Strange Statistics in ChessBase

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TheAdultProdigy

Lopez is still great. His stuff has been very helpful.

Diakonia
Milliern wrote:
JamesColeman wrote:

Of course ...a6 is a losing blunder as it loses a pawn for nothing after Bxc6. The 35 % is meaningless if it's only isolating a small number of games. 

 

Say for example there were 10 games with 1.e3 and white scored 0% (just using these numbers for an example). Then after you enter the moves 1.e3 e6 2.e4 e5 you transpose back into a main position where White obviously scores decently.

 

It does sound like you need to reset your search boosters on chessbase if your database is a decent size (several millon games) and that's all you're getting. (reference database, right click/delete search booster, right click again/create search booster)

LOL...  I obviously didn't spend any time looking at the position.  I was looking at the statistics.  Oops.

Nothing personal against you, but this is a perfect illustration on the reliance of technology, and not actually using your own abilities to think things through.  I think we are all guilty of this to some extent.

llama
Diakonia wrote:
Milliern wrote:
JamesColeman wrote:

Of course ...a6 is a losing blunder as it loses a pawn for nothing after Bxc6. The 35 % is meaningless if it's only isolating a small number of games. 

 

Say for example there were 10 games with 1.e3 and white scored 0% (just using these numbers for an example). Then after you enter the moves 1.e3 e6 2.e4 e5 you transpose back into a main position where White obviously scores decently.

 

It does sound like you need to reset your search boosters on chessbase if your database is a decent size (several millon games) and that's all you're getting. (reference database, right click/delete search booster, right click again/create search booster)

LOL...  I obviously didn't spend any time looking at the position.  I was looking at the statistics.  Oops.

Nothing personal against you, but this is a perfect illustration on the reliance of technology, and not actually using your own abilities to think things through.  I think we are all guilty of this to some extent.

Reliance on technology, or just any learning in general. Our minds are limited so we use a lot of shortcuts.

Last week I played a blunder in a tournament game because I remembered an old game I'd seen where ____ happened. My opponent switched the move order, so I thought they'd be 1 move behind if I did the same plan as in the game I remembered.

But if I'd known nothing about the position, and only relied on calculation, I wouldn't have blundered.

Of course the flip side is if we rely too much on calculation we'll also play poorly.

TheAdultProdigy

I wasn't relying on technology. I was focusing on how to use the statistics and so overlooked something basic about the position.

TheAdultProdigy

Not sure what you were hoping to use the English language to express, but I appreciated the effort.

SirFlintstone

Sometimes the programmers put in artificially low percentages or a number of silly games to bias the score.  This may be a cue to the program or a way for the program to search for tactics, especially easy ones, to save space in  the database.