The example that I gave was very specific and this did not address it at all. If you make good move but you have no idea why it's good, no skill is involved in making this move at all. Yet it can win the game on the spot.
I just addressed it. There's rarely if ever a move where the player is actually choosing without any reason whatsoever. If two players who are not very skilled plod along at low skill, and a mate eventually results, that's not luck...even if the players involved cannot articulate their reasoning, or even if they cannot find the mate again. If you ask me to talk about oranges, and then later ask "well what about the purple oranges?", I'm going to answer "there are no purple oranges, unless you paint one purple to make an argument...".
If you want to posit a game where a random number generator selects between all legal moves, that would be luck...but that's also not really "playing" chess anymore at that point. It's actually an abdication of playing the game .
I also covered this in my response to the "What if a move only turns out to be strong 10 moves later?" scenario, in a prior post.
What I'm arguing is that there are scenarios in chess where you make an objectively good move for the wrong reason and since the correct idea was missed, the move turns out to be completely random. For example the reason why you made this move could be objectively bad, maybe there was an easy defence against your threat that you missed.
My argument is that this scenario can be compared to one where a random number generator chose the move, as there were no correct ideas behind choosing the move but it turned out good.
An objectively good move chosen for the wrong reason = an objectively good move chosen by random number generator
The example that I gave was very specific and this did not address it at all. If you make good move but you have no idea why it's good, no skill is involved in making this move at all. Yet it can win the game on the spot.
I just addressed it. There's rarely if ever a move where the player is actually choosing without any reason whatsoever. If two players who are not very skilled plod along at low skill, and a mate eventually results, that's not luck...even if the players involved cannot articulate their reasoning, or even if they cannot find the mate again. If you ask me to talk about oranges, and then later ask "well what about the purple oranges?", I'm going to answer "there are no purple oranges, unless you paint one purple to make an argument...".
If you want to posit a game where a random number generator selects between all legal moves, that would be luck...but that's also not really "playing" chess anymore at that point. It's actually an abdication of playing the game
.
I also covered this in my response to the "What if a move only turns out to be strong 10 moves later?" scenario, in a prior post.