Stalemate rule needs to be abolished!

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ilikeflags
yes (and you left a comma out there)
checkmateibeatu

Don't you have more important things to do other than harass me 24/7?

checkmateibeatu
ilikeflags wrote:
yes

"Yes" is not an answer.  I asked WHY I am an idiot.

Withington

I like the stalemate rule; it's part of chess.  I also play Chinese Chess (Xiangqi) and in this game if a player has no legal moves left he loses.  I also like this rule; it's part of Chinese Chess.

I really don't think games that have been around for centuries and stood the test of time need to be tinkered with.

checkmateibeatu
ilikeflags wrote:
yes (and you left a comma out there)

And you have left a ton of capital letters out.

ilikeflags
i'm afraid i don't understand the question
Monster_with_no_Name
TheGrobe wrote:
Monster_with_no_Name wrote:

claiming that existing rules are contradictory

Well they are...
rule 1)you *must move* under *all* circumstances... OR resign OR let your clock run out.
rule 2)if you find you have been outplayed and cant even make a move... ok no worries its a draw.

we should apply 1) to stalemate, not make silly addendums like 2)

It is illogical and contradictory when:

if, to a situation, you can apply an existing simple rule (ie rule 1 above), you dont apply it, AND go ahead and create a new rule which is in direct contrast to the first one!

Can you tell me why we cant apply the already established rule 1) to stalemate?
Why do we need to invent new contrary rules to rule 1, when rule 1 can be perfectlyl applied?


You are confusing contradictions with exceptions.


hehehe
exceptions to rules are PRECISELY exceptions BECAUSE they contradict the main rule. If the main rule isnt contradicted there is no exception, it would fall under the main rule.

checkmateibeatu
ilikeflags wrote:
Wait, what? Haha. Sometimes I'm embarrassed by how much fun I have watching idiots at play.

TheGrobe
Monster_with_no_Name wrote:

Rules need to have some basis in reality... Every game humans play, has some basis in the real world... in the real world nothing is for free


Now you're just talking out of your ass.

checkmateibeatu
ilikeflags wrote:
i'm afraid i don't understand the question

It's pretty straight forward.  You called me an idiot, so why am I one?

checkmateibeatu
ilikeflags wrote:
I'm afraid I don't understand the question

ilikeflags
yes, you are one.
checkmateibeatu
ilikeflags wrote:
The more checkmateibeatu types, the more I agree with the original poster.

TheGrobe
Monster_with_no_Name wrote:
TheGrobe wrote:
Monster_with_no_Name wrote:

claiming that existing rules are contradictory

Well they are...
rule 1)you *must move* under *all* circumstances... OR resign OR let your clock run out.
rule 2)if you find you have been outplayed and cant even make a move... ok no worries its a draw.

we should apply 1) to stalemate, not make silly addendums like 2)

It is illogical and contradictory when:

if, to a situation, you can apply an existing simple rule (ie rule 1 above), you dont apply it, AND go ahead and create a new rule which is in direct contrast to the first one!

Can you tell me why we cant apply the already established rule 1) to stalemate?
Why do we need to invent new contrary rules to rule 1, when rule 1 can be perfectlyl applied?


You are confusing contradictions with exceptions.


hehehe
exceptions to rules are PRECISELY exceptions BECAUSE they contradict the main rule. If the main rule isnt contradicted there is no exception, it would fall under the main rule.


I edited my post, but I'll ask here:

How do you feel about the ability to move pawns forward two squares, but only on the first move?

Or for pawns to capture the piece diagonally in front of them, unless the pawn placed beside them was just moved two squares?

Or that only one peice can be moved on a turn, unless the conditions for castling are met?

How about perpetual check?  How should we end that game?

checkmateibeatu
ilikeflags wrote:
yes, you are one.

Then why?

checkmateibeatu
ilikeflags wrote:
Yes, you are one.

ilikeflags
probably more nurture than nature. but i'd say both.
Monster_with_no_Name
TheGrobe wrote:
Monster_with_no_Name wrote:
TheGrobe wrote:
Monster_with_no_Name wrote:

claiming that existing rules are contradictory

Well they are...
rule 1)you *must move* under *all* circumstances... OR resign OR let your clock run out.
rule 2)if you find you have been outplayed and cant even make a move... ok no worries its a draw.

we should apply 1) to stalemate, not make silly addendums like 2)

It is illogical and contradictory when:

if, to a situation, you can apply an existing simple rule (ie rule 1 above), you dont apply it, AND go ahead and create a new rule which is in direct contrast to the first one!

Can you tell me why we cant apply the already established rule 1) to stalemate?
Why do we need to invent new contrary rules to rule 1, when rule 1 can be perfectlyl applied?


You are confusing contradictions with exceptions.


hehehe
exceptions to rules are PRECISELY exceptions BECAUSE they contradict the main rule. If the main rule isnt contradicted there is no exception, it would fall under the main rule.


I edited my post, but I'll ask here:

How do you feel about the ability to move pawns forward two squares, but only on the first move?

Or for pawns to capture the piece diagonally in front of them, unless the pawn placed beside them was just moved two squares?

Or that only one peice can be moved on a turn, unless the conditions for castling are met?

How about perpetual check?  How should we end that game?


my friend... pls refer to #635

TheGrobe

I saw that.  You have exceptions to your exception rule.  Curious.

Perpetual check's a real conundrum, though, how should that game end?

TheGrobe

Heard a rumour you're blocking everyone who doesn't agree with you.  Just wanted to get that in before it's my turn.

You said earlier that this was a "debate".  Seems like you're also confusing "debate" with "lecture".

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