Is there such thing as "luck" in chess?

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LeeEuler
btickler wrote:
LeeEuler wrote:

I know, it has been clear based on your prior responses that you reject propositional logic . Write out the truth table if you are still struggling to see your errors . "If P then Q" is only logically inconsistent if P is true and Q is false . Since P in the statement was true (there is a change in outcome), then Q in the statement must be true (there is a change in skill) to be logically consistent . Hence your rejection of propositional logic .

Not if your P and Q are both S...

As I already pointed out, using a procedure correctly to process faulty information doesn't mean anything. 

"Sir, a point of parliamentary procedure if you please..."

"Go ahead.  You have the floor."

"I would like to move that we adjourned 45 minutes ago and are canoodling with our partners right now."

[...]

Yes, so you are rejecting the statement not the logic, as I pointed out in my post #1527. That is an important distinction if you are claiming something doesn't follow. 

"If it's sunny, then it's Tuesday" is a false statement, but if you follow the logic, then the conclusion "It's Tuesday" to the hypothesis "It's sunny" must follow. 

DiogenesDue
LeeEuler wrote:

Yes, so you are rejecting the statement not the logic, as I pointed out in my post #1527. That is an important distinction if you are claiming something doesn't follow. 

"If it's sunny, then it's Tuesday" is a false statement, but if you follow the logic, then the conclusion "It's Tuesday" to the hypothesis "It's sunny" must follow. 

And yet is perfectly acceptable to say that "if it's sunny, then it's Tuesday" does not follow.  Good luck trying to find someone to agree with you that my response is just unacceptable somehow...of course, actually finding someone would be skillful...

LeeEuler
btickler wrote:
LeeEuler wrote:

Yes, so you are rejecting the statement not the logic, as I pointed out in my post #1527. That is an important distinction if you are claiming something doesn't follow. 

"If it's sunny, then it's Tuesday" is a false statement, but if you follow the logic, then the conclusion "It's Tuesday" to the hypothesis "It's sunny" must follow. 

And yet is perfectly acceptable to say that "if it's sunny, then it's Tuesday" does not follow.  Good luck trying to find someone to agree with you that my response is just unacceptable somehow...of course, actually finding someone would be skillful...

You are describing mathematicians. Your apparent lack of understanding is why I said that you reject propositional logic

LeeEuler
CooloutAC wrote:
LeeEuler wrote:
CooloutAC wrote:
LeeEuler wrote:
CooloutAC wrote:

skill is not measured against luck my friend.  There is no "luck" variable in a glicko or ELO equation.    Chance is something you can calculate,  but luck is not.  You also apparently cannot tell the difference between the two and I can't explain it any more clearer.   Its only luck when it is not based on your own actions and is random chance that has determined success or failure.  What most of you are doing is only adhering to the part of the definition that suits your narrative. 

I've already shown how this is not the case in my post #1379. The very title of the paper I cite is "Ludometrics: Luck, and How to Measure It". You can find it on the arXiv, look at my old post, or just follow this link.

"Its only luck when it is not based on your own actions"- You are not understanding what luck means. A person rolls the dice (their own action), but we do not attribute the result of the dice roll to the person's action, but to random chance.

This is also why the PGN argument fails. You are just recording the moves after they've already taken place, not what led to the moves. It is like saying because you can record the result of 3 dice rolls, that the result of the dice rolls isn't based on luck.

The paper I linked specifically talks about this flawed idea of what luck is ("I wanted to play Nf3, so I played Nf3, therefore it wasn't luck!"), which it calls extra-agential, when it says "an extra-agential concept of luck is neither authentic nor useful" and goes on to explain why.

That paper goes on to write "Some of this same intractability can be found in Chess’s unfathomable game tree, which suggests that Chess has at least some luck. This claim can be a sticking point for those who relish the idea of a game of 'pure skill.' However, this categorization
was hardly defensible in the first place; a random number generator could beat Magnus Carlsen once every few heat-deaths of the universe, and the reason is unlikely due to the machine suddenly acquiring a high level of skill, and then immediately relinquishing it."

 

I looked at the paper.  Tell me in your own words what I miss and how it proves skill is measured by luck?   

I do not pretend to know what goes on inside your mind. If I was forced to guess though, I would guess that you missed 100% of the technical parts, but more importantly the bits about why extra-agential views on luck are not useful, the attributes of activities which are categorized as having a high or low amount of luck, heuristics for determining levels of luck (chain-length), and the conditions which are important when quantifying skill or luck. I will also say that there is no such thing as proof except for in maths, and that while some might disagree, I would consider applied stats such as those in the paper separate from math.

No my friend,  it is you who doesn't understand what ones own action means.   The outcome of the dice roll is not from your own action.  It is from the dice themselves, it is purely random, and the dice are a randomizing device.    But more importantly a successful dice roll is not influenced by skill.    Not only do you not understand what the "one's own action"  or "ones own force" of the definition means.   You totally leave out the part of successful or unsuccessful which is what  determines random chance from good or bad luck.  And it is not the outcome,  it is the action or force that influenced the outcome positively or negatively.

PGN?  And how ironic you say this, when that is my very point.   The difference with dice rolls,  is again no amount of skill can influence a successful outcome or not.  That is the point of saying the results of some "force"   rather then ones "own action"  or even better  "Ability"  as in the cambridge definition.     When you pull a slot machine lever,  are you saying the results are from your own action?  Absolutely not,  the slot machine is a randomizing device and the positive or negative outcome is not a result of your own action.

You keep citing this paper that claims luck exists in chess,  but it doesn't explain how.

That is not the focus of the paper, but it does explain how. It clearly lays out what exactly they mean by luck, cites other popular works that have given measures for luck in areas such as major professional sports leagues, and comes up with two new measurements of their own from different areas.

We already know luck exists in life,  but there are no elements of luck that exist within the game.   Should we now point to scientists that say the earth isn't flat or global warming isn't real? 

What you seem to be missing despite link after link that I've supplied you with is that you are the flat-earther. I've given links on luck in baseball and other sports, luck in finance and other businesses, luck from a pure stats perspective, and now even luck in board games. It is the mainstream consensus view that luck is prevalent in anything humans do. I do not know of any statistician who takes a different stance. Perhaps you could get some supporting for your position and show me otherwise?

Can you even try to explain their claims in your own words? 

I have done more than try, and have done so crystal clearly for those who genuinely wish to learn. 

If I told you I read the paper and think its all nonsense and doesn't prove there is luck in chess what are you going to tell me?   

That I am surprised you can read 20+pages (sorry, couldn't help it). Also that proof exists only in maths, so wouldn't exist in the paper.

You are just going to parrot that they claim otherwise so it must be true?

No, appeal to authority is more your style ("the creators of Glicko and Elo"). The ideas in the paper stand on their own right.

What about the physicist who developed the ELO system.  What variable in his equation is luck?  

I have already explained in my post #1379 the error in your thinking that the creators of either Glicko or Elo, who both have quite a strong background in statistics, think luck is somehow uniquely uninvolved with chess. Their formulas use past performance (outcome), but it is how this performance came about that is relevant to the discussion. It is similar to your erroneous belief in post #835 that the people who brought the sabermetric revolution mainstream somehow don't/didn't believe luck was in baseball until you saw direct evidence from their writings stating otherwise. 

 

 

LOL,  so in other words the definition of luck is wrong?  You were  the one who said any definition can't be true unless its universally accepted and stated word for word from an accepted definition?  Even though I was using the first result on google,   but you want us to believe some quacks because you are using big fancy words and defintions you can't even explain yourself?     Here is the cambridge definition  "the force that causes things, especially good things, to happen to you by chance and not as a result of your own efforts or abilities"   

This whole post about you arguing that the universally accepted definition is wrong, according to these con artist staticians you are citing,   is now you being a complete and utter hypocrite.  
 
And you are ignoring the fact that you stopped replying after I rebutted your argument about the google definition of  luck and what "ones own actions" means.   Thats the only thing you could argue. and you gave up afterwards.    Here cambridge  definition puts it more specifically.  And you can't claim I made this up.   it means ones own "efforts" or "abilities"    the results from pulling the lever on a slot machine or rolling dice,  are not outcomes influenced by ones own abilities.   aka skill-set as you call it.   Period.  

And my friend,  you've given no links on any such thing about luck.   You tell me skill is measured by luck and I just gave you the ELO equation that shows no such thing.   You think chance = luck.  But chance is just chance.   Its not necessarily good or bad,  and its not necessarily resulting from your own actions, efforts or abilities.  refer again to the above definition.  

Are you now claiming that the glicko and ELO skill ratings,  are not really applicable skill ratings.   You can do it better by measuring against some imaginary force that causes bad or good things?  

And Your last point directly relates to this exact point.  THE ACTION THAT BOUGHT ABOUT THE RESULT.    Now think about this hard my friend,  because it is an impoartant part of the  definition of the word luck, and it is this very premise that you are contradicting.  This is the thread that unravels your whole argument, even though you try to convince us you are adhering to it.     Refer to my first point here and realize why you are contradicting it.  Let me reiterate some hints.   "good or bad results"   " From ones own actions"   "Random Chance does not equal good or bad luck,  if not caused by ones own actions for an inherently successful or failed outcome"


The example I keep providing,  is the random choosing of ones colors in chess is the ONLY element of random chance not from ones own actions that is part of a chess game.   But it is still not luck,  because black or white pieces are not inherently bad or good.   They don't dictate sucess or failure because that still depends on the skill of the player and the colors make no difference.

When you don't quote the words I use (meaning quotation marks around the actual words I've used along with a link to where I used them, not using the quote reply feature) when you are addressing something you think I've said, it will be rightfully regarded as being made up. See my post #844 that explains why (it is a partial list of places where you've been demonstrably wrong when attributing things to me).

You very much struggle with addressing actual points people make and instead opt to go off on long tangents that have nothing to do with the topic, confusing people or threads you are replying to, and in general getting random takeaways that have nothing to do with what a person has said. This is clear to me and others, and why I satirized your response types here.

LeeEuler
CooloutAC wrote:
LeeEuler wrote:
CooloutAC wrote:
LeeEuler wrote:
CooloutAC wrote:
LeeEuler wrote:
CooloutAC wrote:

skill is not measured against luck my friend.  There is no "luck" variable in a glicko or ELO equation.    Chance is something you can calculate,  but luck is not.  You also apparently cannot tell the difference between the two and I can't explain it any more clearer.   Its only luck when it is not based on your own actions and is random chance that has determined success or failure.  What most of you are doing is only adhering to the part of the definition that suits your narrative. 

I've already shown how this is not the case in my post #1379. The very title of the paper I cite is "Ludometrics: Luck, and How to Measure It". You can find it on the arXiv, look at my old post, or just follow this link.

"Its only luck when it is not based on your own actions"- You are not understanding what luck means. A person rolls the dice (their own action), but we do not attribute the result of the dice roll to the person's action, but to random chance.

This is also why the PGN argument fails. You are just recording the moves after they've already taken place, not what led to the moves. It is like saying because you can record the result of 3 dice rolls, that the result of the dice rolls isn't based on luck.

The paper I linked specifically talks about this flawed idea of what luck is ("I wanted to play Nf3, so I played Nf3, therefore it wasn't luck!"), which it calls extra-agential, when it says "an extra-agential concept of luck is neither authentic nor useful" and goes on to explain why.

That paper goes on to write "Some of this same intractability can be found in Chess’s unfathomable game tree, which suggests that Chess has at least some luck. This claim can be a sticking point for those who relish the idea of a game of 'pure skill.' However, this categorization
was hardly defensible in the first place; a random number generator could beat Magnus Carlsen once every few heat-deaths of the universe, and the reason is unlikely due to the machine suddenly acquiring a high level of skill, and then immediately relinquishing it."

 

I looked at the paper.  Tell me in your own words what I miss and how it proves skill is measured by luck?   

I do not pretend to know what goes on inside your mind. If I was forced to guess though, I would guess that you missed 100% of the technical parts, but more importantly the bits about why extra-agential views on luck are not useful, the attributes of activities which are categorized as having a high or low amount of luck, heuristics for determining levels of luck (chain-length), and the conditions which are important when quantifying skill or luck. I will also say that there is no such thing as proof except for in maths, and that while some might disagree, I would consider applied stats such as those in the paper separate from math.

No my friend,  it is you who doesn't understand what ones own action means.   The outcome of the dice roll is not from your own action.  It is from the dice themselves, it is purely random, and the dice are a randomizing device.    But more importantly a successful dice roll is not influenced by skill.    Not only do you not understand what the "one's own action"  or "ones own force" of the definition means.   You totally leave out the part of successful or unsuccessful which is what  determines random chance from good or bad luck.  And it is not the outcome,  it is the action or force that influenced the outcome positively or negatively.

PGN?  And how ironic you say this, when that is my very point.   The difference with dice rolls,  is again no amount of skill can influence a successful outcome or not.  That is the point of saying the results of some "force"   rather then ones "own action"  or even better  "Ability"  as in the cambridge definition.     When you pull a slot machine lever,  are you saying the results are from your own action?  Absolutely not,  the slot machine is a randomizing device and the positive or negative outcome is not a result of your own action.

You keep citing this paper that claims luck exists in chess,  but it doesn't explain how.

That is not the focus of the paper, but it does explain how. It clearly lays out what exactly they mean by luck, cites other popular works that have given measures for luck in areas such as major professional sports leagues, and comes up with two new measurements of their own from different areas.

We already know luck exists in life,  but there are no elements of luck that exist within the game.   Should we now point to scientists that say the earth isn't flat or global warming isn't real? 

What you seem to be missing despite link after link that I've supplied you with is that you are the flat-earther. I've given links on luck in baseball and other sports, luck in finance and other businesses, luck from a pure stats perspective, and now even luck in board games. It is the mainstream consensus view that luck is prevalent in anything humans do. I do not know of any statistician who takes a different stance. Perhaps you could get some supporting for your position and show me otherwise?

Can you even try to explain their claims in your own words? 

I have done more than try, and have done so crystal clearly for those who genuinely wish to learn. 

If I told you I read the paper and think its all nonsense and doesn't prove there is luck in chess what are you going to tell me?   

That I am surprised you can read 20+pages (sorry, couldn't help it). Also that proof exists only in maths, so wouldn't exist in the paper.

You are just going to parrot that they claim otherwise so it must be true?

No, appeal to authority is more your style ("the creators of Glicko and Elo"). The ideas in the paper stand on their own right.

What about the physicist who developed the ELO system.  What variable in his equation is luck?  

I have already explained in my post #1379 the error in your thinking that the creators of either Glicko or Elo, who both have quite a strong background in statistics, think luck is somehow uniquely uninvolved with chess. Their formulas use past performance (outcome), but it is how this performance came about that is relevant to the discussion. It is similar to your erroneous belief in post #835 that the people who brought the sabermetric revolution mainstream somehow don't/didn't believe luck was in baseball until you saw direct evidence from their writings stating otherwise. 

 

 

LOL,  so in other words the definition of luck is wrong?  You were  the one who said any definition can't be true unless its universally accepted and stated word for word from an accepted definition?  Even though I was using the first result on google,   but you want us to believe some quacks because you are using big fancy words and defintions you can't even explain yourself?     Here is the cambridge definition  "the force that causes things, especially good things, to happen to you by chance and not as a result of your own efforts or abilities"   

This whole post about you arguing that the universally accepted definition is wrong, according to these con artist staticians you are citing,   is now you being a complete and utter hypocrite.  
 
And you are ignoring the fact that you stopped replying after I rebutted your argument about the google definition of  luck and what "ones own actions" means.   Thats the only thing you could argue. and you gave up afterwards.    Here cambridge  definition puts it more specifically.  And you can't claim I made this up.   it means ones own "efforts" or "abilities"    the results from pulling the lever on a slot machine or rolling dice,  are not outcomes influenced by ones own abilities.   aka skill-set as you call it.   Period.  

And my friend,  you've given no links on any such thing about luck.   You tell me skill is measured by luck and I just gave you the ELO equation that shows no such thing.   You think chance = luck.  But chance is just chance.   Its not necessarily good or bad,  and its not necessarily resulting from your own actions, efforts or abilities.  refer again to the above definition.  

Are you now claiming that the glicko and ELO skill ratings,  are not really applicable skill ratings.   You can do it better by measuring against some imaginary force that causes bad or good things?  

And Your last point directly relates to this exact point.  THE ACTION THAT BOUGHT ABOUT THE RESULT.    Now think about this hard my friend,  because it is an impoartant part of the  definition of the word luck, and it is this very premise that you are contradicting.  This is the thread that unravels your whole argument, even though you try to convince us you are adhering to it.     Refer to my first point here and realize why you are contradicting it.  Let me reiterate some hints.   "good or bad results"   " From ones own actions"   "Random Chance does not equal good or bad luck,  if not caused by ones own actions for an inherently successful or failed outcome"


The example I keep providing,  is the random choosing of ones colors in chess is the ONLY element of random chance not from ones own actions that is part of a chess game.   But it is still not luck,  because black or white pieces are not inherently bad or good.   They don't dictate sucess or failure because that still depends on the skill of the player and the colors make no difference.

When you don't quote the words I use (meaning quotation marks around the actual words I've used along with a link to where I used them, not using the quote reply feature) when you are addressing something you think I've said, it will be rightfully regarded as being made up. See my post #844 that explains why (it is a partial list of places where you've been demonstrably wrong when attributing things to me).

You very much struggle with addressing actual points people make and instead opt to go off on long tangents that have nothing to do with the topic, confusing people or threads you are replying to, and in general getting random takeaways that have nothing to do with what a person has said. This is clear to me and others, and why I satirized your response types here.


So this is what you are left with?  Simply denying you said anything?  All this means is you concede everything I've pointed out regarding the definition of luck and skill and how it applies to chess.   I accept your concession buddy,  there is nothing else I can do.

I am not going to argue with someone who advocated for Russia's invasion of the Ukraine and said that Ukrainians deserve to die by virtue of their nationality

DiogenesDue
LeeEuler wrote:

You are describing mathematicians. Your apparent lack of understanding is why I said that you reject propositional logic

If you say so.  I don't see any of our resident mathematicians chiming in, though.

LeeEuler
CooloutAC wrote:
LeeEuler wrote:
CooloutAC wrote:
LeeEuler wrote:
CooloutAC wrote:
LeeEuler wrote:
CooloutAC wrote:
LeeEuler wrote:
CooloutAC wrote:

skill is not measured against luck my friend.  There is no "luck" variable in a glicko or ELO equation.    Chance is something you can calculate,  but luck is not.  You also apparently cannot tell the difference between the two and I can't explain it any more clearer.   Its only luck when it is not based on your own actions and is random chance that has determined success or failure.  What most of you are doing is only adhering to the part of the definition that suits your narrative. 

I've already shown how this is not the case in my post #1379. The very title of the paper I cite is "Ludometrics: Luck, and How to Measure It". You can find it on the arXiv, look at my old post, or just follow this link.

"Its only luck when it is not based on your own actions"- You are not understanding what luck means. A person rolls the dice (their own action), but we do not attribute the result of the dice roll to the person's action, but to random chance.

This is also why the PGN argument fails. You are just recording the moves after they've already taken place, not what led to the moves. It is like saying because you can record the result of 3 dice rolls, that the result of the dice rolls isn't based on luck.

The paper I linked specifically talks about this flawed idea of what luck is ("I wanted to play Nf3, so I played Nf3, therefore it wasn't luck!"), which it calls extra-agential, when it says "an extra-agential concept of luck is neither authentic nor useful" and goes on to explain why.

That paper goes on to write "Some of this same intractability can be found in Chess’s unfathomable game tree, which suggests that Chess has at least some luck. This claim can be a sticking point for those who relish the idea of a game of 'pure skill.' However, this categorization
was hardly defensible in the first place; a random number generator could beat Magnus Carlsen once every few heat-deaths of the universe, and the reason is unlikely due to the machine suddenly acquiring a high level of skill, and then immediately relinquishing it."

 

I looked at the paper.  Tell me in your own words what I miss and how it proves skill is measured by luck?   

I do not pretend to know what goes on inside your mind. If I was forced to guess though, I would guess that you missed 100% of the technical parts, but more importantly the bits about why extra-agential views on luck are not useful, the attributes of activities which are categorized as having a high or low amount of luck, heuristics for determining levels of luck (chain-length), and the conditions which are important when quantifying skill or luck. I will also say that there is no such thing as proof except for in maths, and that while some might disagree, I would consider applied stats such as those in the paper separate from math.

No my friend,  it is you who doesn't understand what ones own action means.   The outcome of the dice roll is not from your own action.  It is from the dice themselves, it is purely random, and the dice are a randomizing device.    But more importantly a successful dice roll is not influenced by skill.    Not only do you not understand what the "one's own action"  or "ones own force" of the definition means.   You totally leave out the part of successful or unsuccessful which is what  determines random chance from good or bad luck.  And it is not the outcome,  it is the action or force that influenced the outcome positively or negatively.

PGN?  And how ironic you say this, when that is my very point.   The difference with dice rolls,  is again no amount of skill can influence a successful outcome or not.  That is the point of saying the results of some "force"   rather then ones "own action"  or even better  "Ability"  as in the cambridge definition.     When you pull a slot machine lever,  are you saying the results are from your own action?  Absolutely not,  the slot machine is a randomizing device and the positive or negative outcome is not a result of your own action.

You keep citing this paper that claims luck exists in chess,  but it doesn't explain how.

That is not the focus of the paper, but it does explain how. It clearly lays out what exactly they mean by luck, cites other popular works that have given measures for luck in areas such as major professional sports leagues, and comes up with two new measurements of their own from different areas.

We already know luck exists in life,  but there are no elements of luck that exist within the game.   Should we now point to scientists that say the earth isn't flat or global warming isn't real? 

What you seem to be missing despite link after link that I've supplied you with is that you are the flat-earther. I've given links on luck in baseball and other sports, luck in finance and other businesses, luck from a pure stats perspective, and now even luck in board games. It is the mainstream consensus view that luck is prevalent in anything humans do. I do not know of any statistician who takes a different stance. Perhaps you could get some supporting for your position and show me otherwise?

Can you even try to explain their claims in your own words? 

I have done more than try, and have done so crystal clearly for those who genuinely wish to learn. 

If I told you I read the paper and think its all nonsense and doesn't prove there is luck in chess what are you going to tell me?   

That I am surprised you can read 20+pages (sorry, couldn't help it). Also that proof exists only in maths, so wouldn't exist in the paper.

You are just going to parrot that they claim otherwise so it must be true?

No, appeal to authority is more your style ("the creators of Glicko and Elo"). The ideas in the paper stand on their own right.

What about the physicist who developed the ELO system.  What variable in his equation is luck?  

I have already explained in my post #1379 the error in your thinking that the creators of either Glicko or Elo, who both have quite a strong background in statistics, think luck is somehow uniquely uninvolved with chess. Their formulas use past performance (outcome), but it is how this performance came about that is relevant to the discussion. It is similar to your erroneous belief in post #835 that the people who brought the sabermetric revolution mainstream somehow don't/didn't believe luck was in baseball until you saw direct evidence from their writings stating otherwise. 

 

 

LOL,  so in other words the definition of luck is wrong?  You were  the one who said any definition can't be true unless its universally accepted and stated word for word from an accepted definition?  Even though I was using the first result on google,   but you want us to believe some quacks because you are using big fancy words and defintions you can't even explain yourself?     Here is the cambridge definition  "the force that causes things, especially good things, to happen to you by chance and not as a result of your own efforts or abilities"   

This whole post about you arguing that the universally accepted definition is wrong, according to these con artist staticians you are citing,   is now you being a complete and utter hypocrite.  
 
And you are ignoring the fact that you stopped replying after I rebutted your argument about the google definition of  luck and what "ones own actions" means.   Thats the only thing you could argue. and you gave up afterwards.    Here cambridge  definition puts it more specifically.  And you can't claim I made this up.   it means ones own "efforts" or "abilities"    the results from pulling the lever on a slot machine or rolling dice,  are not outcomes influenced by ones own abilities.   aka skill-set as you call it.   Period.  

And my friend,  you've given no links on any such thing about luck.   You tell me skill is measured by luck and I just gave you the ELO equation that shows no such thing.   You think chance = luck.  But chance is just chance.   Its not necessarily good or bad,  and its not necessarily resulting from your own actions, efforts or abilities.  refer again to the above definition.  

Are you now claiming that the glicko and ELO skill ratings,  are not really applicable skill ratings.   You can do it better by measuring against some imaginary force that causes bad or good things?  

And Your last point directly relates to this exact point.  THE ACTION THAT BOUGHT ABOUT THE RESULT.    Now think about this hard my friend,  because it is an impoartant part of the  definition of the word luck, and it is this very premise that you are contradicting.  This is the thread that unravels your whole argument, even though you try to convince us you are adhering to it.     Refer to my first point here and realize why you are contradicting it.  Let me reiterate some hints.   "good or bad results"   " From ones own actions"   "Random Chance does not equal good or bad luck,  if not caused by ones own actions for an inherently successful or failed outcome"


The example I keep providing,  is the random choosing of ones colors in chess is the ONLY element of random chance not from ones own actions that is part of a chess game.   But it is still not luck,  because black or white pieces are not inherently bad or good.   They don't dictate sucess or failure because that still depends on the skill of the player and the colors make no difference.

When you don't quote the words I use (meaning quotation marks around the actual words I've used along with a link to where I used them, not using the quote reply feature) when you are addressing something you think I've said, it will be rightfully regarded as being made up. See my post #844 that explains why (it is a partial list of places where you've been demonstrably wrong when attributing things to me).

You very much struggle with addressing actual points people make and instead opt to go off on long tangents that have nothing to do with the topic, confusing people or threads you are replying to, and in general getting random takeaways that have nothing to do with what a person has said. This is clear to me and others, and why I satirized your response types here.


So this is what you are left with?  Simply denying you said anything?  All this means is you concede everything I've pointed out regarding the definition of luck and skill and how it applies to chess.   I accept your concession buddy,  there is nothing else I can do.

I am not going to argue with someone who advocated for Russia's invasion of the Ukraine and said that Ukrainians deserve to die by virtue of their nationality

 

See the difference bud?  I'm sincere,  you are not.   I made many points and you are now conceding them refusing to even address them.  Claiming I'm attributing claims to you, that you have not,  which is just an excuse to avoid having the debate.    But we will let those in the shadows be the judge.  I'm not here to change your mind,  only to counter your false narrative.    

I accept another concession from you.

When you make things up that people say to argue against, that is not debate. That is you having a conversation with yourself

Kotshmot

Honestly unbelievable where such simple conversation can go. Conversation is completely off the rails about definition and other things lol. Things we know:

-If you achieve something against calculated odds, this is considered luck. Ie win the lottery.

-If you make an action that has an unpredicted beneficial outcome. Ie collect trash and find money is considered lucky, even if we know the possibility it could happen.

In every chess game moves, and series of moves are made where players cannot predict the outcome and resulting position of these actions. This is because in chess, just like in real life there are almost unlimited amount of variables to consider. The result of such transition can lead to equal position or an advantage for another player.

Going by the terms set by previous examples, if you make an action that results in an unpredicted beneficial outcome, this is considered lucky. Low level chess people make truely random moves when they arent sure how to proceed and thus element of luck is more pronounced. On top level element of luck is more incremental as top players can predict outcome more accurately.

 

mpaetz

     This is why there is so much wrangling over definitions here. I assure you that a majority of the posters here disagree with you. 

     Making a move without knowing why you are doing it is just poor play. If you can't figure out a good plan, come up with moves to implement it, and calculate what the likely outcome will be, you will wind up losing unless your opponent is doing an even worse job.

     Choosing to make particular moved is considered skill by most here. Those who choose better achieve better results. As you note, strong players don't make random moves. They make mistakes,everyone does, but that's not luck. Even in your example of someone not knowing what to do and just making a "random" move there is SOMETHING about that move that prompts the player to choose it. Maybe it reminds them of something they saw in a different game, maybe it just seems safer than other candidate moves, maybe the possible benefits appear greater should things work. If you just list all possible moves on paper, spin a dial and make whatever move it points to--truly random selection--I'm sure you agree that the odds against will be overwhelming.

 

TsetseRoar
mpaetz wrote:

     This is why there is so much wrangling over definitions here. I assure you that a majority of the posters here disagree with you. 

     Making a move without knowing why you are doing it is just poor play. 

Well I certainly agree with Kotshmot and think he explained it very well.

I would add that the idea of not knowing why you are doing a move is the wrong way of looking at it.

In most points in a game, nobody, not even a grandmaster, can calculate all the way out to mate or a forced draw. Every move you make will have ripple effects that you have not calculated out yet. 

Of course, as you improve at chess you are far less likely to be surprised by ripple effects but they are never eliminated entirely. Heck, even Stockfish is not determinstic. 

DiogenesDue
TsetseRoar wrote:

Well I certainly agree with Kotshmot and think he explained it very well.

I would add that the idea of not knowing why you are doing a move is the wrong way of looking at it.

In most points in a game, nobody, not even a grandmaster, can calculate all the way out to mate or a forced draw. Every move you make will have ripple effects that you have not calculated out yet. 

Of course, as you improve at chess you are far less likely to be surprised by ripple effects but they are never eliminated entirely. Heck, even Stockfish is not determinstic. 

That's because GMs, and engines, are lacking the skill to calculate further, not because they are lucky or unlucky.  Just because they are sitting at the top of the skill tree currently doesn't mean everything beyond that suddenly becomes "luck" anymore than the things we don't understand yet become "supernatural".  That's a typical human perspective. 

"Well, if we can't do it, it's not do-able.  After all, the universe is built for us and we are its prime inhabitants.".

If an asteroid slams into earth and kills us all next week that is not luck, that is simply a lack of timely information.

We don't know much about chess.  In the history of chess, the number of games played only hits the trillions (and that's generous).  There are more than 10^44 possible positions, never mind move orders that blow that number way out past the number of particles in the known universe.

The only way the luck crowd wins this argument is if they define luck as a kind of magic that drives unknown outcomes.  Lack of perfect knowledge != luck.  If you can even posit an entity that can play perfect chess and win or draw every single game, then you don't believe in the luck argument you think you do wink.png.

There's a simple reason that games like checkers, chess, go, and tic-tac-toe can be solved, but games like Life and Candyland cannot.  Chess is a game of Perfect Information, and if you had it, you could never lose (other than by color selection if chess turns out to be a forced win for white (or even black)).  The only reason that is true is *because there's no luck in the game of chess*.

https://en.wikipedia.org/wiki/Perfect_information

Kotshmot
mpaetz wrote:

     This is why there is so much wrangling over definitions here. I assure you that a majority of the posters here disagree with you. 

     Making a move without knowing why you are doing it is just poor play. If you can't figure out a good plan, come up with moves to implement it, and calculate what the likely outcome will be, you will wind up losing unless your opponent is doing an even worse job.

     Choosing to make particular moved is considered skill by most here. Those who choose better achieve better results. As you note, strong players don't make random moves. They make mistakes,everyone does, but that's not luck. Even in your example of someone not knowing what to do and just making a "random" move there is SOMETHING about that move that prompts the player to choose it. Maybe it reminds them of something they saw in a different game, maybe it just seems safer than other candidate moves, maybe the possible benefits appear greater should things work. If you just list all possible moves on paper, spin a dial and make whatever move it points to--truly random selection--I'm sure you agree that the odds against will be overwhelming.

 

You miss the point completely here. The point is that in complicated positions a move or a sequence of moves cannot be accurately calculated till the end of the line because there are almost endless variables. This doesn't mean a move is random, it can be a move calculated by Magnus Carlsen, but after a series of 10 moves this particular move still can have effects that weren't predicted. This is how chess works.

DiogenesDue
Kotshmot wrote:

You miss the point completely here. The point is that in complicated positions a move or a sequence of moves cannot be accurately calculated till the end of the line because there are almost endless variables. This doesn't mean a move is random, it can be a move calculated by Magnus Carlsen, but after a series of 10 moves this particular move still can have effects that weren't predicted. This is how chess works.

Your argument is imprecise, but illustrates my previous point. 

That's not how chess works.  That's how humans work.  The failure to actually predict the line is a human failing, not some characteristic of the game of chess. 

Kotshmot
btickler wrote:
TsetseRoar wrote:

Well I certainly agree with Kotshmot and think he explained it very well.

I would add that the idea of not knowing why you are doing a move is the wrong way of looking at it.

In most points in a game, nobody, not even a grandmaster, can calculate all the way out to mate or a forced draw. Every move you make will have ripple effects that you have not calculated out yet. 

Of course, as you improve at chess you are far less likely to be surprised by ripple effects but they are never eliminated entirely. Heck, even Stockfish is not determinstic. 

That's because GMs, and engines, are lacking the skill to calculate further, not because they are lucky or unlucky.  Just because they are sitting at the top of the skill tree currently doesn't mean everything beyond that suddenly becomes "luck" anymore than the things we don't understand yet become "supernatural".  That's a typical human perspective. 

"Well, if we can't do it, it's not do-able.  After all, the universe is built for us and we are its prime inhabitants.".

If an asteroid slams into earth and kills us all next week that is not luck, that is simply a lack of timely information.

We don't know much about chess.  In the history of chess, the number of games played only hits the trillions (and that's generous).  There are more than 10^44 possible positions, never mind move orders that blow that number way out past the number of particles in the known universe.

The only way the luck crowd wins this argument is if they define luck as a kind of magic that drives unknown outcomes.  Lack of perfect knowledge != luck.  If you can even posit an entity that can play perfect chess and win or draw every single game, then you don't believe in the luck argument you think you do .

There's a simple reason that games like checkers, chess, go, and tic-tac-toe can be solved, but games like Life and Candyland cannot.  Chess is a game of Perfect Information, and if you had it, you could never lose (other than by color selection if chess turns out to be a forced win for white (or even black)).  The only reason that is true is *because there's no luck in the game of chess*.

https://en.wikipedia.org/wiki/Perfect_information

You are saying some facts here but your train of thought is wrong and you make the wrong conclusions.

Yes, luck exists in the game strictly because engines and humans are unable to solve chess - so your argument here is but it could be solved/calculated further to prevent these lucky events, therefore its just lack of skill. But no, as I said before skill level isnt a factor in this argument. If there is a situation where I am not able to calculate a move and it ends up causing unpredicted advantage for one player, this is a lucky event. Lack of skill vs skill element coexists with the element of luck.

Damn,  english not being my first language causes some struggle trying to get the thought process written out correctly lol.

DiogenesDue
Kotshmot wrote:

You are saying some facts here but your train of thought is wrong and you make the wrong conclusions.

Yes, luck exists in the game strictly because engines and humans are unable to solve chess - so your argument here is but it could be solved/calculated further to prevent these lucky events, therefore its just lack of skill. But no, as I said before skill level isnt a factor in this argument. If there is a situation where I am not able to calculate a move and it ends up causing unpredicted advantage for one player, this is a lucky event. Lack of skill vs skill element coexists with the element of luck.

Damn,  english not being my first language causes some struggle trying to get the thought process written out correctly lol.

Don't sweat it.  Your position is easily summarized:

Complexity that obfuscates outcomes = luck.

"Your train of thought is wrong and you make the wrong conclusions" wink.png

That definition only works for the definition of perceived luck/random occurrences.  But of course, those occurrences are not actually random just because a human being cannot work out how they came to be. 

If you wish to amend your argument to:  "humans will always perceive luck when things are too complex for them to understand", then I'll be happy to agree with you.

lfPatriotGames
CooloutAC wrote:
Optimissed wrote:

You haven't a clue what you're talking about. I have no idea why people take you seriously or want to persuade you or change your opinions.

 

Let me restate this important point for you since your head is probalby exploding.  This is for crazy patriots benefit too.   

" The difference with dice rolls,  is again no amount of skill can influence a successful outcome.  That is the point of saying the results of some "force"   rather then ones "own action"  or even better  "Ability"  as in the cambridge definition.     When you pull a slot machine lever,  are you saying the results are from your own action?  Absolutely not,  the slot machine is a randomizing device and the positive or negative outcome is not a result of your own action."

You can say it again, but I don't think it helps very much. It seems like you are trying to convince yourself, of something. There is a lot more luck in dice rolls than chess. But there is luck in both, and skill in both. My guess is there is probably as much luck in chess as there is skill in dice. Or maybe slightly more skill in dice than luck in chess. 

In dice skill can influence a successful outcome. But it takes a lot of skill, and it's a very small success. That's probably why casinos fill in those little holes on dice, so they are weighted perfectly. But even that doesn't prevent dice from being completely random (or luck or chance or whatever you want to call it). 

Kotshmot
btickler wrote:
Kotshmot wrote:

You are saying some facts here but your train of thought is wrong and you make the wrong conclusions.

Yes, luck exists in the game strictly because engines and humans are unable to solve chess - so your argument here is but it could be solved/calculated further to prevent these lucky events, therefore its just lack of skill. But no, as I said before skill level isnt a factor in this argument. If there is a situation where I am not able to calculate a move and it ends up causing unpredicted advantage for one player, this is a lucky event. Lack of skill vs skill element coexists with the element of luck.

Damn,  english not being my first language causes some struggle trying to get the thought process written out correctly lol.

Don't sweat it.  Your position is easily summarized:

Complexity that obfuscates outcomes = luck.

"Your train of thought is wrong and you make the wrong conclusions" . 

That definition only works for the definition of perceived luck/random occurrences.  But of course, those occurrences are not actually random just because a human being cannot work out how they came to be. 

If you wish to amend your argument to:  "humans will always perceive luck when things are too complex for them to understand", then I'll be happy to agree with you.

I'm repeating myself but youre still making stretched conclusions.

The asteroid example shows what youre missing because it lacks the details to determine if its an "unlucky" event. If we have a reliable estimation that asteroids strike ie once every 120 years, a person could say they were unlucky to witness one of these events in their lifetime, regardless of if it couldve been prevented or not. 

 I see the point you are making very clearly but they don't anyhow contradict my arguments, thus we are going in a circle. I don't think I can possible get my points across any better in the forum environment so Im going to leave it at that. I'll comment if something new comes up.

ArthurEZiegler

Consider this: Mathamatically if enough games are played the lowest chess moron would eventually beat the greatest Grand Master just by probability alone! This statement is true, even if we allow that the GM never plays a move below his level, like an obvious blunder. Which is a more reasonable statement, the low level player won on the basis of his skill or that he just got lucky?  

Given the hypothetical situation described would have almost zero probability, but it could happen.  I also agree with btickler's summary of this position as "Complexity that obfuscates outcomes = luck".  I disagree with him that there has to be an actual random element in the game itself for luck to be involved, only that the players make somewhat arbitrary moves not knowing final results. So again, this is a question on how we define "luck" and I think the example I presented in the last paragraph shows which definition would generally be considered as more reasonable.

Kotshmot
CooloutAC wrote:
ArthurEZiegler wrote:

Consider this: Mathamatically if enough games are played the lowest chess moron would eventually beat the greatest Grand Master just by probability alone! This statement is true, even if we allow that the GM never plays a move below his level, like an obvious blunder. Which is a more reasonable statement, the low level player won on the basis of his skill or that he just got lucky?  

Given the hypothetical situation described would have almost zero probability, but it could happen.  I also agree with btickler's summary of this position as "Complexity that obfuscates outcomes = luck".  I disagree with him that there has to be an actual random element in the game itself for luck to be involved, only that the players make somewhat arbitrary moves not knowing final results. So again, this is a question on how we define "luck" and I think the example I presented in the last paragraph shows which definition would generally be considered as more reasonable.


But thats not true,  not in the slightest.   You admit it has a 0 probability.   The reason why is because chess has no elements of luck and is based purely on skill.   And even if the GM was sick and his mind was deteriorating,  that just mean his skill deteriorated.  AKA Human ability.   IT would be considered lucky if his opponent was randomly chosen and he was paired with a GM who had suddenly lost his mind rather then someone currently more skilled.   But is that luck thats a part of a chess game?   No.  

There seems to be separate arguments here,  People who are arguing there is luck in life which can affect chess, which is not a topic of this thread and should be self evident.     And those who are arguing that humans themselves are randomizing devices who give themselves bad or good luck and therefore are part of the game of chess.   Or that random chance and luck are the same thing.   

Problem is the latter two points are flawed because they contradict the very definitions of the words, luck, skill and  chance.    IMO,  it is exposing the the lengths people will go to when lying to themselves to  support other beliefs that claiming luck in chess would support.

Just to confirm that you misunderstood ofc, skill level isn't necessarily a part of the equation, or my argument of how luck works in chess. Continue

Kotshmot
CooloutAC wrote:
Kotshmot wrote:
CooloutAC wrote:
ArthurEZiegler wrote:

Consider this: Mathamatically if enough games are played the lowest chess moron would eventually beat the greatest Grand Master just by probability alone! This statement is true, even if we allow that the GM never plays a move below his level, like an obvious blunder. Which is a more reasonable statement, the low level player won on the basis of his skill or that he just got lucky?  

Given the hypothetical situation described would have almost zero probability, but it could happen.  I also agree with btickler's summary of this position as "Complexity that obfuscates outcomes = luck".  I disagree with him that there has to be an actual random element in the game itself for luck to be involved, only that the players make somewhat arbitrary moves not knowing final results. So again, this is a question on how we define "luck" and I think the example I presented in the last paragraph shows which definition would generally be considered as more reasonable.


But thats not true,  not in the slightest.   You admit it has a 0 probability.   The reason why is because chess has no elements of luck and is based purely on skill.   And even if the GM was sick and his mind was deteriorating,  that just mean his skill deteriorated.  AKA Human ability.   IT would be considered lucky if his opponent was randomly chosen and he was paired with a GM who had suddenly lost his mind rather then someone currently more skilled.   But is that luck thats a part of a chess game?   No.  

There seems to be separate arguments here,  People who are arguing there is luck in life which can affect chess, which is not a topic of this thread and should be self evident.     And those who are arguing that humans themselves are randomizing devices who give themselves bad or good luck and therefore are part of the game of chess.   Or that random chance and luck are the same thing.   

Problem is the latter two points are flawed because they contradict the very definitions of the words, luck, skill and  chance.    IMO,  it is exposing the the lengths people will go to when lying to themselves to  support other beliefs that claiming luck in chess would support.

Just to confirm that you misunderstood ofc, skill level isn't necessarily a part of the equation, or my argument of how luck works in chess. Continue

 

I perfectly understood that you don't realize that skill is the antithesis to luck.  When the definition of luck says a force causing sucess or failure, not caused by human ability, action, or efforts.    That is referring to skill.     When you say luck IS caused by human ability, action or efforts,  you are contradicting the universally accepted definition of the word you are arguing about.   

No offense man but some of the others arguing against luck atleast provided relevant and practical arguments. I'm not gonna participate in irrevelant abstract conversation with you, you'll find my points in the previous messages.