#82
A precise definition of "look like human play" is hard, though any chess player can decide at first glance if a position is sensible or not.
"No excess promotions" allows everybody to determine whether an arbitrary position satisfies it or not. It provides a practical upper limit: many positions without excess promotions do not look like human play and some positions with excess promotions did occur in human play.
My gripe with your count of possible and legal positions only is that the vast majority of these positions is not sensible, with no practical merit.
Looking at human play is not going to solve chess, and trying to force the solution to be limited by it is just bad science.
#82
A precise definition of "look like human play" is hard, though any chess player can decide at first glance if a position is sensible or not.
"No excess promotions" allows everybody to determine whether an arbitrary position satisfies it or not. It provides a practical upper limit: many positions without excess promotions do not look like human play and some positions with excess promotions did occur in human play.
My gripe with your count of possible and legal positions only is that the vast majority of these positions is not sensible, with no practical merit.