HELp anyone?
Reti
Lot of potential transpositions. Choice of d4 (chigorin, QGD) or e4. Personally i think nc6 is a weak response because it allows white to choose the style of opening and eliminates black's abilty to play c5 or even c6.
Forktime wrote:
So hey i just bought myself a reti opening book. I was looking through it whilr testing it againdt an engine. The engine usuallly plays a mainlinr, but once it played this variation
1.nf3 1.nc6
What can i do here? Im rather lost
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Please tell us what book it is. Also the author(s).

The knight is usually misplaced on c6 in d4-d5 openings, so 2. d4! looks quite convincing. I know alot of players would say that the chigorin is very playable, but the knight is misplaced on c6 if we think in positional terms.

The Chigorin is a queen's gambit defense with Nc6. If you know how to play it, you can play the typical lines around that.
See http://en.wikipedia.org/wiki/Chigorin_Defense for more info on that opening.
For openings these days, books better explain the goals of the openings and the main ideas. Pure opening books are available online, so those kinds of books are far less useful. The Reti is an opening with a lot of transposition to classical openings, so you do not typically play it unless you have a hold on those openings. I hope your book explains this. You should be able to spot inaccuracies in those openings and transpose to them when opportunistic. The Reti really has much less to do with hypermodernism and much more to do with understanding a breadth of opening theory and looking to play solid lines that allow you choose the character of the game. If you have trouble seeing why Nc6 leads to Chigorin lines, it may be better to improve your understanding of the early queen's gambit variations before progressing to the Reti. Similarly with Indian lines.

I'd go with 2.d4 against 1...Nc6 because while it's fully playable it's still quite popular among weaker players for some reason, and they don't know how to play the Chigorin properly.
Against 1...Nf6 black has the power to just copy you for some time so just play 1.c4 and break symmetry at the best moment. If g6 then go for e3. Problem is white goes first so if you're going to play g3 nothing stops him from going g6 keeping the symmetry.
Against 1...f5 you have two excellent choices: 2.e4!? and 2.d3 preparing e4. Though both replies are so rare I couldn't really find any notable players either by reversing the date (first game at top, most recent at bottom) or assorting by rating.
Only game between two famous players in the Database I found was this one, and it's drawn (though both were world class for their time)
Okay perhaps not their finest game but even they have bad games. Still 2.e4 and 2.d3 are worth a try.
Against 1...g6 I'd personally go with 2.e4 because I like playing against the Modern.
In the Reti one of the most thematic strategies you want is the e4 break as you blast open the position and allow your pieces greater freedom. Naturally black wants to halt this advance. If black plays c5 or a5 then white can also prepare a b4 break.
Also keep in mind that the e5 square is very critical! If black establishes a strong pawn there then he's almost certainly guarunteed strong counterplay in the center and kingside.
It's really hard to generalize but those are basic ideas you need to be aware of.
So hey i just bought myself a reti opening book. I was looking through it whilr testing it againdt an engine. The engine usuallly plays a mainlinr, but once it played this variation
1.nf3 1.nc6
What can i do here? Im rather lost