Stallilng a Drawn Game for a minute to win on Time

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JediMaster

 The NFL uses clock mangement all the time to win games and fans expect their team to win.  Yes I realize that this is not football.  People keep calling chess a sport and a big part of many sports is time.  Accept your loss with dignity.

beer-inactive

I disagree there is anything wrong with your opponent's actions.

When you begin a game, you know the rules beforehand (this goes for any competitive activity).  That includes knowing you have only so much time in which to make your moves.  If you fall behind in time to your opponent, or if your opponent makes faster moves or plays a "better" game, why should s/he not try and win?  Is not the object of the game to win?

I've won many games because of time while at a material and/or strategic disadvantage, and I have lost many games on time while ahead of my opponent.  Either way, I knew the rules of each game when I entered them and I accepted the outcomes regardless of my position, win or lose.

I understand your level of frustration.  There are many times I wish the game had another 60 seconds because it's gotten so good and I wanted to know where it would go, but it is what it is.  The game has rules and definitions, and we play each game by those.

Sconsc

Why is it so hard to understand? The opponent HAD enough material to checkmate the position should not be a draw.

MM78
Sconsc wrote:

Why is it so hard to understand? The opponent HAD enough material to checkmate the position should not be a draw.


 could you please show me a position where the king is mated using a lone bishop and king?

neospooky
MM78 wrote:
Sconsc wrote:

Why is it so hard to understand? The opponent HAD enough material to checkmate the position should not be a draw.


 could you please show me a position where the king is mated using a lone bishop and king?


The game had a lone bishop and king on one side and a king and pawn on the other.  A possible checkmate scenario is shown on the first page of this thread.  It should be noted, however, that the guy with the bishop blocked the pawn with the king and maneuvered the bishop with the intention of running out the clock according to the OP, though.

Personally, I'd be frustrated to lose like that but I wouldn't necessarily fault the other person.  To do that, I'd have to assume what the other person's motivations are and not just consider the impact to myself.  Also, there's the small matter of knowing it's a timed game to begin with, then complaining that the game was drawn due to time.

Sconsc

We are not talking about bishop vs king we are talking about bishop vs pawn+king and that's diffrent.Replace the pawn with a bishop or a knight(a non rook pawn can be promoted to knight or bishop to acheive checkmate once again) in case the endgame is not bishop vs rook pawn.Yes this is helpmate BUT since the side with the pawn lost on time WORST possible defense is asssumed, and worst possible defense is a loss for the side with the pawn.

MM78

Tunatin I assumed it was the same game, strictly speaking Sconsc is right, white could have promoted to a piece and then done a helpmate. However FIDE rules for times games invoke the "normal means" clause, not sure if these are built into chess.com rules for quick play.  PVMIKe has quoted similar rules that seem to be USCF?

Article 10: Quickplay Finish
10.1

A `quickplay finish` is the phase of a game, when all the (remaining) moves must be made in a limited time.

10.2

If the player, having the move, has less than two minutes left on his clock, he may claim a draw before his flag falls. He shall stop the clocks and summon the arbiter.

  1. If the arbiter agrees the opponent is making no effort to win the game by normal means, or that it is not possible to win by normal means, then he shall declare the game drawn. Otherwise he shall postpone his decision or reject the claim.

  2. b. If the arbiter postpones his decision, the opponent may be awarded two extra minutes and the game shall continue in the presence of an arbiter, if possible. The arbiter shall declare the final result later in the game or after a flag has fallen. He shall declare the game drawn if he agrees that the final position cannot be won by normal means, or that the opponent was not making sufficient attempts to win by normal means.

  3. If the arbiter has rejected the claim, the opponent shall be awarded two extra minutes time.

  4. The decision of the arbiter shall be final relating to 10.2 a, b, c.

Sconsc

I'm not sure these appy to blitz games, I've had similar situations on ICC playchess and fics and have never been awarded a draw in such positions.

LADY-GREY

I thought this was the whole purpose of speed chess.  Hate the stuff.

MM78

in practice you could not program the system to give an automatic draw in these types of situation, perhaps you could submit them for adjudication like with turnbased games where people go on "vacation" to avoid resigning and one can appeal to staff and get the game adjudicated?  Is it a reasonale use of site resources, I don't know, one for Erik to decide.

Zenchess

Please look at this game, and explain to me how winning on time in this position is in any way shape or form honorable or a rule that we want to encourage. 

einstein_69101

I have played lots and lots of blitz chess on yahoo so I have had plenty of games where one player has more than enough mating material and the other does not.  :)  When the player with enough mating material times out then the yahoo system automatically declares it as a draw because the opponent does not have enough mating material.  :)

sstteevveenn

He can underpromote the pawn to a knight and block his king in with that.  The rules are pretty harsh when your flag falls.  Frown

einstein_69101

I am not a professional progammer or anything like that but my guess is that it wouldn't be too hard to teach the system to look at how much the opponent has in material before determining the result of the game.  It is probably the same difficulty if not easier than to determine 3-fold repetition or a draw by the 50 move rule.  :)

Sconsc

Zenchess, with good defense that position is a draw but so is this one, should this too be drawn automatically? The system has an insufficent mating material rule in place however cases such as yours and the OP's are not insufficient mating material and that's why draw's aren't awarded. Implementing an arbiter for live chess would be retarded, imagine adjourning 1 minute games.

LoneWolfEburg

And that's why you play with time increments.

einstein_69101

Sconsc, in your last diagram are you talking about white running out of time or black?  If white runs out of time then it should be declared a draw because black has no way to mate white.  But if black runs out of time then by rule white is awarded a win since white has enough mating material.  :)  I know the position is a draw but I think the rule is that if you run out of time and your opponent doesn't have enough material then it is declared a draw.

sstteevveenn

No, a helpmate is still possible after underpromoting to a knight so either player could still win on time. 

Estereos
BrianplaysTrashed wrote:

are you telling me that you are too slow with the mouse to keep from getting 50 move rule or a 3 move repetition draw? I believe that it takes about .3 seconds to shuffle a king back and forth between two squares. So unless he gets creative with the places he is putting his bishop it should eventually end up with the same position three times (i dont believe that it needs to be in a row), or if all else fails the 50 move rule.


3 moves repetition didn't work week ago on Live chess.com. I also had situation where I had to check the king because otherwise I would loss ("mad-rock" situation), but I had to repeat it 50 times, the same check, until I got draw from the program. Hope it is fixed now. Another suggestion to all people, don't play without time extension, specialy on internet, this is nice feature to ensure that if you even had 10 seconds until the end of the game You will win, or loss, or draw because of position on the board and not because of  stupid flag falling. Average valuable game is about 40-50 moves. 10 seconds extension + 50 moves rule + 3 times position repetition rule would be enough to prevent players from such situation.

Sconsc

Tunatin, even with the pawn on the f file such a helpmate should be posible.