and practical play do not always mesh.
Nope. Its still due to human movement based on level of skill, focus and understanding. Everything you have just said describes why.
Perhaps "misunderstanding" is more accurate.