Should stalemating count as 3/4ths of a win?

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Avatar of Sparrow-Byte
EndgameEnthusiast2357 wrote:

I think just declaring any position where a side can't legally move but is not in a check, a draw, is the most logically consistent. Splitting hairs between what types of checks, checkmates, and stalemates are wins, 3/4 wins, or draws makes less sense than the current stalemate rule.

Also, note in that smothered mate example, and in my deadlock one, some would claim a lack of legal moves should result in a loss by forfeit (even if the kings couldn't be taken had they had free squares to move to). In such a case, does this game end in insufficient mating material, or a "win" by stalemate?

Black has no legal moves, but he isn't required to make legal moves once an insufficient mating material position is reached (since the game is already over). Or..is it really insufficient mating material at all if we now include stalemate positions as winning. You see however you try to justify stalemate not being a draw, you end up with contradictions/circular reasoning that ends up being more troublesome than the current stalemate = draw rule itself.

You bring up interesting points.

First, it's not a loss by forfeit. Black isn't not making a move because he just isn't, it's because he can't. It has to be stalemate or checkmate.

Also, as long as one player has sufficient material, the game will go on. And if one player magically stalemates himself with his own material, he is simply stalemated and will get 0.25.

Simple.

Avatar of EndgameEnthusiast2357
SparrowMount wrote:
EndgameEnthusiast2357 wrote:

I think just declaring any position where a side can't legally move but is not in a check, a draw, is the most logically consistent. Splitting hairs between what types of checks, checkmates, and stalemates are wins, 3/4 wins, or draws makes less sense than the current stalemate rule.

Stalemate is kind of half-checkmate right? The victim is mated (with no legal moves) but there's no check to call it a day. That's why I'm arguing that it should be a half-win (0.75). That's just my logic.

If this rule is added, then games could be more decisive and tournament rankings could be more precise. Also, it'll have a more satisfying effect than just the 1/2-1/2 of a draw. Just my thoughts.

But that's just it, it's not always the case. It can just mean that one (or even both sides) have no legal piece move. That's not the same as losing the game. It just means the game can't continue beyond that. You can have positions where neither side can move regardless of whose move it is, like this one:

Avatar of Sparrow-Byte
EndgameEnthusiast2357 wrote:
SparrowMount wrote:
EndgameEnthusiast2357 wrote:

I think just declaring any position where a side can't legally move but is not in a check, a draw, is the most logically consistent. Splitting hairs between what types of checks, checkmates, and stalemates are wins, 3/4 wins, or draws makes less sense than the current stalemate rule.

Stalemate is kind of half-checkmate right? The victim is mated (with no legal moves) but there's no check to call it a day. That's why I'm arguing that it should be a half-win (0.75). That's just my logic.

If this rule is added, then games could be more decisive and tournament rankings could be more precise. Also, it'll have a more satisfying effect than just the 1/2-1/2 of a draw. Just my thoughts.

But that's just it, it's not always the case. It can just mean that one (or even both sides) have no legal piece move. That's not the same as losing the game. It just means the game can't continue beyond that. You can have positions where neither side can move regardless of whose move it is, like this one:

Well, in case of a double stalemate, the player on move will be the one stalemated. Doesn't matter if the other player can't move.

Avatar of Sparrow-Byte

You bring up interesting points nonetheless.

Avatar of EndgameEnthusiast2357
SparrowMount wrote:
EndgameEnthusiast2357 wrote:

I think just declaring any position where a side can't legally move but is not in a check, a draw, is the most logically consistent. Splitting hairs between what types of checks, checkmates, and stalemates are wins, 3/4 wins, or draws makes less sense than the current stalemate rule.

Also, note in that smothered mate example, and in my deadlock one, some would claim a lack of legal moves should result in a loss by forfeit (even if the kings couldn't be taken had they had free squares to move to). In such a case, does this game end in insufficient mating material, or a "win" by stalemate?

Black has no legal moves, but he isn't required to make legal moves once an insufficient mating material position is reached (since the game is already over). Or..is it really insufficient mating material at all if we now include stalemate positions as winning. You see however you try to justify stalemate not being a draw, you end up with contradictions/circular reasoning that ends up being more troublesome than the current stalemate = draw rule itself.

You bring up interesting points.

First, it's not a loss by forfeit. Black isn't not making a move because he just isn't, it's because he can't. It has to be stalemate or checkmate.

Also, as long as one player has sufficient material, the game will go on. And if one player magically stalemates himself with his own material, he is simply stalemated and will get 0.25.

Simple.

OK so what you are saying is if an insufficient mating material position is reached, even if the end position is technically a stalemate it's just a draw correct?

But this would mean some stalemate positions would end up being a win and others a draw. That's why I like stalemate being a draw, because it applies to all stalemates, no matter who is doing the stalemating, and what type of stalemate position it is. Any other rule would have to be split up into different sub-rules depending on the position, like who is stalemated, is it a king capture or forfeit, is it a deadlock vs only one side stalemated..etc.

Avatar of dearprince
SparrowMount wrote:
scarysacrifice wrote:
SparrowMount wrote:

Suppose the king could be captured in chess. Then every stalemate would be a win. But it's not, because capturing the king is *illegal*.

This makes sense honestly. Yes I agree with this.

Naturally, the King can be captured and taken. But sometimes it may seems useless to capture him, so we skip this and call it checkmate. But in a stalemate position, we go back to chess truth, King has to be captured. So it's either the enemy can move their King, or with the current chess etiquette a direct win. Well said Sparrow

It's not 'useless' to capture the king. Capturing the king is illegal for a reason.

There's a rare special position called a checklock it looks like this:

It's clearly checkmate, but if it's mandatory to capture the king, it's a draw.

There's another special position called a deadlock like the one @EndgameEnthusiast2357 posted:

This is a stalemate in chess (with half-win system) but a draw if the king must be captured.

That's why kings shouldn't be captured. Checklocks should be wins and deadlocks should be half-wins. Otherwise, they would be draws.

Declaring stalemates as direct wins is just as bad as calling it a draw. It's not a full checkmate. It's a half-checkmate.

I don't think that's a checklock. Black can simply move one of his pawns.

Avatar of Sparrow-Byte
dearprince wrote:

I don't think that's a checklock. Black can simply move one of his pawns.

The pawns move the other way.

Avatar of EndgameEnthusiast2357

Pawns are going down the board in that one.

Avatar of Sparrow-Byte
EndgameEnthusiast2357 wrote:
SparrowMount wrote:
EndgameEnthusiast2357 wrote:

I think just declaring any position where a side can't legally move but is not in a check, a draw, is the most logically consistent. Splitting hairs between what types of checks, checkmates, and stalemates are wins, 3/4 wins, or draws makes less sense than the current stalemate rule.

Also, note in that smothered mate example, and in my deadlock one, some would claim a lack of legal moves should result in a loss by forfeit (even if the kings couldn't be taken had they had free squares to move to). In such a case, does this game end in insufficient mating material, or a "win" by stalemate?

Black has no legal moves, but he isn't required to make legal moves once an insufficient mating material position is reached (since the game is already over). Or..is it really insufficient mating material at all if we now include stalemate positions as winning. You see however you try to justify stalemate not being a draw, you end up with contradictions/circular reasoning that ends up being more troublesome than the current stalemate = draw rule itself.

You bring up interesting points.

First, it's not a loss by forfeit. Black isn't not making a move because he just isn't, it's because he can't. It has to be stalemate or checkmate.

Also, as long as one player has sufficient material, the game will go on. And if one player magically stalemates himself with his own material, he is simply stalemated and will get 0.25.

Simple.

OK so what you are saying is if an insufficient mating material position is reached, even if the end position is technically a stalemate it's just a draw correct?

But this would mean some stalemate positions would end up being a win and others a draw. That's why I like stalemate being a draw, because it applies to all stalemates, no matter who is doing the stalemating, and what type of stalemate position it is. Any other rule would have to be split up into different sub-rules depending on the position, like who is stalemated, is it a king capture or forfeit, is it a deadlock vs only one side stalemated..etc.

Oh, if insufficient material is reached the same time as stalemate, stalemate will have higher priority (just like checkmate does) and hence a half-win.

Avatar of EndgameEnthusiast2357

Why though? Once checkmate is no longer possible, both sides are immediately relieved of the obligation to make moves, so why does the position happening to be a stalemate change that? Stalemate means they can't legally move, but insufficient mating material means they no longer have to, see where it becomes a Grey area now?

What about this position where stalemate could be forced in 3 moves?

Sure insufficient mating material occurred first, but stalemate can be forced in 3 moves immediately after? At one point does stalemate no longer trump insufficient pieces? On the move? 1 move away? 2 moves away?

Avatar of Sparrow-Byte

Umm, there is sufficient material as long as either party has material enough to force stalemate (2 knights for example) The game will continue without a draw.

Generally minor piece vs king endgames are not forcible stalemates, hence if such a position is reached, it's a draw. But if the position is reached at the same time a stalemate occurs, its just stalemate.

Avatar of Sparrow-Byte

Sorry, I got confused earlier. That's why I wasn't clear.

Avatar of EndgameEnthusiast2357
SparrowMount wrote:

Umm, there is sufficient material as long as either party has material enough to force stalemate (2 knights for example) The game will continue without a draw.

Generally minor piece vs king endgames are not forcible stalemates, hence if such a position is reached, it's a draw. But if the position is reached at the same time stalemate occurs, its stalemate

Ah, but it is possible to force with 1 knight, depending on the position. Like I posted earlier:

So it's an interesting question as to whether (if we pretend stalemate is a win) play should be allowed to continue in such positions since stalemate is a possibility! The only genuine insufficient piece draw would be king vs king then! And I don't think one should be able to lose to a lone king, which is part of the reason I prefer stalemate being a draw. I think if you've managed to capture every single one of your opponents pieces, you've earned at least a minimum of a draw as a game result.

Avatar of Optimissed
EndgameEnthusiast2357 wrote:
SparrowMount wrote:

Umm, there is sufficient material as long as either party has material enough to force stalemate (2 knights for example) The game will continue without a draw.

Generally minor piece vs king endgames are not forcible stalemates, hence if such a position is reached, it's a draw. But if the position is reached at the same time stalemate occurs, its stalemate

Ah, but it is possible to force with 1 knight, depending on the position. Like I posted earlier:

So it's an interesting question as to whether (if we pretend stalemate is a win) play should be allowed to continue in such positions since stalemate is a possibility! The only genuine insufficient piece draw would be king vs king then! And I don't think one should be able to lose to a lone king, which is part of the reason I prefer stalemate being a draw. I think if you've managed to capture every single one of your opponents pieces, you've earned at least a minimum of a draw as a game result.

Well done. That's a help-mate for black, 0-1.

That is, by the correct rules where the player who is stalemated wins, since the other way round makes no logical sense at all.

Avatar of EndgameEnthusiast2357

No every move is forced. The white king triangulates and the knight cuts off the squares until the king is in the corner. What part of that is a "help-mate"?

Avatar of jetoba

I only bothered reading the first four pages.

Note that if stalemate becomes a win under FIDE rules then FIDE would have to rule that a lone king CAN win on time if the opponent's material included an a or h pawn (it would be possible to reach a position with the rook pawn is one square from queening, it's king on the queening square, and the opposing king is two files away.

Thus a lone king has a reason to continue playing for a win when the opponent is low on time.

Changing the stalemate rule to anything other than a draw for both players also automatically changes the rule about the clock flagging.

Avatar of EndgameEnthusiast2357

Yes that's what I was saying before, that only king vs king would be the guaranteed draw for both sides. Even king vs 1 knight would then be a loss on time as 1 knight can not only stalemate a lone king, it can force it, as showed above a couple times.

Avatar of lfPatriotGames
SparrowMount wrote:
EndgameEnthusiast2357 wrote:

I think just declaring any position where a side can't legally move but is not in a check, a draw, is the most logically consistent. Splitting hairs between what types of checks, checkmates, and stalemates are wins, 3/4 wins, or draws makes less sense than the current stalemate rule.

Stalemate is kind of half-checkmate right? The victim is mated (with no legal moves) but there's no check to call it a day. That's why I'm arguing that it should be a half-win (0.75). That's just my logic.

If this rule is added, then games could be more decisive and tournament rankings could be more precise. Also, it'll have a more satisfying effect than just the 1/2-1/2 of a draw. Just my thoughts.

I don't think a stalemate is a half checkmate at all. It just means one side has no legal moves, and is not in check.

A check is half of a checkmate though. Under attack, but can escape. But in a stalemate, the other king doesn't need to under any threat at all. The example posted where the black king is deadlocked is one where the both kings are not under any sort of attack at all. But one side can't move any pieces. That's not a half checkmate.

Avatar of ThrillerFan
DenialOfNature wrote:

"The enemy cannot finish you off because the game is already ended."

thats all we are discussing here, it shouldnt be ended.

stalemate should be called out when both sides can not beat eachother 'because' they are consistently resisting.. being stuck doesnt mean defending.

It ends because the game cannot continue.

Legally, one player cannot move two pieces of the same color back-to-back except castling.

White must make ONE move, then Black ONE move, then White ONE move, then Black ONE move, etc.

The moment one side cannot move, the game is officially over. If the player that cannot move is also in check, it is checkmate and his opponent wins. If the player that cannot move is not in check, there is no option but to declare the game a draw because the player to move can't legally move, and yet, his king is not in check. Therefore, it is stalemate and a draw. The game CANNOT continue because you cannot "pass" when it is your move.

Avatar of ThrillerFan
DenialOfNature wrote:
xor_eax_eax05 wrote:

If you can't deliver checkmate you did not win, no matter how many pieces you have left, or how surrounded your enemy is. It's a draw.

what you are doing is reminding us the current rules. but we already know the rules.

what we are doing here is criticizing the logic of stalemate and how it actually should be.

And we are here to criticize your faulty logic!