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Ranking system

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thugggee

Would a chess ranking system (something similar to other video games - eg. bronze, silver, gold etc.) both work and attract more players? The elo system can remain but just assigning ranks may be a way to attract new players and drive players to play more games.

The problem I see is that there are no "real" ranks until you are a tilted player which could be impossible for a lot of players.

USCF already has a class system which encompasses the lower ranked players into a rank so it could have potential on chess.com.
Do any of you think this would at all work? And if it could work would it be beneficial to chess.com and chesses poularity?

K_Simonson

I think you're onto something. Going by hundreds, like 1200, 1300, 1400, are already milestones though that people want to reach, and then reach the next, and next, and next.

PriestMarmore

There would be a lot of ranks then. What about ranks that only bots are able to reach (like 3000+, and I'm talking about FIDE ratings)? Would we create ranks for them? I find the idea cool tho

SuDDenLife

I am not really into the idea at all. Coming from games with rating systems like these I am very glad that you have a clean and transparent elo rating in chess.

SuDDenLife

Also: some games that used skill groups ended up using elo ratings again. e.g. Sc2

thugggee
SuDDenLife wrote:

Also: some games that used skill groups ended up using elo ratings again. e.g. Sc2

starcraft still uses ranks. It just has elo as well and thats what i think chess.com should do.

thugggee
AlbusDumbledore6 wrote:

so 1000= rising star

1300=Bronze

1700=silver 

2100-gold

2500+=Diamond

I am a bronze player

I agree but maybe move all the ranks down one so rising star would just be 0-800, 1000 for bronze, 1300 for silver etc. etc.

winneralt

me silver almost cystal