I think some people do consider that bad manners, but it really is just one of the obstacles in the way of winning a chess game. You can win a game on the board or on the clock.
Offering a draw when low on time?
Time is a huge part of the game. In blitz the clock is everything. In a clearly lost position it may be considered etiquette to resign. However if I'm down material but my opponent is really low on time I'm not gonna resign. Its my right not to. If you can't win in the time given then maybe you shouldn't be playing blitz. I avoid these issues all together anyway and play with the 2 second increment. That way there's no crying that I should've resigned because I'm down material yet he only has 10 seconds left on his clock.

It is obviously bad sportsmanship to try to win on time if the position is a dead draw (for instance K+R vs K+R), but it's the game.
I usually offer a draw twice in that kind of situations. If they want to try to flag me, then I just play as fast as I can with premoves and they usually lose on time because they do not have premoves - I refuse their draw offers that come after they get in time trouble, because well, they have to learn that "if you want to play dumb, you might well win".
matty, not sure if you read my post. I am talking about 100% draw closed position in the end game. Like King, minor piece and pawns.
Irontiger, well I am in opposite situation with low time, and my draw offer gets rejected and we do some stupid premoves until my time elapses ^^
Very true. If its a dead draw them yes it is obnoxious to not resign. Sorry for my rant due to my misunderstanding Iol.
Kblavkalash wrote:
matty, not sure if you read my post. I am talking about 100% draw closed position in the end game. Like King, minor piece and pawns.
Irontiger, well I am in opposite situation with low time, and my draw offer gets rejected and we do some stupid premoves until my time elapses ^^
I lose alot on time, and I like to think I'm winning the vast majority of those positions. I hold the losses against myself, not the opponent. I need to either play quicker or go to a higher time control.
I lose alot on time, and I like to think I'm winning the vast majority of those positions. I hold the losses against myself, not the opponent. I need to either play quicker or go to a higher time control.
There is a difference between losing on time with a winning position and having draw game with no moves and different time left. Now if both players are doing some random moves just to use time, the winner will be the one with more time :)

Now if both players are doing some random moves just to use time, the winner will be the one with more time :)
Or the one who has activated premoves.

Exactly! The person who used less time to get to the same drawn position is probably more skillful. They may not have gotten a material advantage but they got a time advantage, and are using that to win

It is obviously bad sportsmanship to try to win on time if the position is a dead draw (for instance K+R vs K+R), but it's the game.
I usually offer a draw twice in that kind of situations. If they want to try to flag me, then I just play as fast as I can with premoves and they usually lose on time because they do not have premoves - I refuse their draw offers that come after they get in time trouble, because well, they have to learn that "if you want to play dumb, you might well win".
Are you talking about internet chess?
In real chess you can claim the draw if you're under 2 mins and the game cannot be won "by normal means", or if your opponent is not trying to win with normal means.
In your case of K+R vs K+R the person low on time should stop the clocks, call the arbiter, and have the game decleared a draw.

In real chess you can claim the draw if you're under 2 mins and the game cannot be won "by normal means", or if your opponent is not trying to win with normal means.
In your case of K+R vs K+R the person low on time should stop the clocks, call the arbiter, and have the game decleared a draw.
I am not sure that this rule applies to rapid chess (less than 1 hour / player - pretty much all non-CC chess.com games fit into this). Although most of the rapid tournaments I went to had an increment so that problem does not exist.

In real chess you can claim the draw if you're under 2 mins and the game cannot be won "by normal means", or if your opponent is not trying to win with normal means.
In your case of K+R vs K+R the person low on time should stop the clocks, call the arbiter, and have the game decleared a draw.
I am not sure that this rule applies to rapid chess (less than 1 hour / player - pretty much all non-CC chess.com games fit into this). Although most of the rapid tournaments I went to had an increment so that problem does not exist.
Yes it does.
It's in the FIDE "competition rules", article 10.
As stated by the appendices it applies even to Rapidplay.
For Blitz, this rule does not apply where "supervision is inadequate", while if there's one arbiter per game it does apply.
I'm surprised that in France they have tournaments with increments, because here all rapidplay I've seen are 30/0
And I lose a ton of games on time so I will use this rule sooner or later :D
Sorry but this whole thread doesn't make sense to me.
Draws are part of the game, and can occur naturally or by agreement. Something in the rules to that effect if I recall correctly.
The other player is under no obligation to accept a draw offer, just as the a player has no obligation to resign.
Now if a player sends 32 draw offers per move, that would be bad manners.
Why it does not make sense? :)
Imagine situation where pawn chains are locked in the center, and each player only got 5 of them and 1 bishop. Everything is sealed and you can't make any good attacking move without losing material. It should be a draw, because it's not really possible to win by any side, but the player with higher time left does not accept draw because he knows he will win after doing random moves due to his time advantage.
All I was asking is it considered bad mannered to not accept draw offer in such situation :)

To me, in blitz you have to win either by mate or by time. In my opinion if you are winning the middle game, then you have to go for mate in the endgame. However, if you lose the middle game, then the only rescue the situation by playing on time (playing on defense). Since my blitz rating is not high, I guess this strategy is not that effective.
If the game has an obvious draw situation and the opponent just moves figures randomly to win on time, behave like a doctor with a patient who needs psychological assistance...with understanding.

If your opponent refuses to accept the draw, you have to play for a repetition or a 50-move draw rule. Then you can force draw by hitting the draw button.
Since I am a beginner I wonder is it considered bad mannered or it's ok, when position is clearly drawish, but opponent declines draw because he has more time left and knows he can force a win.
Once I was in such situation and opponent had 1.5 minutes left, and me only 40 seconds, and he declined draw offer and all that time we were repeating random moves until my time expired.